Player Matchup

Ares
Ares
Ashes_To_Phoenix
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,671 Elo+
Party 1
Neith
Neith
HotshotIR
Neith
Level 16
God Stats
13W - 6L
1,729 SR
Queue Stats
14W - 6L
1,697 Elo+
Party 1
Mulan
Mulan
Return_Of_BigM
Mulan
Level 8
God Stats
1W - 1L
1,726 SR
Queue Stats
14W - 7L
1,634 Elo+
Party 1
Apollo
Apollo
SaucierGibbon57
Apollo
Level 20
God Stats
5W - 10L
1,594 SR
Queue Stats
152W - 141L
1,568 Elo+
Solo
Persephone
Persephone
noobenemy
Persephone
Level 29
God Stats
1W - 1L
1,702 SR
Queue Stats
11W - 7L
1,610 Elo+
Party 1
Team Averages
Level 15
1,650 SR
1,636 Elo+

VS

Team Averages
Level 48
1,540 SR
1,557 Elo+
Bakasura
Bakasura
Altair1555
Bakasura
Level 28
God Stats
13W - 16L
1,525 SR
Queue Stats
19W - 18L
1,490 Elo+
Solo
Thoth
Thoth
CornDog0403
Thoth
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 20L
1,666 Elo+
Party 2
Ares
Ares
Erlonslong
Ares
Level 29
God Stats
4W - 8L
1,340 SR
Queue Stats
126W - 102L
1,588 Elo+
Solo
King Arthur
King Arthur
Vebbutler
King Arthur
Level 143
God Stats
17W - 15L
1,649 SR
Queue Stats
316W - 257L
1,594 Elo+
Party 2
Hachiman
Hachiman
lewisrn25
Hachiman
Level 25
God Stats
2W - 2L
1,688 SR
Queue Stats
269W - 258L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 6
8,275
414
5,757
20,011
13,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
HotshotIR
Neith
15
4 / 4 / 3
10,038
502
6,779
10,099
3,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 8 / 2
9,022
451
15,691
18,399
7,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
3 / 3 / 0
11,549
577
11,669
14,322
8,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
noobenemy
Persephone
15
3 / 7 / 3
10,187
509
8,379
14,196
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Altair1555
Bakasura
20
4 / 2 / 5
11,510
576
9,062
17,382
8,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
11 / 3 / 11
12,412
621
19,412
11,697
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 5 / 7
9,527
476
10,939
19,819
14,070
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Vebbutler
King Arthur
18
3 / 3 / 1
10,743
537
11,891
18,254
13,428
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
lewisrn25
Hachiman
17
6 / 2 / 7
10,767
538
7,753
8,035
2,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
15
Kills
28
29
Deaths
15
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Altair1555
Bakasura
4
2
5
3.25
L
1
7
6
0.57
W
11
3
11
5.5
W
4
5
7
1.5
L
Neith
HotshotIR
Neith
4
4
3
1.38
L
4
8
2
0.63
L
3
3
0
1
W
King Arthur
Vebbutler
King Arthur
3
3
1
1.17
W
Hachiman
lewisrn25
Hachiman
6
2
7
4.75
L
Persephone
noobenemy
Persephone
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,275
Damage
59,057
77,027
Taken
75,187
36,117
Mitigated
42,329
14,013
Healing
22,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Altair1555
Bakasura
9,062
6,837
1,210
6,236
17,382
8,112
0
2,180
15,194
0
90,850
L
5,757
569
87
2,511
20,011
13,102
0
7,692
11,451
27,662
0
W
19,412
1,344
0
3,741
11,697
3,972
3,333
3,769
7,742
90,789
0
W
10,939
873
263
4,120
19,819
14,070
0
6,307
13,254
42,213
0
L
Neith
HotshotIR
Neith
6,779
3,375
0
211
10,099
3,810
287
1,766
8,053
0
46,576
L
15,691
1,791
0
2,849
18,399
7,899
346
9,076
9,004
0
59,780
L
11,669
9,359
0
6,142
14,322
8,074
0
1,376
12,885
0
94,124
W
King Arthur
Vebbutler
King Arthur
11,891
841
0
4,535
18,254
13,428
585
0
18,254
148
68,721
W
Hachiman
lewisrn25
Hachiman
7,753
5,615
0
2,172
8,035
2,747
820
1,366
6,607
0
61,554
L
Persephone
noobenemy
Persephone
8,379
753
0
2,213
14,196
3,232
126
10,374
3,815
60,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,071
Gold Earned
54,959
535
Minions Killed
635
0
Camps Cleared
0
1,784,450
Distance Traveled
2,023,757
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,510
576
166
8
0
489,071
0
L
Ares
8,275
414
32
2
0
370,183
7
W
Thoth
12,412
621
149
7
0
380,910
2
W
Ares
9,527
476
58
3
0
393,201
1
L
Neith
10,038
502
103
5
0
329,022
0
L
Mulan
9,022
451
79
4
0
388,509
3
L
Apollo
11,549
577
194
10
0
323,983
1
W
King Arthur
10,743
537
136
7
0
383,848
0
W
Hachiman
10,767
538
126
6
0
376,727
4
L
Persephone
10,187
509
127
6
0
372,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role