Player Matchup

Ymir
Ymir
Ashes_To_Phoenix
Ymir
Level 3
God Stats
3W - 0L
1,702 SR
Queue Stats
5W - 2L
1,635 Elo+
Party 2
Neith
Neith
HotshotIR
Neith
Level 16
God Stats
13W - 6L
1,711 SR
Queue Stats
14W - 6L
1,682 Elo+
Party 2
Mulan
Mulan
Return_Of_BigM
Mulan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 7L
1,617 Elo+
Party 2
Heimdallr
Heimdallr
noobenemy
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,586 Elo+
Party 2
Nu Wa
Nu Wa
xWolfiiee
Nu Wa
Level 27
God Stats
16W - 9L
1,618 SR
Queue Stats
236W - 147L
1,530 Elo+
Solo
Team Averages
Level 17
1,606 SR
1,610 Elo+

VS

Team Averages
Level 25
1,501 SR
1,432 Elo+
King Arthur
King Arthur
DntCryBbyy
King Arthur
Level 15
God Stats
3W - 11L
1,186 SR
Queue Stats
33W - 47L
1,458 Elo+
Party 1
Anhur
Anhur
Killary_Xeno
Anhur
Level 23
God Stats
2W - 2L
1,705 SR
Queue Stats
106W - 128L
1,364 Elo+
Party 3
Ymir
Ymir
SnifeR_Stiwi
Ymir
Level 28
God Stats
23W - 21L
1,622 SR
Queue Stats
123W - 124L
1,515 Elo+
Party 1
Bellona
Bellona
WWKLsD
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 117L
1,410 Elo+
Party 1
Persephone
Persephone
thekilerbest184
Persephone
Level 31
God Stats
1W - 2L
1,492 SR
Queue Stats
88W - 102L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 6
5,746
575
2,523
5,564
2,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
HotshotIR
Neith
10
5 / 0 / 1
6,301
630
2,328
3,014
673
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 0 / 2
6,580
658
4,455
5,767
2,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
noobenemy
Heimdallr
10
2 / 3 / 4
6,039
604
4,158
6,492
3,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
xWolfiiee
Nu Wa
13
5 / 0 / 4
7,164
716
8,787
2,713
710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DntCryBbyy
King Arthur
9
1 / 4 / 1
4,991
499
3,869
9,862
3,742
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

5
0 / 4 / 0
4,021
402
1,350
5,485
777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 3 / 1
5,194
519
2,593
5,651
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
WWKLsD
Bellona
8
0 / 3 / 0
4,584
458
2,096
5,757
2,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Persephone
thekilerbest184
Persephone
9
0 / 4 / 0
5,373
537
1,670
6,859
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
17
Kills
3
3
Deaths
18
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
L
King Arthur
DntCryBbyy
King Arthur
1
4
1
0.38
W
Neith
HotshotIR
Neith
5
0
1
5.5
L
0
4
0
0
W
5
0
2
6
L
2
3
1
0.83
L
Bellona
WWKLsD
Bellona
0
3
0
0
W
Heimdallr
noobenemy
Heimdallr
2
3
4
1.33
L
Persephone
thekilerbest184
Persephone
0
4
0
0
W
Nu Wa
xWolfiiee
Nu Wa
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,251
Damage
11,578
23,550
Taken
33,614
9,127
Mitigated
10,128
5,589
Healing
6,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,523
610
111
2,080
5,564
2,145
87
0
5,564
21,197
0
L
King Arthur
DntCryBbyy
King Arthur
3,869
168
0
1,533
9,862
3,742
185
581
8,764
0
23,653
W
Neith
HotshotIR
Neith
2,328
1,201
0
249
3,014
673
487
0
3,014
0
22,595
L
1,350
960
0
602
5,485
777
0
1,979
3,382
0
10,445
W
4,455
1,179
0
1,099
5,767
2,334
450
747
5,020
0
35,849
L
2,593
698
0
978
5,651
2,064
390
692
4,753
17,021
0
L
Bellona
WWKLsD
Bellona
2,096
233
0
1,044
5,757
2,154
0
2,360
3,317
0
18,830
W
Heimdallr
noobenemy
Heimdallr
4,158
1,980
0
1,550
6,492
3,265
0
1,846
4,646
0
24,427
L
Persephone
thekilerbest184
Persephone
1,670
90
0
2,148
6,859
1,391
0
4,931
1,548
29,282
0
W
Nu Wa
xWolfiiee
Nu Wa
8,787
1,128
0
500
2,713
710
774
1,572
1,043
42,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,830
Gold Earned
24,163
303
Minions Killed
179
0
Camps Cleared
0
994,930
Distance Traveled
924,530
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,746
575
38
4
0
205,300
4
L
King Arthur
4,991
499
38
4
0
219,760
4
W
Neith
6,301
630
48
5
0
200,720
0
L
Anhur
4,021
402
14
1
0
143,970
3
W
Mulan
6,580
658
82
8
0
223,768
1
L
Ymir
5,194
519
38
4
0
200,919
0
L
Bellona
4,584
458
32
3
0
193,055
3
W
Heimdallr
6,039
604
51
5
0
180,482
1
L
Persephone
5,373
537
57
6
0
166,826
2
W
Nu Wa
7,164
716
84
8
0
184,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role