Player Matchup

Anubis
Anubis
Allucardh
Anubis
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Marmerilien
Kukulkan
Level 17
God Stats
1W - 5L
1,173 SR
Queue Stats
100W - 87L
1,470 Elo+
Solo
Janus
Janus
ProperBunny
Janus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,405 Elo+
Solo
Skadi
Skadi
calbujar1996
Skadi
Level 17
God Stats
71W - 66L
1,500 SR
Queue Stats
151W - 152L
1,433 Elo+
Solo
Bellona
Bellona
retrospect12
Bellona
Level 21
God Stats
10W - 2L
1,265 SR
Queue Stats
82W - 78L
1,285 Elo+
Solo
Team Averages
Level 17
1,388 SR
1,419 Elo+

VS

Team Averages
Level 13
1,501 SR
1,363 Elo+
Kukulkan
Kukulkan
SaladofPotatoes
Kukulkan
Level 18
God Stats
42W - 36L
1,548 SR
Queue Stats
49W - 50L
1,428 Elo+
Party 1
Merlin
Merlin
Shovel5896
Merlin
Level 15
God Stats
1W - 3L
1,501 SR
Queue Stats
3W - 7L
1,341 Elo+
Solo
Bellona
Bellona
SladeWilson1980
Bellona
Level 21
God Stats
55W - 52L
1,535 SR
Queue Stats
55W - 55L
1,450 Elo+
Party 1
Ra
Ra
ZeyRakh
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,223 Elo+
Solo
Nemesis
Nemesis
freestylegodtae
Nemesis
Level 7
God Stats
3W - 5L
1,423 SR
Queue Stats
130W - 159L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Allucardh
Anubis
17
12 / 2 / 11
12,083
1,208
13,834
6,139
3,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Marmerilien
Kukulkan
16
4 / 1 / 12
10,209
1,021
9,268
8,225
3,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 2 / 18
9,627
963
4,654
3,531
1,263
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
9 / 2 / 14
11,444
1,144
13,359
8,722
3,396
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
retrospect12
Bellona
17
2 / 1 / 19
10,172
1,017
8,231
11,540
6,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

280

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 4 / 4
9,599
960
14,894
9,161
2,833
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
Shovel5896
Merlin
15
3 / 8 / 3
9,732
973
7,366
11,997
4,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 8 / 2
9,265
927
4,364
21,499
12,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
2 / 4 / 3
9,896
990
8,052
7,160
2,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 2
8,178
818
1,607
5,038
1,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
22
27
Kills
8
8
Deaths
27
74
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
Allucardh
Anubis
12
2
11
8.75
W
Kukulkan
Marmerilien
Kukulkan
4
1
12
10
W
0
2
18
4.5
L
Kukulkan
1
4
4
0.75
L
Merlin
Shovel5896
Merlin
3
8
3
0.56
L
2
8
2
0.38
L
2
4
3
0.88
W
9
2
14
8
L
0
3
2
0.33
W
Bellona
retrospect12
Bellona
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,346
Damage
36,283
38,157
Taken
54,855
17,371
Mitigated
23,632
2,819
Healing
3,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Allucardh
Anubis
13,834
627
0
0
6,139
3,179
0
4,477
1,662
27,918
0
W
Kukulkan
Marmerilien
Kukulkan
9,268
774
0
0
8,225
3,327
0
7,414
811
23,018
0
W
4,654
410
0
0
3,531
1,263
0
3,062
469
24,059
0
L
Kukulkan
14,894
266
0
130
9,161
2,833
0
6,039
3,122
33,808
0
L
Merlin
Shovel5896
Merlin
7,366
972
0
121
11,997
4,629
0
5,766
6,231
18,648
0
L
4,364
949
0
2,925
21,499
12,306
0
9,687
11,812
0
18,913
L
8,052
59
228
26
7,160
2,239
0
4,481
2,679
35,266
0
W
13,359
5,401
0
0
8,722
3,396
0
7,394
1,328
0
29,859
L
1,607
242
0
190
5,038
1,625
0
1,783
3,255
0
5,415
W
Bellona
retrospect12
Bellona
8,231
1,353
0
2,819
11,540
6,206
0
7,965
3,575
0
18,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,535
Gold Earned
46,670
191
Minions Killed
157
7
Camps Cleared
5
892,126
Distance Traveled
749,157
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,083
1,208
28
3
1
170,772
0
W
Kukulkan
10,209
1,021
53
5
2
210,724
0
W
Janus
9,627
963
56
6
2
140,798
0
L
Kukulkan
9,599
960
41
4
1
165,055
0
L
Merlin
9,732
973
18
2
0
152,816
0
L
Bellona
9,265
927
22
2
2
172,464
1
L
Ra
9,896
990
68
7
1
184,642
2
W
Skadi
11,444
1,144
33
3
1
155,344
1
L
Nemesis
8,178
818
8
1
1
74,180
0
W
Bellona
10,172
1,017
21
2
1
214,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role