Player Matchup

Neith
Neith
Kodemon0510
Neith
Level 87
God Stats
19W - 10L
1,647 SR
Queue Stats
175W - 89L
1,709 Elo+
Party 1
Vulcan
Vulcan
Se more7845
Vulcan
Level 29
God Stats
9W - 7L
1,404 SR
Queue Stats
170W - 95L
1,711 Elo+
Party 1
Fafnir
Fafnir
SpoonMan4063
Fafnir
Level 89
God Stats
2W - 2L
1,445 SR
Queue Stats
127W - 68L
1,709 Elo+
Party 1
Team Averages
Level 68
1,499 SR
1,710 Elo+

VS

Team Averages
Level 38
1,593 SR
1,438 Elo+
Fenrir
Fenrir
Godsknights407
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
Melvinx503x
Chaac
Level 67
God Stats
6W - 10L
1,779 SR
Queue Stats
172W - 177L
1,401 Elo+
Party 2
Chiron
Chiron
SLC-ANDY-_-
Chiron
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 157L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 11
10,958
731
14,892
10,585
4,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
14
6 / 2 / 10
10,806
720
16,765
8,403
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
14
9 / 1 / 7
11,948
797
8,425
13,127
17,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 3
7,949
530
2,156
12,789
4,240
13
5 / 6 / 0
9,899
660
15,570
21,004
14,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
11
0 / 8 / 5
8,856
590
8,894
14,435
4,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
21
Kills
5
5
Deaths
21
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
6
2
11
5.75
L
5
6
0
0.83
L
Chiron
0
8
5
0.31
W
Vulcan
6
2
10
5.5
W
Fafnir
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,082
Damage
26,620
32,115
Taken
48,228
24,913
Mitigated
23,645
15,751
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,156
392
275
617
12,789
4,240
0
6,471
6,084
0
12,229
W
14,892
8,953
1,444
5,547
10,585
4,371
1,581
4
10,581
0
46,231
L
15,570
2,409
477
6,779
21,004
14,650
0
9,848
10,663
0
44,635
L
Chiron
8,894
3,601
442
2,177
14,435
4,755
0
7,795
6,249
0
33,828
W
Vulcan
16,765
4,289
1,245
2,128
8,403
3,318
550
0
8,403
43,484
0
W
Fafnir
8,425
2,952
768
4,619
13,127
17,224
202
6
13,121
18,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,712
Gold Earned
26,704
145
Minions Killed
127
0
Camps Cleared
0
756,125
Distance Traveled
662,773
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,949
530
14
1
0
221,302
1
W
Neith
10,958
731
71
5
0
229,299
0
L
Chaac
9,899
660
57
4
0
241,062
3
L
Chiron
8,856
590
56
4
0
200,409
1
W
Vulcan
10,806
720
55
4
0
276,658
3
W
Fafnir
11,948
797
19
1
0
250,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role