Player Matchup

Vulcan
Vulcan
GatoMsk1
Vulcan
Level 123
God Stats
1W - 2L
1,354 SR
Queue Stats
36W - 50L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
QuinnAce
Gilgamesh
Level 14
God Stats
7W - 10L
1,416 SR
Queue Stats
20W - 27L
1,323 Elo+
Party 3
Artemis
Artemis
VixsinTeeth
Artemis
Level 56
God Stats
10W - 8L
1,540 SR
Queue Stats
192W - 186L
1,474 Elo+
Party 3
Hades
Hades
xXMasterNighaXx
Hades
Level 107
God Stats
6W - 1L
1,806 SR
Queue Stats
77W - 58L
1,618 Elo+
Solo
Cabrakan
Cabrakan
xnanx2
Cabrakan
Level 157
God Stats
1W - 2L
1,518 SR
Queue Stats
45W - 37L
1,684 Elo+
Solo
Team Averages
Level 91
1,527 SR
1,509 Elo+

VS

Team Averages
Level 47
1,339 SR
1,338 Elo+
Geb
Geb
DefhGaze
Geb
Level 58
God Stats
2W - 6L
1,500 SR
Queue Stats
412W - 420L
1,427 Elo+
Solo
Nu Wa
Nu Wa
MommyCaroline
Nu Wa
Level 27
God Stats
34W - 115L
1,208 SR
Queue Stats
64W - 251L
1,189 Elo+
Party 2
Heimdallr
Heimdallr
Nialais
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,268 Elo+
Party 1
Kukulkan
Kukulkan
PapaStephane
Kukulkan
Level 64
God Stats
27W - 77L
1,201 SR
Queue Stats
123W - 296L
1,291 Elo+
Party 2
Ymir
Ymir
Schultzey
Ymir
Level 69
God Stats
2W - 2L
1,283 SR
Queue Stats
3W - 5L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GatoMsk1
Vulcan
20
11 / 3 / 22
14,899
1,242
29,240
12,595
5,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
QuinnAce
Gilgamesh
20
9 / 3 / 25
14,382
1,199
15,738
20,389
18,598
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
VixsinTeeth
Artemis
20
10 / 3 / 20
14,163
1,180
26,014
18,845
8,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 0 / 0
9,210
768
0
1,071
298
Cabrakan
xnanx2
Cabrakan
20
16 / 4 / 18
15,749
1,312
23,725
17,096
10,287
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

151

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 9
11,153
929
9,990
12,822
10,982
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
2 / 13 / 7
11,605
967
10,745
19,786
6,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Nialais
Heimdallr
19
3 / 11 / 9
12,354
1,030
17,239
22,155
8,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
PapaStephane
Kukulkan
17
3 / 9 / 7
12,128
1,011
13,791
19,387
7,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
19
4 / 9 / 7
13,171
1,098
13,820
27,655
28,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
52
46
Kills
13
13
Deaths
46
85
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
4
9
1.38
W
Vulcan
GatoMsk1
Vulcan
11
3
22
7.33
L
2
13
7
0.42
L
Heimdallr
Nialais
Heimdallr
3
11
9
0.68
L
Kukulkan
PapaStephane
Kukulkan
3
9
7
0.72
W
Gilgamesh
QuinnAce
Gilgamesh
9
3
25
7.17
L
Ymir
4
9
7
0.83
W
Artemis
VixsinTeeth
Artemis
10
3
20
6.67
W
0
0
0
0
W
Cabrakan
xnanx2
Cabrakan
16
4
18
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,717
Damage
65,585
69,996
Taken
101,805
42,975
Mitigated
63,334
12,694
Healing
7,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,990
767
0
0
12,822
10,982
0
5,749
6,891
21,228
0
W
Vulcan
GatoMsk1
Vulcan
29,240
11,020
0
1,351
12,595
5,698
0
8,757
3,712
84,976
0
L
10,745
2,620
0
487
19,786
6,882
0
10,733
8,878
25,417
0
L
Heimdallr
Nialais
Heimdallr
17,239
9,284
0
987
22,155
8,894
0
12,448
9,503
0
45,912
L
Kukulkan
PapaStephane
Kukulkan
13,791
1,500
0
1,110
19,387
7,983
0
12,389
6,908
46,330
0
W
Gilgamesh
QuinnAce
Gilgamesh
15,738
3,909
0
1,157
20,389
18,598
0
13,450
6,609
214
34,024
L
Ymir
13,820
1,456
1,359
3,073
27,655
28,593
0
10,930
16,446
48,989
0
W
Artemis
VixsinTeeth
Artemis
26,014
15,867
0
5,906
18,845
8,094
0
14,210
4,409
0
46,325
W
0
0
0
0
1,071
298
0
941
0
0
0
W
Cabrakan
xnanx2
Cabrakan
23,725
2,746
0
4,280
17,096
10,287
0
9,984
6,665
53,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,403
Gold Earned
60,411
290
Minions Killed
253
15
Camps Cleared
3
907,831
Distance Traveled
1,002,865
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,153
929
12
1
1
190,996
0
W
Vulcan
14,899
1,242
165
14
0
238,682
1
L
Nu Wa
11,605
967
30
3
2
181,237
1
L
Heimdallr
12,354
1,030
38
3
0
203,452
0
L
Kukulkan
12,128
1,011
83
7
0
210,817
1
W
Gilgamesh
14,382
1,199
38
3
1
219,430
1
L
Ymir
13,171
1,098
90
8
0
216,363
0
W
Artemis
14,163
1,180
33
3
0
221,584
0
W
Hades
9,210
768
0
0
0
0
0
W
Cabrakan
15,749
1,312
54
5
14
228,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role