Player Matchup

Nox
Nox
Alexmh09
Nox
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 50L
1,343 Elo+
Party 3
Heimdallr
Heimdallr
MLKOTW
Heimdallr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Chaac
Chaac
Pet1
Chaac
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ymir
Ymir
XLazerReaper
Ymir
Level 66
God Stats
7W - 11L
1,432 SR
Queue Stats
187W - 195L
1,384 Elo+
Party 2
Fenrir
Fenrir
YADAK
Fenrir
Level 3
God Stats
4W - 7L
1,500 SR
Queue Stats
27W - 31L
1,500 Elo+
Party 3
Team Averages
Level 25
1,486 SR
1,445 Elo+

VS

Team Averages
Level 19
1,406 SR
1,228 Elo+
Ra
Ra
FaireePlatinum
Ra
Level 18
God Stats
7W - 5L
1,496 SR
Queue Stats
50W - 45L
1,295 Elo+
Solo
Heimdallr
Heimdallr
TheRavenGade
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,095 Elo+
Party 1
Yemoja
Yemoja
climbingbanana
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,095 Elo+
Party 1
Thanatos
Thanatos
furiuswolf12
Thanatos
Level 30
God Stats
4W - 9L
1,254 SR
Queue Stats
112W - 125L
1,349 Elo+
Solo
Gilgamesh
Gilgamesh
iosonoio
Gilgamesh
Level 13
God Stats
1W - 2L
1,277 SR
Queue Stats
6W - 7L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 2
10,937
547
11,118
8,768
3,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
MLKOTW
Heimdallr
13
3 / 5 / 4
8,281
414
5,424
9,123
4,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Pet1
Chaac
15
3 / 3 / 0
9,238
462
7,531
12,772
11,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 0 / 5
9,920
496
11,869
10,469
9,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
YADAK
Fenrir
19
10 / 1 / 5
11,520
576
10,762
15,574
7,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
7,730
387
2,038
6,904
2,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
TheRavenGade
Heimdallr
13
2 / 6 / 3
7,962
398
8,872
12,856
6,297
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 3
9,257
463
7,084
11,502
9,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
furiuswolf12
Thanatos
16
4 / 8 / 3
9,723
486
9,043
17,852
8,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
iosonoio
Gilgamesh
13
2 / 6 / 1
8,488
424
5,890
14,618
8,638
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
26
Kills
11
11
Deaths
26
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
L
1
4
1
0.38
W
Heimdallr
MLKOTW
Heimdallr
3
5
4
1
W
Chaac
Pet1
Chaac
3
3
0
1
L
Heimdallr
TheRavenGade
Heimdallr
2
6
3
0.58
W
4
0
5
6.5
W
Fenrir
YADAK
Fenrir
10
1
5
12.5
L
2
2
3
1.75
L
Thanatos
furiuswolf12
Thanatos
4
8
3
0.69
L
Gilgamesh
iosonoio
Gilgamesh
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,704
Damage
32,927
56,706
Taken
63,732
36,734
Mitigated
34,991
15,129
Healing
13,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,118
479
99
1,625
8,768
3,710
400
1,841
6,627
78,824
0
L
2,038
112
0
2,278
6,904
2,938
0
2,103
4,801
33,736
0
W
Heimdallr
MLKOTW
Heimdallr
5,424
2,957
0
916
9,123
4,574
1,198
2,547
6,575
0
29,916
W
Chaac
Pet1
Chaac
7,531
1,700
0
4,049
12,772
11,207
1,053
0
12,772
0
38,565
L
Heimdallr
TheRavenGade
Heimdallr
8,872
3,197
0
260
12,856
6,297
0
6,482
6,374
0
46,398
W
11,869
1,192
0
1,108
10,469
9,861
54
2,689
7,780
51,873
0
W
Fenrir
YADAK
Fenrir
10,762
3,649
0
7,332
15,574
7,382
0
1,655
13,829
0
80,482
L
7,084
786
927
1,221
11,502
9,058
0
5,707
5,795
20,830
0
L
Thanatos
furiuswolf12
Thanatos
9,043
3,111
0
8,003
17,852
8,060
0
5,362
12,490
0
65,842
L
Gilgamesh
iosonoio
Gilgamesh
5,890
1,807
0
1,119
14,618
8,638
0
3,333
10,595
0
30,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,896
Gold Earned
43,160
487
Minions Killed
360
0
Camps Cleared
0
1,921,608
Distance Traveled
1,622,548
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,937
547
148
7
0
368,653
2
L
Ra
7,730
387
76
4
0
193,637
4
W
Heimdallr
8,281
414
61
3
0
363,897
0
W
Chaac
9,238
462
71
4
0
320,576
0
L
Heimdallr
7,962
398
90
5
0
337,353
1
W
Ymir
9,920
496
61
3
0
412,159
0
W
Fenrir
11,520
576
146
7
0
456,323
1
L
Yemoja
9,257
463
27
1
0
416,569
3
L
Thanatos
9,723
486
113
6
0
347,517
0
L
Gilgamesh
8,488
424
54
3
0
327,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role