Player Matchup

Bellona
Bellona
Babyloth2
Bellona
Level 27
God Stats
28W - 21L
1,686 SR
Queue Stats
82W - 81L
1,595 Elo+
Party 2
Scylla
Scylla
Bay Powerr
Scylla
Level 23
God Stats
11W - 5L
1,705 SR
Queue Stats
100W - 95L
1,542 Elo+
Party 2
Fenrir
Fenrir
BezoRaf
Fenrir
Level 4
God Stats
13W - 13L
1,287 SR
Queue Stats
50W - 36L
1,266 Elo+
Party 3
Artemis
Artemis
NestorM13
Artemis
Level 39
God Stats
2W - 4L
1,574 SR
Queue Stats
23W - 34L
1,119 Elo+
Party 2
Ares
Ares
RRAF
Ares
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 20L
1,272 Elo+
Party 3
Team Averages
Level 22
1,550 SR
1,359 Elo+

VS

Team Averages
Level 8
1,451 SR
1,359 Elo+
Skadi
Skadi
CaynarCactus-
Skadi
Level 18
God Stats
22W - 36L
1,368 SR
Queue Stats
135W - 177L
1,314 Elo+
Solo
Thor
Thor
KiwitheDragon
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,161 Elo+
Party 1
Freya
Freya
RavenFaerie
Freya
Level 8
God Stats
0W - 1L
1,180 SR
Queue Stats
2W - 6L
1,158 Elo+
Party 1
Yemoja
Yemoja
WearyPup2459583
Yemoja
Level 3
God Stats
1W - 1L
1,708 SR
Queue Stats
1W - 1L
1,662 Elo+
Party 1
Amaterasu
Amaterasu
mewfish
Amaterasu
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Babyloth2
Bellona
20
17 / 1 / 13
15,467
619
19,543
20,993
19,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Bay Powerr
Scylla
20
16 / 2 / 17
14,470
579
36,071
15,495
7,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
BezoRaf
Fenrir
20
19 / 1 / 13
13,813
553
17,609
14,414
10,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
NestorM13
Artemis
16
3 / 3 / 19
11,064
443
10,649
11,141
5,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ares
RRAF
Ares
19
6 / 0 / 17
12,300
492
8,218
16,486
18,665
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
9,546
382
8,222
17,513
5,450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 11 / 1
9,511
380
8,872
21,653
10,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 13 / 1
8,407
336
5,741
21,501
6,716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 15 / 3
9,759
390
8,115
26,833
22,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
mewfish
Amaterasu
15
1 / 16 / 0
9,932
397
6,533
26,341
18,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
13
61
Kills
6
7
Deaths
61
79
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
Babyloth2
Bellona
17
1
13
23.5
W
Scylla
Bay Powerr
Scylla
16
2
17
12.25
W
Fenrir
BezoRaf
Fenrir
19
1
13
25.5
L
1
6
2
0.33
L
2
11
1
0.23
W
Artemis
NestorM13
Artemis
3
3
19
4.17
W
Ares
RRAF
Ares
6
0
17
14.5
L
1
13
1
0.12
L
1
15
3
0.17
L
Amaterasu
mewfish
Amaterasu
1
16
0
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,090
Damage
37,483
78,529
Taken
113,841
61,192
Mitigated
62,881
12,806
Healing
10,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Babyloth2
Bellona
19,543
8,866
0
6,432
20,993
19,241
5,905
1,892
19,101
0
149,480
W
Scylla
Bay Powerr
Scylla
36,071
2,309
0
4,166
15,495
7,317
1,092
4,762
10,733
99,467
0
W
Fenrir
BezoRaf
Fenrir
17,609
5,634
0
1,927
14,414
10,887
1,093
3,644
10,770
0
75,151
L
8,222
4,587
0
1,516
17,513
5,450
0
8,546
8,735
0
37,380
L
8,872
2,002
0
3,150
21,653
10,169
0
4,651
16,922
0
53,222
W
Artemis
NestorM13
Artemis
10,649
5,439
0
281
11,141
5,082
4,012
1,124
10,017
0
42,005
W
Ares
RRAF
Ares
8,218
904
0
0
16,486
18,665
215
2,434
14,052
34,773
0
L
5,741
1,490
0
3,898
21,501
6,716
0
10,291
10,608
22,587
0
L
8,115
1,460
574
567
26,833
22,271
0
10,741
15,700
39,576
0
L
Amaterasu
mewfish
Amaterasu
6,533
2,831
0
375
26,341
18,275
628
8,561
17,587
0
38,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,114
Gold Earned
47,155
610
Minions Killed
333
0
Camps Cleared
0
2,358,128
Distance Traveled
1,825,071
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,467
619
241
10
0
510,441
4
W
Scylla
14,470
579
142
6
0
449,812
2
W
Fenrir
13,813
553
109
4
0
515,501
2
L
Skadi
9,546
382
78
3
0
388,049
0
L
Thor
9,511
380
90
4
0
327,998
0
W
Artemis
11,064
443
65
3
0
422,622
1
W
Ares
12,300
492
53
2
0
459,752
0
L
Freya
8,407
336
39
2
0
383,404
4
L
Yemoja
9,759
390
47
2
0
375,099
2
L
Amaterasu
9,932
397
79
3
0
350,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role