Player Matchup

Zhong Kui
Zhong Kui
BiggThiccNastier
Zhong Kui
Level 91
God Stats
12W - 5L
1,561 SR
Queue Stats
93W - 103L
1,433 Elo+
Solo
Nemesis
Nemesis
MayoSuix
Nemesis
Level 5
God Stats
3W - 5L
1,645 SR
Queue Stats
41W - 36L
1,531 Elo+
Solo
Izanami
Izanami
lDBl Hyzenbrg 5
Izanami
Level 143
God Stats
21W - 12L
1,552 SR
Queue Stats
275W - 292L
1,466 Elo+
Solo
Team Averages
Level 80
1,586 SR
1,477 Elo+

VS

Team Averages
Level 11
1,627 SR
1,582 Elo+
Neith
Neith
DSwizz710
Neith
Level 3
God Stats
3W - 3L
1,883 SR
Queue Stats
5W - 4L
1,719 Elo+
Party 1
Nu Wa
Nu Wa
ScrtnOnEm
Nu Wa
Level 6
God Stats
1W - 1L
1,745 SR
Queue Stats
29W - 17L
1,739 Elo+
Party 1
Ao Kuang
Ao Kuang
YungNissa420
Ao Kuang
Level 24
God Stats
12W - 32L
1,253 SR
Queue Stats
123W - 158L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
18
7 / 3 / 9
14,002
700
17,405
20,998
13,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
MayoSuix
Nemesis
18
6 / 2 / 14
14,085
704
11,585
16,882
6,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

18
8 / 5 / 10
14,357
718
22,940
20,631
7,248
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DSwizz710
Neith
16
4 / 6 / 6
13,441
672
15,534
18,854
6,162
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
ScrtnOnEm
Nu Wa
17
3 / 5 / 5
13,030
652
22,264
17,767
5,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
YungNissa420
Ao Kuang
14
3 / 10 / 1
11,873
594
7,253
22,039
6,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
21
Kills
10
10
Deaths
21
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
7
3
9
3.83
L
Neith
DSwizz710
Neith
4
6
6
1.17
W
Nemesis
MayoSuix
Nemesis
6
2
14
6.5
L
Nu Wa
ScrtnOnEm
Nu Wa
3
5
5
1.1
L
Ao Kuang
YungNissa420
Ao Kuang
3
10
1
0.35
W
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,930
Damage
45,051
58,511
Taken
58,660
27,357
Mitigated
18,235
22,427
Healing
17,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
17,405
1,836
211
10,704
20,998
13,335
384
10,015
10,633
69,970
0
L
Neith
DSwizz710
Neith
15,534
9,555
845
7,530
18,854
6,162
764
4,360
14,494
0
60,190
W
Nemesis
MayoSuix
Nemesis
11,585
4,477
585
6,738
16,882
6,774
724
9,125
7,381
0
58,043
L
Nu Wa
ScrtnOnEm
Nu Wa
22,264
6,012
193
4,895
17,767
5,843
525
6,243
11,524
77,660
0
L
Ao Kuang
YungNissa420
Ao Kuang
7,253
1,625
0
4,305
22,039
6,230
0
6,972
15,067
29,990
0
W
22,940
17,167
0
4,189
20,631
7,248
2,107
9,552
10,555
0
113,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,444
Gold Earned
38,344
307
Minions Killed
231
0
Camps Cleared
0
1,040,858
Distance Traveled
948,452
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,002
700
107
5
0
327,542
0
L
Neith
13,441
672
84
4
0
312,061
6
W
Nemesis
14,085
704
65
3
0
419,198
2
L
Nu Wa
13,030
652
111
6
0
310,139
1
L
Ao Kuang
11,873
594
36
2
0
326,252
1
W
Izanami
14,357
718
135
7
0
294,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role