Player Matchup

Ymir
Ymir
IIna7rII
Ymir
Level 18
God Stats
31W - 41L
1,424 SR
Queue Stats
31W - 42L
1,448 Elo+
Party 1
Kali
Kali
Mh1sF
Kali
Level 28
God Stats
7W - 6L
1,500 SR
Queue Stats
18W - 22L
1,373 Elo+
Party 1
Scylla
Scylla
orochi1i
Scylla
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
xabodx
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
xrekoxx
Ao Kuang
Level 23
God Stats
17W - 16L
1,542 SR
Queue Stats
23W - 25L
1,613 Elo+
Party 1
Team Averages
Level 23
1,493 SR
1,487 Elo+

VS

Team Averages
Level 45
1,355 SR
1,499 Elo+
Bakasura
Bakasura
Killerkun333
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 25L
1,355 Elo+
Party 2
Chaac
Chaac
LGN1
Chaac
Level 13
God Stats
12W - 11L
1,350 SR
Queue Stats
43W - 37L
1,524 Elo+
Solo
Terra
Terra
VeteranRussian
Terra
Level 19
God Stats
1W - 2L
1,342 SR
Queue Stats
14W - 7L
1,471 Elo+
Party 2
The Morrigan
The Morrigan
YorSalty
The Morrigan
Level 27
God Stats
1W - 2L
1,266 SR
Queue Stats
216W - 149L
1,579 Elo+
Party 2
Chernobog
Chernobog
emilodby
Chernobog
Level 149
God Stats
1W - 1L
1,319 SR
Queue Stats
234W - 203L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 12 / 3
7,722
386
4,891
28,012
9,601
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kali
Mh1sF
Kali
14
2 / 7 / 1
8,405
420
6,718
18,237
10,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
orochi1i
Scylla
15
2 / 6 / 1
9,374
469
6,826
13,686
4,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
xabodx
Izanami
15
3 / 10 / 3
10,091
505
15,063
16,412
5,844
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
xrekoxx
Ao Kuang
15
8 / 6 / 3
9,854
493
12,582
18,175
7,054
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Killerkun333
Bakasura
16
6 / 7 / 11
11,294
565
12,107
15,448
6,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
LGN1
Chaac
18
5 / 1 / 4
11,829
591
10,326
14,717
11,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
6 / 1 / 18
12,109
605
7,753
15,547
13,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
YorSalty
The Morrigan
17
1 / 6 / 6
10,780
539
6,627
11,393
4,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
emilodby
Chernobog
20
23 / 1 / 10
14,766
738
40,179
20,090
9,343
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
90
15
Kills
41
41
Deaths
16
11
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
12
3
0.13
W
Bakasura
Killerkun333
Bakasura
6
7
11
1.64
W
Chaac
LGN1
Chaac
5
1
4
7
L
Kali
Mh1sF
Kali
2
7
1
0.36
W
6
1
18
15
W
The Morrigan
YorSalty
The Morrigan
1
6
6
0.67
W
Chernobog
emilodby
Chernobog
23
1
10
28
L
Scylla
orochi1i
Scylla
2
6
1
0.42
L
Izanami
xabodx
Izanami
3
10
3
0.45
L
Ao Kuang
xrekoxx
Ao Kuang
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,080
Damage
76,992
94,522
Taken
77,195
38,152
Mitigated
44,997
13,815
Healing
30,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,891
965
0
2,390
28,012
9,601
81
2,163
25,690
27,316
0
W
Bakasura
Killerkun333
Bakasura
12,107
8,617
0
3,744
15,448
6,299
0
6,337
9,091
0
42,731
W
Chaac
LGN1
Chaac
10,326
1,432
0
8,072
14,717
11,499
922
4,907
9,292
0
80,722
L
Kali
Mh1sF
Kali
6,718
3,365
0
4,552
18,237
10,845
858
1,219
16,954
0
51,190
W
7,753
912
2,172
2,128
15,547
13,008
600
3,535
11,990
24,761
0
W
The Morrigan
YorSalty
The Morrigan
6,627
3,486
0
1,788
11,393
4,848
758
4,438
6,955
69,384
3,175
W
Chernobog
emilodby
Chernobog
40,179
34,739
0
12,265
20,090
9,343
9,618
4,482
15,568
0
133,470
L
Scylla
orochi1i
Scylla
6,826
816
0
2,653
13,686
4,808
874
770
12,828
40,086
0
L
Izanami
xabodx
Izanami
15,063
11,514
0
0
16,412
5,844
40
3,072
13,114
0
69,609
L
Ao Kuang
xrekoxx
Ao Kuang
12,582
3,003
0
4,220
18,175
7,054
344
4,497
12,778
50,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,446
Gold Earned
60,778
403
Minions Killed
554
0
Camps Cleared
0
1,560,356
Distance Traveled
1,852,456
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,722
386
39
2
0
292,786
0
W
Bakasura
11,294
565
78
4
0
384,907
1
W
Chaac
11,829
591
136
7
0
393,141
6
L
Kali
8,405
420
74
4
0
344,025
0
W
Terra
12,109
605
26
1
0
381,007
0
W
The Morrigan
10,780
539
125
6
0
325,196
4
W
Chernobog
14,766
738
189
9
0
368,205
1
L
Scylla
9,374
469
93
5
0
296,524
1
L
Izanami
10,091
505
111
6
0
301,027
0
L
Ao Kuang
9,854
493
86
4
0
325,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role