Player Matchup

Baron Samedi
Baron Samedi
Cannibleman72
Baron Samedi
Level 107
God Stats
2W - 2L
1,307 SR
Queue Stats
57W - 43L
1,595 Elo+
Party 1
Gilgamesh
Gilgamesh
CaringOpossum
Gilgamesh
Level 63
God Stats
10W - 3L
1,657 SR
Queue Stats
29W - 10L
1,730 Elo+
Party 1
Cupid
Cupid
apricelessgoat
Cupid
Level 140
God Stats
12W - 4L
1,684 SR
Queue Stats
45W - 28L
1,651 Elo+
Party 1
Team Averages
Level 103
1,549 SR
1,659 Elo+

VS

Team Averages
Level 69
1,431 SR
1,455 Elo+
Jing Wei
Jing Wei
Shmonk6079
Jing Wei
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 201L
1,465 Elo+
Party 2
Chaac
Chaac
XxPhantomVx
Chaac
Level 39
God Stats
11W - 12L
1,581 SR
Queue Stats
144W - 163L
1,493 Elo+
Party 2
Kukulkan
Kukulkan
dirtwarrior1
Kukulkan
Level 89
God Stats
108W - 98L
1,212 SR
Queue Stats
919W - 999L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cannibleman72
Baron Samedi
17
3 / 3 / 20
12,943
681
11,773
13,055
6,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
CaringOpossum
Gilgamesh
18
13 / 2 / 14
14,455
761
22,272
26,475
17,301
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
11 / 4 / 12
14,005
737
25,380
21,228
9,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Shmonk6079
Jing Wei
14
3 / 11 / 4
11,607
611
7,555
20,127
6,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 8 / 4
12,655
666
14,952
29,174
23,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
dirtwarrior1
Kukulkan
17
3 / 8 / 3
12,732
670
12,632
14,822
5,906
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
19
27
Kills
8
9
Deaths
27
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cannibleman72
Baron Samedi
3
3
20
4.33
W
Gilgamesh
CaringOpossum
Gilgamesh
13
2
14
10
L
Jing Wei
Shmonk6079
Jing Wei
3
11
4
0.45
L
2
8
4
0.5
W
11
4
12
4.25
L
Kukulkan
dirtwarrior1
Kukulkan
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,425
Damage
35,139
60,758
Taken
64,123
33,664
Mitigated
36,202
23,296
Healing
7,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cannibleman72
Baron Samedi
11,773
1,069
1,560
2,805
13,055
6,942
1,144
3,763
9,292
48,571
0
W
Gilgamesh
CaringOpossum
Gilgamesh
22,272
6,215
417
7,348
26,475
17,301
468
6,129
18,858
0
73,268
L
Jing Wei
Shmonk6079
Jing Wei
7,555
4,630
0
1,700
20,127
6,823
0
2,061
18,066
0
27,366
L
14,952
4,360
0
5,329
29,174
23,473
118
6,455
22,719
4,461
34,912
W
25,380
19,649
1,066
10,100
21,228
9,421
2,295
4,930
16,298
0
74,545
L
Kukulkan
dirtwarrior1
Kukulkan
12,632
861
0
0
14,822
5,906
0
3,283
11,539
68,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,403
Gold Earned
36,994
207
Minions Killed
198
0
Camps Cleared
0
1,031,808
Distance Traveled
926,687
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,943
681
57
3
0
336,604
0
W
Gilgamesh
14,455
761
50
3
0
377,743
0
L
Jing Wei
11,607
611
33
2
0
292,172
0
L
Chaac
12,655
666
46
2
0
342,981
0
W
Cupid
14,005
737
100
5
0
317,461
0
L
Kukulkan
12,732
670
119
6
0
291,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role