Player Matchup

Bellona
Bellona
Fulluff
Bellona
Level 28
God Stats
0W - 2L
1,256 SR
Queue Stats
56W - 69L
1,513 Elo+
Solo
Izanami
Izanami
Maruto88
Izanami
Level 29
God Stats
46W - 43L
1,516 SR
Queue Stats
72W - 73L
1,427 Elo+
Solo
Arachne
Arachne
RockyPotter
Arachne
Level 27
God Stats
6W - 5L
1,814 SR
Queue Stats
68W - 60L
1,599 Elo+
Solo
Sol
Sol
XingTianMain
Sol
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,628 Elo+
Solo
Zeus
Zeus
rеstruкt
Zeus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,517 SR
1,534 Elo+

VS

Team Averages
Level 31
1,554 SR
1,584 Elo+
Gilgamesh
Gilgamesh
Abbathisa
Gilgamesh
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
IziFan
Ra
Level 15
God Stats
1W - 0L
1,280 SR
Queue Stats
5W - 5L
1,519 Elo+
Solo
Olorun
Olorun
PolskiFloki
Olorun
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 43L
1,562 Elo+
Solo
Ah Puch
Ah Puch
Sergeras
Ah Puch
Level 25
God Stats
2W - 1L
1,761 SR
Queue Stats
70W - 68L
1,572 Elo+
Solo
Apollo
Apollo
chumbaumba
Apollo
Level 8
God Stats
7W - 4L
1,731 SR
Queue Stats
21W - 10L
1,768 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fulluff
Bellona
9
0 / 3 / 0
4,857
540
3,006
6,795
4,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Maruto88
Izanami
7
1 / 7 / 2
4,897
544
3,158
6,785
2,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
RockyPotter
Arachne
8
2 / 2 / 4
5,367
596
4,441
7,306
2,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
6 / 2 / 2
7,309
812
8,043
6,464
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

1
0 / 0 / 0
3,294
366
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Abbathisa
Gilgamesh
9
3 / 1 / 0
5,570
619
4,331
6,945
2,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
9
0 / 3 / 0
5,243
583
319
3,491
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
10
5 / 2 / 3
6,271
697
4,617
6,411
2,427
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Puch
Sergeras
Ah Puch
10
3 / 2 / 4
6,093
677
4,741
5,701
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
chumbaumba
Apollo
11
3 / 1 / 2
6,472
719
5,071
6,577
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
9
Kills
14
14
Deaths
9
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Abbathisa
Gilgamesh
3
1
0
3
L
Bellona
Fulluff
Bellona
0
3
0
0
W
Ra
0
3
0
0
L
Izanami
Maruto88
Izanami
1
7
2
0.29
W
Olorun
5
2
3
3.25
L
Arachne
RockyPotter
Arachne
2
2
4
2
W
Ah Puch
Sergeras
Ah Puch
3
2
4
2.5
L
6
2
2
3.5
W
Apollo
chumbaumba
Apollo
3
1
2
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,648
Damage
19,079
27,350
Taken
29,125
10,249
Mitigated
9,454
6,826
Healing
10,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Abbathisa
Gilgamesh
4,331
1,321
0
1,727
6,945
2,306
0
726
6,219
0
24,568
L
Bellona
Fulluff
Bellona
3,006
690
0
1,050
6,795
4,026
0
619
6,176
0
21,752
W
Ra
319
79
0
324
3,491
1,047
136
2,227
1,264
18,350
0
L
Izanami
Maruto88
Izanami
3,158
2,314
0
637
6,785
2,136
0
4,674
2,111
0
14,108
W
Olorun
4,617
3,169
222
2,873
6,411
2,427
598
2,219
4,192
29,300
0
L
Arachne
RockyPotter
Arachne
4,441
2,649
0
1,741
7,306
2,014
0
991
6,315
0
20,049
W
Ah Puch
Sergeras
Ah Puch
4,741
486
135
2,044
5,701
1,551
324
1,858
3,843
10,422
0
L
8,043
3,619
0
3,398
6,464
2,073
0
3,313
3,071
44,382
0
W
Apollo
chumbaumba
Apollo
5,071
2,857
0
2,925
6,577
2,123
3,128
1,013
5,564
0
32,405
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,724
Gold Earned
29,649
224
Minions Killed
230
0
Camps Cleared
0
696,037
Distance Traveled
845,157
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,570
619
46
5
0
213,404
3
L
Bellona
4,857
540
60
7
0
176,186
1
W
Ra
5,243
583
49
5
0
148,028
0
L
Izanami
4,897
544
30
3
0
158,562
0
W
Olorun
6,271
697
54
6
0
152,244
0
L
Arachne
5,367
596
45
5
0
163,290
2
W
Ah Puch
6,093
677
12
1
0
175,382
2
L
Sol
7,309
812
89
10
0
189,760
1
W
Apollo
6,472
719
69
8
0
156,099
4
L
Zeus
3,294
366
0
0
0
8,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role