Player Matchup

Scylla
Scylla
Gold II
BlainLegend
Scylla
Gold II
Level 156
God Stats
26W - 18L
1,536 SR
Queue Stats
297W - 295L
1,593 MMR
Solo
Kali
Kali
Gold II
DeadAdventure
Kali
Gold II
Level 137
God Stats
1W - 1L
1,796 SR
Queue Stats
205W - 204L
1,599 MMR
Solo
Sobek
Sobek
Gold V
Geronimoooo00
Sobek
Gold V
Level 160
God Stats
2W - 1L
1,614 SR
Queue Stats
114W - 101L
1,487 MMR
Party 1
Heimdallr
Heimdallr
Gold II
LucasAleksandr
Heimdallr
Gold II
Level 158
God Stats
11W - 11L
1,602 SR
Queue Stats
20W - 17L
1,750 MMR
Party 1
Nike
Nike
Gold II
NUxIsYT
Nike
Gold II
Level 88
God Stats
1W - 1L
1,636 SR
Queue Stats
364W - 357L
1,636 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,637 SR
1,613 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 115
1,698 SR
1,613 MMR
Thoth
Thoth
Platinum II
DAMIAN2080
Thoth
Platinum II
Level 121
God Stats
14W - 5L
1,835 SR
Queue Stats
174W - 159L
1,830 MMR
Party 2
Arachne
Arachne
Gold II
DariusDumi
Arachne
Gold II
Level 107
God Stats
9W - 1L
1,868 SR
Queue Stats
139W - 134L
1,642 MMR
Solo
Geb
Geb
Silver I
Evegerg
Geb
Silver I
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,590 MMR
Solo
Anhur
Anhur
Gold III
xDerZz
Anhur
Gold III
Level 124
God Stats
16W - 7L
1,761 SR
Queue Stats
182W - 180L
1,388 MMR
Party 2
Tyr
Tyr
Platinum III
Łemons
Tyr
Platinum III
Level 73
God Stats
2W - 1L
1,527 SR
Queue Stats
85W - 80L
1,618 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
4 / 5 / 2
12,162
468
17,007
13,330
4,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 5 / 2
11,126
428
9,205
28,010
14,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 7 / 3
9,610
370
8,181
27,812
22,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
LucasAleksandr
Heimdallr
20
1 / 3 / 0
12,658
487
10,616
16,785
7,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
NUxIsYT
Nike
20
5 / 4 / 1
12,648
486
18,739
25,428
28,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
AthenaTiamatTsukuyomiGilgameshSet

VS

Bans
ApolloAwilixKing ArthurNemesisJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
20
5 / 3 / 13
13,857
533
27,303
13,147
5,517
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
DariusDumi
Arachne
20
9 / 2 / 7
13,916
535
15,432
22,920
13,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
18
3 / 2 / 14
11,201
431
10,283
17,649
18,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
xDerZz
Anhur
20
4 / 0 / 6
15,268
587
12,226
16,588
7,726
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
20
3 / 5 / 10
14,658
564
16,989
30,989
39,742
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
74
12
Kills
24
24
Deaths
12
8
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Scylla
4
5
2
1
W
Thoth
5
3
13
3.83
W
Arachne
DariusDumi
Arachne
9
2
7
6.25
L
1
5
2
0.4
W
Geb
3
2
14
5
L
1
7
3
0.36
L
Heimdallr
LucasAleksandr
Heimdallr
1
3
0
0.33
L
Nike
NUxIsYT
Nike
5
4
1
1.38
W
Anhur
xDerZz
Anhur
4
0
6
7
W
Tyr
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,748
Damage
82,233
111,365
Taken
101,293
77,196
Mitigated
84,990
33,364
Healing
37,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
17,007
1,433
0
1,946
13,330
4,701
0
7,477
5,853
100,924
0
W
Thoth
27,303
1,128
715
3,021
13,147
5,517
720
5,350
7,663
121,352
0
W
Arachne
DariusDumi
Arachne
15,432
9,823
0
9,784
22,920
13,829
2,728
6,427
16,073
0
104,854
L
9,205
3,823
0
10,809
28,010
14,164
1,479
6,861
21,149
0
81,799
W
Geb
10,283
1,868
986
1,302
17,649
18,176
190
8,043
9,270
28,327
0
L
8,181
835
0
6,091
27,812
22,663
0
14,230
13,582
29,644
0
L
Heimdallr
LucasAleksandr
Heimdallr
10,616
4,750
0
7,238
16,785
7,110
0
3,566
12,900
0
114,696
L
Nike
NUxIsYT
Nike
18,739
2,591
222
7,058
25,428
28,558
0
5,452
18,683
1,184
86,986
W
Anhur
xDerZz
Anhur
12,226
8,394
0
9,944
16,588
7,726
1,817
2,418
14,092
0
142,343
W
Tyr
16,989
2,556
0
11,601
30,989
39,742
264
3,180
26,387
0
101,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,204
Gold Earned
68,900
725
Minions Killed
777
0
Camps Cleared
0
2,386,962
Distance Traveled
2,703,583
33
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,162
468
199
8
0
474,552
8
W
Thoth
13,857
533
176
7
0
524,410
9
W
Arachne
13,916
535
138
5
0
578,550
3
L
Kali
11,126
428
132
5
0
473,045
6
W
Geb
11,201
431
24
1
0
539,564
3
L
Sobek
9,610
370
28
1
0
499,604
12
L
Heimdallr
12,658
487
204
8
0
456,722
5
L
Nike
12,648
486
162
6
0
483,039
2
W
Anhur
15,268
587
251
10
0
492,417
10
W
Tyr
14,658
564
188
7
0
568,642
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role