Player Matchup

Ymir
Ymir
 
Ymir
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
EMZY525
Awilix
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 30L
1,910 Elo+
Party 2
Ah Puch
Ah Puch
XxGoDoFWaTeRxX
Ah Puch
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 107
1,500 SR
1,637 Elo+

VS

Team Averages
Level 64
1,263 SR
1,362 Elo+
Medusa
Medusa
LaRataDeLaKintaa
Medusa
Level 100
God Stats
15W - 14L
1,116 SR
Queue Stats
363W - 376L
1,518 Elo+
Party 1
Zeus
Zeus
Scream2017
Zeus
Level 7
God Stats
0W - 3L
1,306 SR
Queue Stats
1W - 8L
1,118 Elo+
Solo
King Arthur
King Arthur
lokovevo
King Arthur
Level 84
God Stats
3W - 8L
1,366 SR
Queue Stats
487W - 536L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 0 / 10
11,066
738
4,115
10,961
11,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
EMZY525
Awilix
14
6 / 3 / 4
10,754
717
12,168
11,052
4,451
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
5 / 1 / 4
11,022
735
10,817
8,655
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 0
9,279
619
9,135
9,038
3,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 6 / 1
8,666
578
2,798
9,260
2,979
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
lokovevo
King Arthur
11
0 / 5 / 3
8,458
564
4,854
13,562
10,045
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
14
Kills
4
4
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
10
8
W
Awilix
EMZY525
Awilix
6
3
4
2.67
L
4
3
0
1.33
L
0
6
1
0.08
W
5
1
4
7
L
King Arthur
lokovevo
King Arthur
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,100
Damage
16,787
30,668
Taken
31,860
18,878
Mitigated
16,311
8,611
Healing
2,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,115
145
0
3,531
10,961
11,254
0
1,993
8,968
16,545
0
W
Awilix
EMZY525
Awilix
12,168
4,544
0
946
11,052
4,451
391
193
10,859
0
49,088
L
9,135
2,988
0
594
9,038
3,287
0
2,583
6,455
0
30,697
L
2,798
407
0
175
9,260
2,979
0
5,181
4,079
26,928
0
W
10,817
682
828
3,306
8,655
3,173
1,258
886
7,769
69,301
0
L
King Arthur
lokovevo
King Arthur
4,854
252
0
1,618
13,562
10,045
0
7,250
6,312
0
25,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,842
Gold Earned
26,403
177
Minions Killed
123
0
Camps Cleared
0
827,289
Distance Traveled
742,595
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,066
738
9
1
0
273,905
6
W
Awilix
10,754
717
46
3
0
293,375
5
L
Medusa
9,279
619
37
2
0
236,147
3
L
Zeus
8,666
578
54
4
0
237,778
0
W
Ah Puch
11,022
735
122
8
0
260,009
4
L
King Arthur
8,458
564
32
2
0
268,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role