Player Matchup

Kukulkan
Kukulkan
English_Jose
Kukulkan
Level 56
God Stats
48W - 40L
1,553 SR
Queue Stats
191W - 197L
1,462 Elo+
Party 1
Nemesis
Nemesis
Jarlahb
Nemesis
Level 8
God Stats
7W - 3L
1,718 SR
Queue Stats
42W - 28L
1,451 Elo+
Party 1
Ymir
Ymir
ross just owns
Ymir
Level 22
God Stats
63W - 49L
1,536 SR
Queue Stats
100W - 75L
1,458 Elo+
Party 1
Bellona
Bellona
simozy
Bellona
Level 16
God Stats
17W - 10L
1,434 SR
Queue Stats
22W - 16L
1,364 Elo+
Party 1
Artemis
Artemis
xGirk
Artemis
Level 11
God Stats
9W - 6L
1,646 SR
Queue Stats
98W - 67L
1,451 Elo+
Party 1
Team Averages
Level 23
1,577 SR
1,437 Elo+

VS

Team Averages
Level 24
1,593 SR
1,467 Elo+
Ymir
Ymir
Dr-DJEggman
Ymir
Level 27
God Stats
2W - 5L
1,324 SR
Queue Stats
67W - 61L
1,463 Elo+
Party 2
Pele
Pele
Mooncheeks-
Pele
Level 28
God Stats
28W - 20L
1,606 SR
Queue Stats
93W - 86L
1,489 Elo+
Party 2
Baron Samedi
Baron Samedi
Mr-_-Hippo1
Baron Samedi
Level 26
God Stats
2W - 3L
1,717 SR
Queue Stats
147W - 129L
1,472 Elo+
Solo
Cupid
Cupid
Sammy807
Cupid
Level 35
God Stats
14W - 13L
1,645 SR
Queue Stats
140W - 133L
1,455 Elo+
Party 2
Neith
Neith
z7art_
Neith
Level 5
God Stats
15W - 11L
1,675 SR
Queue Stats
28W - 28L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
English_Jose
Kukulkan
20
16 / 3 / 3
14,523
631
28,613
11,750
6,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Jarlahb
Nemesis
20
9 / 0 / 4
13,787
599
10,636
19,056
11,889
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 4 / 13
10,146
441
8,018
16,107
11,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
simozy
Bellona
18
2 / 0 / 4
11,886
517
6,877
14,280
11,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
xGirk
Artemis
16
3 / 6 / 11
11,016
479
15,032
12,091
6,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 6
9,824
427
5,159
27,522
19,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 5 / 3
9,492
413
8,759
19,284
6,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Mr-_-Hippo1
Baron Samedi
16
2 / 7 / 1
10,509
457
7,213
12,625
6,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cupid
Sammy807
Cupid
17
6 / 6 / 3
10,391
452
13,974
17,958
5,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
z7art_
Neith
15
0 / 6 / 1
9,373
408
6,758
13,285
5,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
31
Kills
13
13
Deaths
31
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
W
Kukulkan
English_Jose
Kukulkan
16
3
3
5.83
W
Nemesis
Jarlahb
Nemesis
9
0
4
11
L
3
5
3
0.9
L
Baron Samedi
Mr-_-Hippo1
Baron Samedi
2
7
1
0.36
L
Cupid
Sammy807
Cupid
6
6
3
1.25
W
1
4
13
1.88
W
Bellona
simozy
Bellona
2
0
4
4
W
Artemis
xGirk
Artemis
3
6
11
1.42
L
Neith
z7art_
Neith
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,176
Damage
41,863
73,284
Taken
90,674
47,487
Mitigated
42,718
18,197
Healing
21,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,159
334
418
3,962
27,522
19,531
61
16,206
11,316
28,810
0
W
Kukulkan
English_Jose
Kukulkan
28,613
2,090
0
2,378
11,750
6,092
1,742
2,894
8,710
135,551
0
W
Nemesis
Jarlahb
Nemesis
10,636
4,531
0
7,807
19,056
11,889
2,046
3,443
15,566
0
114,426
L
8,759
1,463
0
6,442
19,284
6,212
62
2,661
16,623
0
52,642
L
Baron Samedi
Mr-_-Hippo1
Baron Samedi
7,213
914
0
751
12,625
6,178
858
5,459
7,166
55,222
0
L
Cupid
Sammy807
Cupid
13,974
7,163
140
7,619
17,958
5,757
1,005
8,353
9,605
0
72,536
W
8,018
1,951
0
1,611
16,107
11,982
358
3,848
12,207
27,165
0
W
Bellona
simozy
Bellona
6,877
772
0
4,721
14,280
11,261
250
2,693
11,411
0
52,770
W
Artemis
xGirk
Artemis
15,032
6,404
0
1,680
12,091
6,263
873
1,146
10,905
0
56,622
L
Neith
z7art_
Neith
6,758
2,465
0
2,511
13,285
5,040
0
3,952
9,333
0
46,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,358
Gold Earned
49,589
595
Minions Killed
467
0
Camps Cleared
0
2,254,081
Distance Traveled
1,832,666
24
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,824
427
46
2
0
370,016
0
W
Kukulkan
14,523
631
210
9
0
450,221
6
W
Nemesis
13,787
599
167
7
0
455,487
3
L
Pele
9,492
413
93
4
0
456,557
0
L
Baron Samedi
10,509
457
106
5
0
327,007
0
L
Cupid
10,391
452
127
6
0
362,099
4
W
Ymir
10,146
441
40
2
0
433,410
8
W
Bellona
11,886
517
106
5
0
502,109
1
W
Artemis
11,016
479
72
3
0
412,854
6
L
Neith
9,373
408
95
4
0
316,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role