Player Matchup

Arachne
Arachne
Fecalmonkey
Arachne
Level 29
God Stats
3W - 3L
1,140 SR
Queue Stats
41W - 52L
1,393 Elo+
Solo
Anhur
Anhur
FriendVinc
Anhur
Level 17
God Stats
24W - 34L
1,397 SR
Queue Stats
309W - 347L
1,295 Elo+
Party 2
Yemoja
Yemoja
HopeSwolo
Yemoja
Level 17
God Stats
19W - 20L
1,164 SR
Queue Stats
241W - 301L
1,295 Elo+
Party 2
Agni
Agni
TerraOG
Agni
Level 17
God Stats
6W - 8L
1,506 SR
Queue Stats
67W - 85L
1,379 Elo+
Solo
Baba Yaga
Baba Yaga
antonioensis
Baba Yaga
Level 28
God Stats
33W - 40L
1,254 SR
Queue Stats
258W - 304L
1,396 Elo+
Solo
Team Averages
Level 22
1,292 SR
1,352 Elo+

VS

Team Averages
Level 17
1,502 SR
1,348 Elo+
Chaac
Chaac
Akkun_Nekocat
Chaac
Level 4
God Stats
5W - 6L
1,291 SR
Queue Stats
17W - 22L
1,230 Elo+
Party 3
Merlin
Merlin
HyperSword
Merlin
Level 28
God Stats
18W - 14L
1,577 SR
Queue Stats
226W - 214L
1,467 Elo+
Party 1
Izanami
Izanami
Lilwax
Izanami
Level 28
God Stats
1W - 2L
1,642 SR
Queue Stats
73W - 86L
1,421 Elo+
Solo
Ra
Ra
NightLog_
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 30L
1,230 Elo+
Party 3
King Arthur
King Arthur
jay513
King Arthur
Level 23
God Stats
3W - 7L
1,500 SR
Queue Stats
320W - 310L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fecalmonkey
Arachne
20
12 / 5 / 7
14,574
540
19,708
19,484
11,230
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
18
4 / 4 / 5
12,242
453
12,677
18,515
6,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
HopeSwolo
Yemoja
18
3 / 4 / 8
11,919
441
6,749
14,365
10,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
TerraOG
Agni
20
3 / 5 / 4
12,665
469
9,665
13,048
5,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baba Yaga
antonioensis
Baba Yaga
20
7 / 6 / 8
14,477
536
19,670
23,496
12,979
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 1
10,198
378
3,031
19,842
10,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
HyperSword
Merlin
20
9 / 4 / 9
14,092
522
27,090
15,263
6,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Lilwax
Izanami
20
12 / 5 / 3
14,842
550
21,329
19,362
9,126
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 7 / 1
12,276
455
5,675
13,771
4,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
jay513
King Arthur
17
0 / 7 / 7
10,809
400
5,372
24,738
14,706
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
45
29
Kills
24
24
Deaths
31
32
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Arachne
Fecalmonkey
Arachne
12
5
7
3.1
W
Anhur
4
4
5
1.63
W
Yemoja
HopeSwolo
Yemoja
3
4
8
1.75
L
Merlin
HyperSword
Merlin
9
4
9
3.38
L
Izanami
Lilwax
Izanami
12
5
3
2.7
L
2
7
1
0.36
W
Agni
TerraOG
Agni
3
5
4
1
W
Baba Yaga
antonioensis
Baba Yaga
7
6
8
1.83
L
King Arthur
jay513
King Arthur
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,469
Damage
62,497
88,908
Taken
92,976
45,928
Mitigated
45,034
25,675
Healing
16,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,031
697
0
2,501
19,842
10,045
0
6,550
13,202
0
46,891
W
Arachne
Fecalmonkey
Arachne
19,708
13,516
0
4,452
19,484
11,230
950
6,464
13,020
0
90,526
W
Anhur
12,677
6,480
0
5,529
18,515
6,515
4,094
4,940
13,575
0
64,202
W
Yemoja
HopeSwolo
Yemoja
6,749
1,945
2,256
1,539
14,365
10,200
678
4,780
9,585
43,959
0
L
Merlin
HyperSword
Merlin
27,090
593
130
2,571
15,263
6,611
2,348
8,825
6,024
92,583
0
L
Izanami
Lilwax
Izanami
21,329
16,949
0
4,780
19,362
9,126
1,866
9,789
9,399
0
116,467
L
5,675
73
0
1,153
13,771
4,546
769
1,893
11,612
68,946
0
W
Agni
TerraOG
Agni
9,665
112
0
1,985
13,048
5,004
1,637
6,460
6,588
79,279
0
W
Baba Yaga
antonioensis
Baba Yaga
19,670
1,608
20
9,894
23,496
12,979
900
10,121
13,375
93,509
0
L
King Arthur
jay513
King Arthur
5,372
658
0
5,667
24,738
14,706
848
7,984
16,655
0
36,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,877
Gold Earned
62,217
599
Minions Killed
591
0
Camps Cleared
0
2,408,879
Distance Traveled
2,275,168
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,198
378
71
3
0
482,691
1
W
Arachne
14,574
540
133
5
0
529,391
5
W
Anhur
12,242
453
104
4
0
445,868
1
W
Yemoja
11,919
441
56
2
0
512,281
6
L
Merlin
14,092
522
146
5
0
466,651
4
L
Izanami
14,842
550
184
7
0
377,116
2
L
Ra
12,276
455
127
5
0
515,099
0
W
Agni
12,665
469
143
5
0
481,172
5
W
Baba Yaga
14,477
536
163
6
0
440,167
1
L
King Arthur
10,809
400
63
2
0
433,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role