Player Matchup

Chang'e
Chang'e
Silver III
ONExJOB
Chang'e
Silver III
Level 121
God Stats
1W - 2L
1,658 SR
Queue Stats
8W - 10L
1,565 MMR
Party 1
Cthulhu
Cthulhu
Gold II
lLaughingCoffinl
Cthulhu
Gold II
Level 89
God Stats
3W - 4L
1,616 SR
Queue Stats
17W - 10L
1,954 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
stxor
Cu Chulainn
Gold III
Level 88
God Stats
5W - 3L
1,647 SR
Queue Stats
21W - 17L
1,733 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,641 SR
1,751 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 98
1,547 SR
1,778 MMR
Hades
Hades
Platinum III
CisnerosE10
Hades
Platinum III
Level 89
God Stats
25W - 23L
1,566 SR
Queue Stats
125W - 144L
1,798 MMR
Solo
Danzaburou
Danzaburou
Platinum III
KillaSnickers
Danzaburou
Platinum III
Level 66
God Stats
5W - 4L
1,656 SR
Queue Stats
81W - 88L
1,786 MMR
Solo
Khepri
Khepri
Gold I
brooklynnghost
Khepri
Gold I
Level 138
God Stats
5W - 4L
1,420 SR
Queue Stats
127W - 148L
1,749 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ONExJOB
Chang'e
13
5 / 8 / 4
11,071
738
10,344
14,924
4,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 5 / 7
11,526
768
15,590
16,991
19,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
stxor
Cu Chulainn
12
2 / 7 / 5
9,365
624
13,608
21,218
14,949
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
KumbhakarnaGilgameshTiamatAthenaZeus

VS

Bans
DiscordiaGebAphroditeGaneshaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 4 / 6
11,868
791
18,526
18,314
9,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
KillaSnickers
Danzaburou
16
9 / 2 / 9
12,143
810
18,334
12,349
5,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 5 / 15
10,673
712
5,816
16,567
14,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
11
Kills
20
20
Deaths
11
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
11
4
6
3.5
W
Danzaburou
KillaSnickers
Danzaburou
9
2
9
6.75
L
Chang'e
ONExJOB
Chang'e
5
8
4
0.88
W
0
5
15
1.5
L
4
5
7
1.5
L
Cu Chulainn
stxor
Cu Chulainn
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,542
Damage
42,676
53,133
Taken
47,230
39,034
Mitigated
28,502
9,762
Healing
19,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,526
676
387
8,623
18,314
9,108
440
10,199
7,897
61,363
0
W
Danzaburou
KillaSnickers
Danzaburou
18,334
10,021
0
4,645
12,349
5,158
2,825
6,949
5,400
0
70,834
L
Chang'e
ONExJOB
Chang'e
10,344
386
2,595
3,643
14,924
4,820
318
7,571
7,353
34,878
0
W
5,816
346
1,008
4,383
16,567
14,236
180
9,168
7,399
15,648
0
L
15,590
935
343
701
16,991
19,265
165
7,272
9,719
37,927
0
L
Cu Chulainn
stxor
Cu Chulainn
13,608
3,558
0
2,480
21,218
14,949
0
9,677
11,541
1,635
37,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,962
Gold Earned
34,684
148
Minions Killed
187
0
Camps Cleared
0
723,584
Distance Traveled
796,630
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,868
791
91
6
0
268,009
1
W
Danzaburou
12,143
810
80
5
0
262,346
2
L
Chang'e
11,071
738
45
3
0
224,855
1
W
Khepri
10,673
712
16
1
0
266,275
2
L
Cthulhu
11,526
768
55
4
0
260,704
3
L
Cu Chulainn
9,365
624
48
3
0
238,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role