Player Matchup

Vamana
Vamana
DaddySenpaiii
Vamana
Level 119
God Stats
2W - 0L
1,559 SR
Queue Stats
98W - 78L
1,630 Elo+
Party 1
Baron Samedi
Baron Samedi
NTGrambo
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Sevardun
Anubis
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
SimplyD3fy
Arachne
Level 27
God Stats
2W - 0L
1,753 SR
Queue Stats
49W - 29L
1,661 Elo+
Party 1
Nu Wa
Nu Wa
seaplus
Nu Wa
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 14L
1,512 Elo+
Solo
Team Averages
Level 75
1,562 SR
1,561 Elo+

VS

Team Averages
Level 105
1,489 SR
1,468 Elo+
Horus
Horus
EffinBobbins
Horus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,430 Elo+
Party 3
Eset
Eset
EffinJellybean
Eset
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,480 Elo+
Party 3
Hades
Hades
GliZZyRaWW
Hades
Level 108
God Stats
0W - 6L
1,525 SR
Queue Stats
90W - 102L
1,453 Elo+
Party 2
Sol
Sol
MimicMessiah17
Sol
Level 117
God Stats
1W - 4L
1,421 SR
Queue Stats
106W - 111L
1,486 Elo+
Party 2
Chaac
Chaac
Tahiyaz
Chaac
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 52L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 25
11,537
961
13,400
24,682
23,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
NTGrambo
Baron Samedi
19
11 / 1 / 26
11,451
954
19,610
12,045
14,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Sevardun
Anubis
16
10 / 3 / 21
10,404
867
24,224
11,313
6,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
SimplyD3fy
Arachne
16
5 / 2 / 24
9,754
813
6,570
12,693
11,668
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
seaplus
Nu Wa
16
7 / 1 / 27
10,206
851
16,916
8,578
3,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 5
8,728
727
4,849
20,408
22,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 8 / 6
8,132
678
6,728
13,335
4,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
14
2 / 10 / 4
8,327
694
10,848
17,221
10,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 7 / 4
9,390
783
18,432
16,560
5,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Tahiyaz
Chaac
13
1 / 11 / 3
7,535
628
6,460
18,683
11,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
30
42
Kills
8
9
Deaths
42
123
Assists
22
Player
Kills
Deaths
Assists
KDA
W
9
2
25
10.75
L
1
6
5
0.58
L
1
8
6
0.5
L
Hades
2
10
4
0.4
L
3
7
4
0.71
W
Baron Samedi
NTGrambo
Baron Samedi
11
1
26
24
W
Anubis
Sevardun
Anubis
10
3
21
6.83
W
Arachne
SimplyD3fy
Arachne
5
2
24
8.5
L
Chaac
Tahiyaz
Chaac
1
11
3
0.23
W
Nu Wa
seaplus
Nu Wa
7
1
27
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,720
Damage
47,317
69,311
Taken
86,207
59,586
Mitigated
55,061
33,222
Healing
23,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,400
6,893
761
9,456
24,682
23,072
422
13,997
10,685
809
32,340
L
4,849
1,534
4,514
6,315
20,408
22,814
0
11,929
8,479
0
10,408
L
6,728
229
1,295
1,667
13,335
4,674
0
9,458
3,877
23,917
0
L
Hades
10,848
284
950
1,933
17,221
10,597
0
12,606
4,615
24,714
0
L
18,432
7,095
532
4,781
16,560
5,885
0
12,835
3,725
45,698
0
W
Baron Samedi
NTGrambo
Baron Samedi
19,610
2,668
8,256
3,936
12,045
14,349
1,553
6,896
5,149
30,053
0
W
Anubis
Sevardun
Anubis
24,224
1,140
876
1,202
11,313
6,694
1,539
5,467
5,846
37,012
0
W
Arachne
SimplyD3fy
Arachne
6,570
4,899
1,673
2,751
12,693
11,668
1,218
4,820
7,873
0
12,112
L
Chaac
Tahiyaz
Chaac
6,460
674
0
1,350
18,683
11,091
0
14,611
4,072
119
15,292
W
Nu Wa
seaplus
Nu Wa
16,916
3,871
3,100
1,211
8,578
3,803
2,084
4,914
3,664
29,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,352
Gold Earned
42,112
119
Minions Killed
134
0
Camps Cleared
0
1,052,394
Distance Traveled
837,555
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,537
961
21
2
0
241,081
0
L
Horus
8,728
727
7
1
0
177,958
1
L
Eset
8,132
678
30
3
0
180,366
0
L
Hades
8,327
694
21
2
0
154,465
0
L
Sol
9,390
783
61
5
0
148,786
0
W
Baron Samedi
11,451
954
33
3
0
187,782
2
W
Anubis
10,404
867
32
3
0
183,671
0
W
Arachne
9,754
813
16
1
0
231,615
1
L
Chaac
7,535
628
15
1
0
175,980
3
W
Nu Wa
10,206
851
17
1
0
208,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role