Player Matchup

King Arthur
King Arthur
MadDemonMax
King Arthur
Level 121
God Stats
13W - 16L
1,602 SR
Queue Stats
435W - 452L
1,447 Elo+
Solo
Danzaburou
Danzaburou
YunoGasaki
Danzaburou
Level 61
God Stats
5W - 9L
1,146 SR
Queue Stats
281W - 307L
1,462 Elo+
Party 2
Loki
Loki
animefreak43
Loki
Level 86
God Stats
3W - 0L
1,826 SR
Queue Stats
16W - 9L
1,547 Elo+
Solo
Kukulkan
Kukulkan
pro100vKaIIIy
Kukulkan
Level 63
God Stats
3W - 2L
1,369 SR
Queue Stats
306W - 325L
1,479 Elo+
Party 2
Chronos
Chronos
rockoloko
Chronos
Level 62
God Stats
63W - 35L
1,765 SR
Queue Stats
112W - 107L
1,510 Elo+
Solo
Team Averages
Level 79
1,542 SR
1,489 Elo+

VS

Team Averages
Level 94
1,552 SR
1,464 Elo+
Sylvanus
Sylvanus
GrandMasterYoda
Sylvanus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Kratoor
Thor
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 57L
1,427 Elo+
Party 1
Apollo
Apollo
Shynto
Apollo
Level 122
God Stats
3W - 2L
1,558 SR
Queue Stats
725W - 745L
1,450 Elo+
Party 1
Hercules
Hercules
Tsujugan
Hercules
Level 93
God Stats
3W - 1L
1,703 SR
Queue Stats
224W - 231L
1,441 Elo+
Party 1
Ra
Ra
destroyed23
Ra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MadDemonMax
King Arthur
13
4 / 2 / 3
7,609
476
3,790
8,877
7,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
YunoGasaki
Danzaburou
14
4 / 4 / 6
8,470
529
7,709
9,166
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 2 / 5
8,772
548
7,980
10,324
4,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
pro100vKaIIIy
Kukulkan
14
1 / 2 / 6
8,673
542
7,058
7,645
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
rockoloko
Chronos
16
2 / 1 / 1
9,542
596
10,678
8,605
3,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
4 / 5 / 4
8,227
514
8,320
17,018
15,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thor
Kratoor
Thor
15
1 / 1 / 1
8,427
527
3,356
9,798
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Apollo
Shynto
Apollo
15
3 / 2 / 5
9,448
591
5,061
7,367
2,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Tsujugan
Hercules
15
1 / 1 / 0
8,750
547
5,896
12,441
7,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 7 / 2
8,771
548
7,271
10,508
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
16
Kills
11
11
Deaths
16
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
4
5
4
1.2
L
Thor
Kratoor
Thor
1
1
1
1.5
W
King Arthur
MadDemonMax
King Arthur
4
2
3
2.75
L
Apollo
Shynto
Apollo
3
2
5
2.75
L
Hercules
Tsujugan
Hercules
1
1
0
1
W
Danzaburou
YunoGasaki
Danzaburou
4
4
6
1.75
W
5
2
5
3.75
L
2
7
2
0.43
W
Kukulkan
pro100vKaIIIy
Kukulkan
1
2
6
2
W
Chronos
rockoloko
Chronos
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,215
Damage
29,904
44,617
Taken
57,132
20,099
Mitigated
32,984
6,791
Healing
18,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
8,320
1,691
1,404
5,634
17,018
15,258
595
4,990
11,956
22,519
0
L
Thor
Kratoor
Thor
3,356
1,137
0
4,156
9,798
3,495
1,348
2,300
7,416
0
58,430
W
King Arthur
MadDemonMax
King Arthur
3,790
1,213
489
779
8,877
7,178
112
2,904
5,973
0
28,014
L
Apollo
Shynto
Apollo
5,061
2,465
0
1,070
7,367
2,527
1,224
162
7,205
0
58,814
L
Hercules
Tsujugan
Hercules
5,896
1,221
0
4,747
12,441
7,436
1,114
6,300
5,709
0
59,076
W
Danzaburou
YunoGasaki
Danzaburou
7,709
2,826
0
2,826
9,166
2,719
910
4,251
4,915
0
40,752
W
7,980
2,673
0
790
10,324
4,053
0
4,228
6,096
0
56,708
L
7,271
500
721
1,136
10,508
4,268
417
3,356
7,110
57,782
0
W
Kukulkan
pro100vKaIIIy
Kukulkan
7,058
1,064
0
694
7,645
2,771
890
3,968
3,677
54,827
0
W
Chronos
rockoloko
Chronos
10,678
3,450
0
1,213
8,605
3,378
0
240
8,365
66,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,066
Gold Earned
43,623
478
Minions Killed
471
0
Camps Cleared
0
1,585,472
Distance Traveled
1,488,366
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,227
514
17
1
0
255,475
0
L
Thor
8,427
527
125
8
0
332,233
3
W
King Arthur
7,609
476
44
3
0
321,694
3
L
Apollo
9,448
591
125
8
0
331,479
6
L
Hercules
8,750
547
106
7
0
293,340
3
W
Danzaburou
8,470
529
80
5
0
302,213
1
W
Loki
8,772
548
81
5
0
345,383
1
L
Ra
8,771
548
98
6
0
275,839
0
W
Kukulkan
8,673
542
128
8
0
305,483
5
W
Chronos
9,542
596
145
9
0
310,699
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role