Player Matchup

Cthulhu
Cthulhu
Malibulle
Cthulhu
Level 156
God Stats
43W - 36L
1,340 SR
Queue Stats
124W - 119L
1,464 Elo+
Party 3
Guan Yu
Guan Yu
SnuFFel2
Guan Yu
Level 157
God Stats
3W - 1L
1,878 SR
Queue Stats
281W - 288L
1,536 Elo+
Solo
Kukulkan
Kukulkan
TH3ARNEZR
Kukulkan
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,504 Elo+
Party 3
Tiamat
Tiamat
Tiz-2000
Tiamat
Level 114
God Stats
6W - 9L
1,456 SR
Queue Stats
294W - 307L
1,515 Elo+
Solo
Medusa
Medusa
Xyrror
Medusa
Level 113
God Stats
8W - 5L
1,413 SR
Queue Stats
47W - 41L
1,552 Elo+
Solo
Team Averages
Level 129
1,517 SR
1,514 Elo+

VS

Team Averages
Level 99
1,514 SR
1,439 Elo+
Izanami
Izanami
AR3A SammyPlayz
Izanami
Level 53
God Stats
0W - 2L
1,585 SR
Queue Stats
4W - 11L
1,067 Elo+
Party 2
Kuzenbo
Kuzenbo
martiz28
Kuzenbo
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 14L
1,588 Elo+
Solo
Kukulkan
Kukulkan
renoowwtjeee
Kukulkan
Level 49
God Stats
5W - 2L
1,590 SR
Queue Stats
16W - 32L
1,421 Elo+
Party 1
Ra
Ra
the_claimer_
Ra
Level 148
God Stats
3W - 6L
1,335 SR
Queue Stats
23W - 32L
1,457 Elo+
Party 1
Nox
Nox
xMedusaVersacex
Nox
Level 159
God Stats
5W - 14L
1,559 SR
Queue Stats
114W - 96L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Malibulle
Cthulhu
20
4 / 1 / 17
15,030
939
20,425
19,959
27,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
SnuFFel2
Guan Yu
20
1 / 1 / 13
13,266
829
10,633
22,899
26,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
TH3ARNEZR
Kukulkan
20
2 / 2 / 14
14,079
880
23,150
10,783
4,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
Tiz-2000
Tiamat
20
8 / 3 / 13
14,789
924
27,151
19,578
13,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Xyrror
Medusa
20
11 / 5 / 8
15,770
986
25,799
25,298
10,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 12 / 6
13,977
874
19,237
28,211
9,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
martiz28
Kuzenbo
19
3 / 1 / 7
13,690
856
16,840
25,765
37,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
renoowwtjeee
Kukulkan
19
1 / 4 / 6
13,324
833
18,696
18,604
7,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 8 / 6
14,238
890
20,210
27,044
10,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 1 / 8
13,474
842
13,511
11,957
5,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
45
26
Kills
12
12
Deaths
26
65
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
12
6
0.5
W
Cthulhu
Malibulle
Cthulhu
4
1
17
12.5
W
Guan Yu
SnuFFel2
Guan Yu
1
1
13
7.5
W
Kukulkan
TH3ARNEZR
Kukulkan
2
2
14
4.5
W
Tiamat
Tiz-2000
Tiamat
8
3
13
4.83
W
Medusa
Xyrror
Medusa
11
5
8
3
L
Kuzenbo
martiz28
Kuzenbo
3
1
7
6.5
L
Kukulkan
renoowwtjeee
Kukulkan
1
4
6
1
L
4
8
6
0.88
L
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,158
Damage
88,494
98,517
Taken
111,581
82,254
Mitigated
70,299
29,152
Healing
8,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,237
12,018
0
958
28,211
9,783
0
19,600
8,285
0
43,358
W
Cthulhu
Malibulle
Cthulhu
20,425
274
1,770
0
19,959
27,364
0
9,640
9,933
56,514
0
W
Guan Yu
SnuFFel2
Guan Yu
10,633
1,379
6,111
7,879
22,899
26,209
0
16,108
6,547
0
26,496
W
Kukulkan
TH3ARNEZR
Kukulkan
23,150
1,116
0
223
10,783
4,237
0
8,981
1,586
58,063
0
W
Tiamat
Tiz-2000
Tiamat
27,151
580
1,001
4,030
19,578
13,789
0
13,421
6,001
47,990
0
W
Medusa
Xyrror
Medusa
25,799
14,753
1,705
6,433
25,298
10,655
0
19,914
5,193
0
57,578
L
Kuzenbo
martiz28
Kuzenbo
16,840
6,405
0
0
25,765
37,506
0
15,156
10,173
31,251
0
L
Kukulkan
renoowwtjeee
Kukulkan
18,696
1,229
0
270
18,604
7,060
0
10,380
8,039
48,125
0
L
20,210
2,181
3,593
3,479
27,044
10,815
0
17,423
9,171
54,799
0
L
13,511
934
0
57
11,957
5,135
0
6,632
5,187
35,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,934
Gold Earned
68,703
340
Minions Killed
321
6
Camps Cleared
6
1,613,950
Distance Traveled
1,451,188
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,977
874
76
5
1
256,262
0
W
Cthulhu
15,030
939
91
6
1
339,723
0
W
Guan Yu
13,266
829
43
3
0
337,280
0
W
Kukulkan
14,079
880
84
5
3
306,039
1
W
Tiamat
14,789
924
56
4
1
312,417
0
W
Medusa
15,770
986
66
4
1
318,491
0
L
Kuzenbo
13,690
856
19
1
1
303,296
1
L
Kukulkan
13,324
833
83
5
1
285,575
0
L
Ra
14,238
890
77
5
1
285,672
0
L
Nox
13,474
842
66
4
2
320,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role