Player Matchup

Set
Set
 
Set
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ElizaAku
Arachne
Level 15
God Stats
3W - 11L
1,173 SR
Queue Stats
10W - 31L
1,118 Elo+
Solo
Sun Wukong
Sun Wukong
Taviano
Sun Wukong
Level 14
God Stats
4W - 4L
1,499 SR
Queue Stats
5W - 7L
1,290 Elo+
Party 1
Hachiman
Hachiman
Tre The Try
Hachiman
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,236 Elo+
Party 1
Ra
Ra
lurarnold
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Team Averages
Level 13
1,434 SR
1,329 Elo+

VS

Team Averages
Level 12
1,549 SR
1,238 Elo+
Skadi
Skadi
ExclusivePR
Skadi
Level 12
God Stats
1W - 1L
1,129 SR
Queue Stats
6W - 18L
1,125 Elo+
Solo
Mercury
Mercury
PleasedClown
Mercury
Level 13
God Stats
8W - 4L
1,566 SR
Queue Stats
10W - 12L
1,322 Elo+
Solo
Sol
Sol
SweatynReadi
Sol
Level 7
God Stats
12W - 7L
1,500 SR
Queue Stats
29W - 33L
1,262 Elo+
Solo
Bellona
Bellona
SwiftFawn456610
Bellona
Level 9
God Stats
1W - 0L
1,689 SR
Queue Stats
1W - 7L
1,057 Elo+
Solo
Fenrir
Fenrir
xYazellx
Fenrir
Level 17
God Stats
13W - 9L
1,862 SR
Queue Stats
88W - 75L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
3 / 7 / 9
12,037
1,003
8,540
20,276
7,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
ElizaAku
Arachne
17
5 / 19 / 6
11,859
988
19,740
30,154
15,117
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
Taviano
Sun Wukong
18
3 / 3 / 9
11,502
959
14,516
21,095
19,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
Tre The Try
Hachiman
18
3 / 11 / 8
11,383
949
8,481
17,299
6,664
18
3 / 15 / 7
11,824
985
8,874
24,479
9,210
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

0

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 19
12,706
1,059
14,999
13,772
6,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
PleasedClown
Mercury
13
0 / 0 / 1
8,929
744
72
310
78
20
20 / 1 / 15
16,359
1,363
38,860
16,969
7,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 6 / 17
13,525
1,127
15,775
13,274
15,608
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
xYazellx
Fenrir
20
22 / 4 / 13
15,599
1,300
32,047
20,512
13,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
120
17
Kills
55
55
Deaths
17
39
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
7
9
1.07
L
Arachne
ElizaAku
Arachne
5
19
6
0.42
W
4
6
19
2.25
W
Mercury
PleasedClown
Mercury
0
0
1
0.5
W
20
1
15
27.5
W
9
6
17
2.92
L
Sun Wukong
Taviano
Sun Wukong
3
3
9
2.5
L
Hachiman
Tre The Try
Hachiman
3
11
8
0.64
L
3
15
7
0.43
W
Fenrir
xYazellx
Fenrir
22
4
13
7.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,151
Damage
101,753
113,303
Taken
64,837
58,046
Mitigated
42,096
4,993
Healing
14,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
8,540
4,134
0
85
20,276
7,671
0
5,962
14,314
0
31,001
L
Arachne
ElizaAku
Arachne
19,740
14,724
0
2,059
30,154
15,117
0
9,640
20,514
0
32,505
W
14,999
8,944
0
1,110
13,772
6,094
0
1,546
12,226
0
34,291
W
Mercury
PleasedClown
Mercury
72
72
0
0
310
78
0
122
188
0
72
W
38,860
19,655
0
10,707
16,969
7,210
0
1,775
15,194
78,538
0
W
15,775
7,600
0
554
13,274
15,608
0
1,758
11,516
0
29,253
L
Sun Wukong
Taviano
Sun Wukong
14,516
4,218
0
549
21,095
19,384
0
8,702
12,393
120
32,495
L
Hachiman
Tre The Try
Hachiman
8,481
4,483
0
0
17,299
6,664
0
7,111
10,188
0
19,685
L
8,874
2,930
500
1,800
24,479
9,210
0
7,445
17,034
29,290
0
W
Fenrir
xYazellx
Fenrir
32,047
13,280
0
2,203
20,512
13,106
0
3,507
16,839
0
41,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,605
Gold Earned
67,118
147
Minions Killed
197
0
Camps Cleared
12
983,357
Distance Traveled
787,075
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,037
1,003
35
3
0
212,821
2
L
Arachne
11,859
988
27
2
0
199,393
0
W
Skadi
12,706
1,059
41
3
5
175,429
0
W
Mercury
8,929
744
0
0
0
7,713
0
W
Sol
16,359
1,363
92
8
5
225,824
0
W
Bellona
13,525
1,127
40
3
0
130,654
0
L
Sun Wukong
11,502
959
26
2
0
258,883
0
L
Hachiman
11,383
949
13
1
0
159,765
1
L
Ra
11,824
985
46
4
0
152,495
1
W
Fenrir
15,599
1,300
24
2
2
247,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role