Player Matchup

Nike
Nike
Barriesbure
Nike
Level 18
God Stats
6W - 0L
1,763 SR
Queue Stats
50W - 29L
1,649 Elo+
Party 1
Arachne
Arachne
HappeyGuns
Arachne
Level 117
God Stats
5W - 0L
1,500 SR
Queue Stats
164W - 177L
1,517 Elo+
Party 4
Anubis
Anubis
Indubitable1349
Anubis
Level 14
God Stats
3W - 3L
1,740 SR
Queue Stats
63W - 72L
1,515 Elo+
Party 4
Xing Tian
Xing Tian
RennyBaby
Xing Tian
Level 37
God Stats
2W - 0L
1,941 SR
Queue Stats
18W - 7L
1,674 Elo+
Party 1
Neith
Neith
SNEEĎ
Neith
Level 38
God Stats
12W - 6L
1,842 SR
Queue Stats
78W - 43L
1,736 Elo+
Party 1
Team Averages
Level 45
1,757 SR
1,618 Elo+

VS

Team Averages
Level 61
1,611 SR
1,576 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bolonious
Ah Muzen Cab
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
WattsonUp
The Morrigan
Level 13
God Stats
1W - 2L
1,694 SR
Queue Stats
89W - 51L
1,617 Elo+
Party 3
Arachne
Arachne
kajfvhs
Arachne
Level 49
God Stats
4W - 3L
1,651 SR
Queue Stats
188W - 172L
1,513 Elo+
Solo
Yemoja
Yemoja
khighle
Yemoja
Level 29
God Stats
4W - 9L
1,384 SR
Queue Stats
21W - 20L
1,596 Elo+
Party 2
Hercules
Hercules
knghtmar
Hercules
Level 85
God Stats
17W - 12L
1,824 SR
Queue Stats
264W - 204L
1,655 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,593
559
4,159
6,364
3,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
HappeyGuns
Arachne
9
5 / 0 / 0
5,848
585
2,576
4,716
1,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 0 / 1
7,085
709
3,474
4,234
1,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xing Tian
RennyBaby
Xing Tian
9
2 / 0 / 4
5,981
598
3,774
5,889
2,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
SNEEĎ
Neith
10
4 / 0 / 2
6,075
608
7,177
4,996
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bolonious
Ah Muzen Cab
5
0 / 2 / 0
4,108
411
2,346
5,104
1,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
WattsonUp
The Morrigan
8
0 / 5 / 0
4,922
492
3,273
5,630
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
kajfvhs
Arachne
8
0 / 4 / 1
5,037
504
2,425
7,045
2,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
khighle
Yemoja
7
0 / 2 / 0
4,598
460
2,578
5,684
2,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
knghtmar
Hercules
10
1 / 2 / 0
5,634
563
3,821
6,854
2,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
15
Kills
1
1
Deaths
15
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Ah Muzen Cab
Bolonious
Ah Muzen Cab
0
2
0
0
W
Arachne
HappeyGuns
Arachne
5
0
0
5
W
3
0
1
3.5
W
Xing Tian
RennyBaby
Xing Tian
2
0
4
4
W
Neith
SNEEĎ
Neith
4
0
2
5
L
The Morrigan
WattsonUp
The Morrigan
0
5
0
0
L
Arachne
kajfvhs
Arachne
0
4
1
0.13
L
Yemoja
khighle
Yemoja
0
2
0
0
L
Hercules
knghtmar
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,160
Damage
14,443
26,199
Taken
30,317
10,567
Mitigated
9,906
13,698
Healing
10,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,159
308
0
2,390
6,364
3,162
0
0
6,364
137
23,123
L
Ah Muzen Cab
Bolonious
Ah Muzen Cab
2,346
1,049
0
2,056
5,104
1,209
0
1,305
3,799
0
16,494
W
Arachne
HappeyGuns
Arachne
2,576
1,659
0
1,823
4,716
1,708
0
114
4,598
0
25,407
W
3,474
190
0
3,160
4,234
1,884
726
1,900
2,042
47,207
0
W
Xing Tian
RennyBaby
Xing Tian
3,774
466
258
2,184
5,889
2,453
335
1,299
4,590
9,965
0
W
Neith
SNEEĎ
Neith
7,177
4,500
0
3,883
4,996
1,360
999
2,216
2,754
0
41,510
L
The Morrigan
WattsonUp
The Morrigan
3,273
682
6
750
5,630
1,353
0
2,705
2,925
26,313
0
L
Arachne
kajfvhs
Arachne
2,425
1,382
0
2,034
7,045
2,335
0
1,737
5,218
0
23,839
L
Yemoja
khighle
Yemoja
2,578
710
599
1,882
5,684
2,582
0
1,501
4,183
11,177
0
L
Hercules
knghtmar
Hercules
3,821
1,063
0
2,813
6,854
2,427
0
94
6,370
0
29,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,582
Gold Earned
24,299
303
Minions Killed
233
0
Camps Cleared
0
938,001
Distance Traveled
863,990
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,593
559
50
5
0
204,036
1
L
Ah Muzen Cab
4,108
411
31
3
0
115,240
0
W
Arachne
5,848
585
46
5
0
177,119
0
W
Anubis
7,085
709
103
10
0
167,156
3
W
Xing Tian
5,981
598
12
1
0
212,496
1
W
Neith
6,075
608
92
9
0
177,194
0
L
The Morrigan
4,922
492
62
6
0
189,251
1
L
Arachne
5,037
504
60
6
0
196,319
2
L
Yemoja
4,598
460
16
2
0
153,912
1
L
Hercules
5,634
563
64
6
0
209,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role