Player Matchup

Hercules
Hercules
Black-_-Santa23
Hercules
Level 108
God Stats
3W - 1L
1,214 SR
Queue Stats
103W - 77L
1,537 Elo+
Solo
Khepri
Khepri
KanameXKuran
Khepri
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
321W - 298L
1,537 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LXA9
Tsukuyomi
Level 71
God Stats
3W - 3L
1,720 SR
Queue Stats
91W - 45L
1,640 Elo+
Party 1
Ah Puch
Ah Puch
Vaingorious
Ah Puch
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 188L
1,510 Elo+
Solo
Ymir
Ymir
iccyx3
Ymir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,426 Elo+
Solo
Team Averages
Level 111
1,487 SR
1,530 Elo+

VS

Team Averages
Level 101
1,504 SR
1,542 Elo+
Zeus
Zeus
GSN Ghetto
Zeus
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 14L
1,570 Elo+
Solo
Tsukuyomi
Tsukuyomi
HandofJustce
Tsukuyomi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,561 Elo+
Solo
Mulan
Mulan
SilencedxFear
Mulan
Level 64
God Stats
1W - 1L
1,653 SR
Queue Stats
42W - 58L
1,440 Elo+
Solo
Serqet
Serqet
Wilddannyboi
Serqet
Level 117
God Stats
0W - 1L
1,386 SR
Queue Stats
199W - 199L
1,541 Elo+
Party 2
Kuzenbo
Kuzenbo
snooprion
Kuzenbo
Level 128
God Stats
0W - 2L
1,481 SR
Queue Stats
216W - 161L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
8 / 3 / 18
12,966
763
13,021
34,715
43,301
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
18
1 / 5 / 23
11,119
654
9,451
20,622
30,060
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
LXA9
Tsukuyomi
20
11 / 7 / 11
13,539
796
25,936
15,828
13,521
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Vaingorious
Ah Puch
20
9 / 3 / 18
13,496
794
27,784
15,891
14,378
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
iccyx3
Ymir
20
5 / 5 / 21
12,426
731
8,983
21,164
31,591
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 8
12,516
736
33,935
16,056
7,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
HandofJustce
Tsukuyomi
19
3 / 9 / 8
11,349
668
14,775
16,791
7,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
6 / 9 / 11
12,257
721
11,945
21,992
14,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
19
4 / 7 / 13
11,809
695
6,834
21,723
26,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kuzenbo
snooprion
Kuzenbo
18
2 / 4 / 14
10,526
619
10,479
16,070
31,065
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
77
34
Kills
23
23
Deaths
34
91
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hercules
8
3
18
5.67
L
8
5
8
2.4
L
Tsukuyomi
HandofJustce
Tsukuyomi
3
9
8
0.78
W
Khepri
1
5
23
2.5
W
Tsukuyomi
LXA9
Tsukuyomi
11
7
11
2.36
L
6
9
11
1.28
W
Ah Puch
Vaingorious
Ah Puch
9
3
18
6
L
Serqet
4
7
13
1.5
W
Ymir
iccyx3
Ymir
5
5
21
3.1
L
Kuzenbo
snooprion
Kuzenbo
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,175
Damage
77,968
108,220
Taken
92,632
132,851
Mitigated
87,532
46,521
Healing
29,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
13,021
3,713
2,038
19,424
34,715
43,301
1,692
13,090
20,980
1,178
22,416
L
33,935
3,042
2,318
4,855
16,056
7,855
0
6,617
9,439
64,453
0
L
Tsukuyomi
HandofJustce
Tsukuyomi
14,775
3,668
0
194
16,791
7,824
783
8,075
8,716
0
33,948
W
Khepri
9,451
884
1,517
1,245
20,622
30,060
305
7,679
12,529
24,995
0
W
Tsukuyomi
LXA9
Tsukuyomi
25,936
8,030
2,197
1,767
15,828
13,521
1,413
6,733
8,555
0
40,409
L
11,945
1,613
3,952
4,193
21,992
14,557
686
14,485
7,507
0
21,209
W
Ah Puch
Vaingorious
Ah Puch
27,784
1,148
5,025
8,009
15,891
14,378
1,628
8,202
7,476
64,302
0
L
Serqet
6,834
1,000
3,237
5,757
21,723
26,231
357
11,046
10,677
0
8,956
W
Ymir
iccyx3
Ymir
8,983
639
3,070
2,229
21,164
31,591
1,097
8,710
11,412
26,142
0
L
Kuzenbo
snooprion
Kuzenbo
10,479
3,177
2,736
2,140
16,070
31,065
0
6,686
9,384
19,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,546
Gold Earned
58,457
182
Minions Killed
176
0
Camps Cleared
0
1,436,197
Distance Traveled
1,407,427
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,966
763
16
1
0
277,653
0
L
Zeus
12,516
736
73
4
0
225,065
0
L
Tsukuyomi
11,349
668
40
2
0
326,016
0
W
Khepri
11,119
654
19
1
0
293,576
0
W
Tsukuyomi
13,539
796
28
2
0
328,811
0
L
Mulan
12,257
721
19
1
0
260,612
0
W
Ah Puch
13,496
794
88
5
0
270,871
0
L
Serqet
11,809
695
21
1
0
299,537
4
W
Ymir
12,426
731
31
2
0
265,286
0
L
Kuzenbo
10,526
619
23
1
0
296,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role