Player Matchup

Ymir
Ymir
BigPower10
Ymir
Level 20
God Stats
17W - 17L
1,342 SR
Queue Stats
78W - 92L
1,373 Elo+
Party 2
Janus
Janus
NatanaelOroo-_-
Janus
Level 22
God Stats
1W - 0L
1,668 SR
Queue Stats
19W - 33L
1,360 Elo+
Solo
Bellona
Bellona
Wasitoo
Bellona
Level 7
God Stats
10W - 6L
1,700 SR
Queue Stats
129W - 101L
1,389 Elo+
Solo
Set
Set
guidocompragemas
Set
Level 26
God Stats
3W - 0L
1,832 SR
Queue Stats
70W - 52L
1,473 Elo+
Solo
Cupid
Cupid
pcbsytem
Cupid
Level 8
God Stats
2W - 4L
1,122 SR
Queue Stats
8W - 17L
1,281 Elo+
Party 2
Team Averages
Level 17
1,533 SR
1,375 Elo+

VS

Team Averages
Level 21
1,467 SR
1,436 Elo+
Ra
Ra
 
Ra
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Agus_gonzaez305
Mercury
Level 26
God Stats
3W - 6L
1,402 SR
Queue Stats
100W - 123L
1,441 Elo+
Solo
Ah Puch
Ah Puch
Legendary_Hack96
Ah Puch
Level 44
God Stats
10W - 15L
1,836 SR
Queue Stats
243W - 294L
1,364 Elo+
Party 1
King Arthur
King Arthur
Tonybr2020
King Arthur
Level 18
God Stats
59W - 53L
1,361 SR
Queue Stats
520W - 547L
1,375 Elo+
Solo
Kukulkan
Kukulkan
vitor_Yeah
Kukulkan
Level 3
God Stats
0W - 1L
1,237 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 7
8,867
522
4,589
11,453
8,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
12 / 1 / 4
10,833
637
15,669
6,501
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Wasitoo
Bellona
13
1 / 2 / 1
8,580
505
3,720
10,287
6,762
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

17
7 / 1 / 5
10,052
591
11,744
12,417
7,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
pcbsytem
Cupid
12
1 / 0 / 1
7,307
430
1,318
2,854
916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 4 / 2
6,993
411
2,126
4,934
1,465
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 4 / 2
7,390
435
3,371
13,223
4,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 6 / 0
7,308
430
6,556
9,457
2,611
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Tonybr2020
King Arthur
14
3 / 5 / 0
8,546
503
9,302
18,029
9,341
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
vitor_Yeah
Kukulkan
11
0 / 6 / 0
5,640
332
1,453
6,123
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
25
Kills
5
5
Deaths
25
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
4
2
0.25
L
0
4
2
0.25
W
4
1
7
7.5
L
2
6
0
0.33
W
12
1
4
14
L
King Arthur
Tonybr2020
King Arthur
3
5
0
0.6
W
Bellona
Wasitoo
Bellona
1
2
1
0.75
W
7
1
5
9.5
W
Cupid
pcbsytem
Cupid
1
0
1
1.5
L
Kukulkan
vitor_Yeah
Kukulkan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,040
Damage
22,808
43,512
Taken
51,766
26,075
Mitigated
19,622
6,168
Healing
8,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,126
1,020
261
310
4,934
1,465
228
1,015
3,879
28,318
0
L
3,371
882
0
2,546
13,223
4,341
0
4,935
8,146
0
33,937
W
4,589
841
0
521
11,453
8,969
1,165
4,645
6,786
45,333
0
L
6,556
973
0
1,106
9,457
2,611
421
5,233
4,148
33,846
0
W
15,669
1,264
0
474
6,501
2,277
425
3,204
3,177
66,901
0
L
King Arthur
Tonybr2020
King Arthur
9,302
875
0
4,562
18,029
9,341
231
4,520
13,442
0
43,274
W
Bellona
Wasitoo
Bellona
3,720
1,279
0
3,302
10,287
6,762
189
425
9,862
0
41,149
W
11,744
5,521
0
986
12,417
7,151
1,776
1,297
11,120
0
79,733
W
Cupid
pcbsytem
Cupid
1,318
805
97
788
2,854
916
1,541
422
2,432
0
22,286
L
Kukulkan
vitor_Yeah
Kukulkan
1,453
631
0
26
6,123
1,864
0
4,008
1,893
9,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,639
Gold Earned
35,877
498
Minions Killed
266
0
Camps Cleared
0
1,575,766
Distance Traveled
1,464,589
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,993
411
49
3
0
300,242
0
L
Mercury
7,390
435
64
4
0
329,846
0
W
Ymir
8,867
522
90
5
0
320,971
3
L
Ah Puch
7,308
430
56
3
0
250,239
5
W
Janus
10,833
637
132
8
0
344,679
4
L
King Arthur
8,546
503
81
5
0
314,855
1
W
Bellona
8,580
505
96
6
0
315,724
2
W
Set
10,052
591
133
8
0
349,330
1
W
Cupid
7,307
430
47
3
0
245,062
2
L
Kukulkan
5,640
332
16
1
0
269,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role