Player Matchup

Agni
Agni
ACdesignBR
Agni
Level 134
God Stats
21W - 18L
1,459 SR
Queue Stats
133W - 141L
1,439 Elo+
Solo
Anubis
Anubis
Killabaerchen97
Anubis
Level 39
God Stats
13W - 15L
1,427 SR
Queue Stats
44W - 88L
1,272 Elo+
Solo
Anhur
Anhur
Killak1d
Anhur
Level 110
God Stats
17W - 10L
1,632 SR
Queue Stats
248W - 258L
1,444 Elo+
Solo
Mercury
Mercury
Saucy Hustler
Mercury
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,121 Elo+
Solo
Vamana
Vamana
YagamiClan
Vamana
Level 83
God Stats
2W - 5L
1,519 SR
Queue Stats
168W - 145L
1,441 Elo+
Solo
Team Averages
Level 98
1,507 SR
1,343 Elo+

VS

Team Averages
Level 42
1,576 SR
1,382 Elo+
Baron Samedi
Baron Samedi
BarrelZeus52754
Baron Samedi
Level 33
God Stats
74W - 44L
1,757 SR
Queue Stats
257W - 256L
1,408 Elo+
Party 1
Guan Yu
Guan Yu
Reddishhead
Guan Yu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 40L
1,213 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WildZoraPrince
Ah Muzen Cab
Level 40
God Stats
14W - 8L
1,605 SR
Queue Stats
222W - 205L
1,490 Elo+
Party 2
Chernobog
Chernobog
Zennair
Chernobog
Level 28
God Stats
20W - 8L
1,648 SR
Queue Stats
333W - 298L
1,518 Elo+
Party 2
Merlin
Merlin
kingdeedee
Merlin
Level 43
God Stats
11W - 14L
1,370 SR
Queue Stats
16W - 29L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 14
13,445
960
16,645
12,633
7,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 11 / 8
14,884
1,063
19,459
33,477
15,643
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Killak1d
Anhur
20
8 / 10 / 11
14,467
1,033
24,542
23,551
9,837
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
20
4 / 8 / 15
14,123
1,009
12,319
24,787
11,042
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
YagamiClan
Vamana
20
3 / 9 / 13
13,229
945
7,044
26,803
15,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BarrelZeus52754
Baron Samedi
20
2 / 5 / 18
13,360
954
9,565
16,207
7,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Reddishhead
Guan Yu
20
5 / 8 / 19
13,727
981
16,186
21,176
10,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Ah Muzen Cab
WildZoraPrince
Ah Muzen Cab
20
10 / 4 / 20
15,593
1,114
29,968
15,013
7,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
Zennair
Chernobog
20
24 / 3 / 16
18,522
1,323
42,325
15,551
8,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
kingdeedee
Merlin
20
1 / 8 / 21
13,172
941
13,386
16,081
5,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
136
28
Kills
42
42
Deaths
28
61
Assists
94
Player
Kills
Deaths
Assists
KDA
L
3
4
14
2.5
W
Baron Samedi
BarrelZeus52754
Baron Samedi
2
5
18
2.2
L
10
11
8
1.27
L
Anhur
Killak1d
Anhur
8
10
11
1.35
W
Guan Yu
Reddishhead
Guan Yu
5
8
19
1.81
L
Mercury
4
8
15
1.44
W
Ah Muzen Cab
WildZoraPrince
Ah Muzen Cab
10
4
20
5
L
Vamana
YagamiClan
Vamana
3
9
13
1.06
W
Chernobog
Zennair
Chernobog
24
3
16
10.67
W
Merlin
kingdeedee
Merlin
1
8
21
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,009
Damage
111,430
121,251
Taken
84,028
59,257
Mitigated
39,709
15,460
Healing
15,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,645
105
0
0
12,633
7,709
0
3,209
9,424
48,300
0
W
Baron Samedi
BarrelZeus52754
Baron Samedi
9,565
225
1,259
2,450
16,207
7,639
0
4,676
11,531
55,740
0
L
19,459
1,254
844
7,736
33,477
15,643
0
6,337
27,140
52,575
0
L
Anhur
Killak1d
Anhur
24,542
17,527
0
0
23,551
9,837
0
5,924
17,627
0
45,558
W
Guan Yu
Reddishhead
Guan Yu
16,186
5,214
990
2,826
21,176
10,766
0
12,849
8,327
0
21,580
L
Mercury
12,319
3,227
1,874
1,824
24,787
11,042
0
5,078
19,709
0
32,737
W
Ah Muzen Cab
WildZoraPrince
Ah Muzen Cab
29,968
16,871
0
4,925
15,013
7,235
0
4,408
10,605
0
50,925
L
Vamana
YagamiClan
Vamana
7,044
3,099
563
2,619
26,803
15,026
0
2,403
24,400
0
25,987
W
Chernobog
Zennair
Chernobog
42,325
25,710
0
3,274
15,551
8,443
0
6,410
9,141
0
63,503
W
Merlin
kingdeedee
Merlin
13,386
2,078
0
0
16,081
5,626
0
7,761
8,320
37,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,148
Gold Earned
74,374
286
Minions Killed
249
8
Camps Cleared
6
1,220,760
Distance Traveled
1,182,284
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
13,445
960
76
5
0
244,049
0
W
Baron Samedi
13,360
954
94
7
1
248,351
1
L
Anubis
14,884
1,063
79
6
4
199,249
0
L
Anhur
14,467
1,033
50
4
0
189,973
0
W
Guan Yu
13,727
981
13
1
1
253,630
0
L
Mercury
14,123
1,009
38
3
0
329,576
0
W
Ah Muzen Cab
15,593
1,114
39
3
1
251,849
0
L
Vamana
13,229
945
43
3
4
257,913
0
W
Chernobog
18,522
1,323
48
3
3
238,244
0
W
Merlin
13,172
941
55
4
0
190,210
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role