Player Matchup

Bakasura
Bakasura
Armaty_Kataclysm
Bakasura
Level 115
God Stats
4W - 9L
1,271 SR
Queue Stats
805W - 757L
1,489 Elo+
Solo
Cerberus
Cerberus
Dr G Traum
Cerberus
Level 98
God Stats
2W - 4L
1,468 SR
Queue Stats
196W - 189L
1,480 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Kerzly
Cu Chulainn
Level 120
God Stats
6W - 9L
1,537 SR
Queue Stats
469W - 411L
1,562 Elo+
Party 2
Ullr
Ullr
NeunVier8973389
Ullr
Level 110
God Stats
14W - 21L
1,425 SR
Queue Stats
247W - 241L
1,472 Elo+
Party 2
Kukulkan
Kukulkan
PlaceboBogen905
Kukulkan
Level 49
God Stats
9W - 6L
1,577 SR
Queue Stats
28W - 29L
1,503 Elo+
Party 2
Team Averages
Level 98
1,456 SR
1,501 Elo+

VS

Team Averages
Level 77
1,434 SR
1,420 Elo+
Athena
Athena
 
Athena
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Haufraufwa
Sol
Level 61
God Stats
56W - 45L
1,509 SR
Queue Stats
519W - 594L
1,416 Elo+
Party 1
Mulan
Mulan
MMegumiii
Mulan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
ThorusXNXX
Chronos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 284L
1,344 Elo+
Party 1
Loki
Loki
oOMagiiCXx
Loki
Level 78
God Stats
4W - 7L
1,161 SR
Queue Stats
414W - 528L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 4
7,560
582
6,303
9,921
3,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Dr G Traum
Cerberus
11
1 / 1 / 7
6,908
531
5,539
9,171
3,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
Kerzly
Cu Chulainn
14
5 / 3 / 1
8,054
620
8,024
11,682
9,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
3 / 0 / 1
6,995
538
3,998
5,690
1,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
12
2 / 2 / 3
6,950
535
3,421
4,432
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 2 / 2
5,854
450
4,199
10,480
5,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
3 / 5 / 2
7,136
549
6,796
9,197
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
MMegumiii
Mulan
12
3 / 5 / 0
7,523
579
7,343
10,420
7,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
ThorusXNXX
Chronos
10
1 / 4 / 0
5,952
458
2,900
5,656
1,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 2 / 1
6,649
511
2,857
8,152
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
18
Kills
9
9
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
2
0.5
W
7
3
4
3
W
Cerberus
Dr G Traum
Cerberus
1
1
7
4.5
L
3
5
2
0.8
W
Cu Chulainn
Kerzly
Cu Chulainn
5
3
1
1.83
L
Mulan
MMegumiii
Mulan
3
5
0
0.6
W
3
0
1
3.5
W
Kukulkan
2
2
3
1.75
L
Chronos
ThorusXNXX
Chronos
1
4
0
0.25
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,285
Damage
24,095
40,896
Taken
43,905
20,421
Mitigated
19,838
11,424
Healing
9,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,199
1,047
0
1,764
10,480
5,624
42
3,318
6,646
20,578
0
W
6,303
4,396
0
2,080
9,921
3,853
240
3,127
6,686
0
36,509
W
Cerberus
Dr G Traum
Cerberus
5,539
574
0
3,655
9,171
3,960
851
3,831
5,320
22,087
0
L
6,796
1,574
0
2,946
9,197
2,562
0
2,619
5,882
36,521
0
W
Cu Chulainn
Kerzly
Cu Chulainn
8,024
1,993
0
3,430
11,682
9,201
0
340
11,306
5,808
37,964
L
Mulan
MMegumiii
Mulan
7,343
2,243
0
1,375
10,420
7,840
579
948
9,472
0
42,575
W
3,998
2,317
0
1,105
5,690
1,792
0
2,666
2,988
0
46,122
W
Kukulkan
3,421
450
0
1,154
4,432
1,615
279
3,179
981
32,877
0
L
Chronos
ThorusXNXX
Chronos
2,900
1,677
0
882
5,656
1,840
0
1,232
4,424
26,482
2,702
L
2,857
475
0
2,846
8,152
1,972
0
1,803
6,092
0
30,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,467
Gold Earned
33,114
381
Minions Killed
324
0
Camps Cleared
0
1,187,913
Distance Traveled
1,153,364
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,854
450
27
2
0
236,031
0
W
Bakasura
7,560
582
81
6
0
264,789
3
W
Cerberus
6,908
531
60
5
0
230,419
6
L
Sol
7,136
549
76
6
0
219,565
0
W
Cu Chulainn
8,054
620
86
7
0
232,599
3
L
Mulan
7,523
579
101
8
0
207,085
5
W
Ullr
6,995
538
80
6
0
225,150
1
W
Kukulkan
6,950
535
74
6
0
234,956
3
L
Chronos
5,952
458
54
4
0
207,136
2
L
Loki
6,649
511
66
5
0
283,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role