Player Matchup

Sobek
Sobek
JuregKinder
Sobek
Level 87
God Stats
1W - 1L
1,426 SR
Queue Stats
7W - 5L
1,724 Elo+
Party 2
Vulcan
Vulcan
jairin88
Vulcan
Level 79
God Stats
6W - 15L
1,313 SR
Queue Stats
142W - 216L
1,408 Elo+
Solo
Medusa
Medusa
likenblek22
Medusa
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,797 Elo+
Party 2
Team Averages
Level 94
1,413 SR
1,643 Elo+

VS

Team Averages
Level 131
1,558 SR
1,696 Elo+
Thoth
Thoth
Cгis
Thoth
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
KurzweilSP4
Sun Wukong
Level 125
God Stats
2W - 1L
1,659 SR
Queue Stats
52W - 14L
1,812 Elo+
Party 1
Geb
Geb
Rodneyy1
Geb
Level 118
God Stats
14W - 6L
1,515 SR
Queue Stats
135W - 53L
1,775 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 3
6,716
611
2,686
10,155
10,496
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
jairin88
Vulcan
9
1 / 9 / 2
6,640
604
4,911
8,386
2,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
11
4 / 2 / 1
7,526
684
4,461
8,514
2,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Cгis
Thoth
14
10 / 1 / 6
9,481
862
14,960
4,763
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
KurzweilSP4
Sun Wukong
12
4 / 0 / 9
8,440
767
6,205
9,144
6,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 5 / 10
7,813
710
2,923
8,599
4,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
16
16
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thoth
Cгis
Thoth
10
1
6
13
L
1
5
3
0.5
W
Sun Wukong
KurzweilSP4
Sun Wukong
4
0
9
8.5
W
2
5
10
1.4
L
Vulcan
jairin88
Vulcan
1
9
2
0.22
L
Medusa
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,058
Damage
24,088
27,055
Taken
22,506
15,845
Mitigated
12,714
2,133
Healing
2,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Cгis
Thoth
14,960
574
0
962
4,763
1,508
1,226
1,686
3,077
55,927
0
L
2,686
244
0
790
10,155
10,496
0
7,200
2,955
6,098
0
W
Sun Wukong
KurzweilSP4
Sun Wukong
6,205
527
0
1,351
9,144
6,275
525
3,713
5,431
4,904
27,797
W
2,923
267
0
500
8,599
4,931
0
2,226
6,373
12,182
0
L
Vulcan
jairin88
Vulcan
4,911
1,405
0
801
8,386
2,668
0
6,072
2,314
18,863
0
L
Medusa
4,461
1,693
0
542
8,514
2,681
0
5,298
3,216
0
24,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,882
Gold Earned
25,734
72
Minions Killed
161
0
Camps Cleared
0
506,532
Distance Traveled
693,135
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,481
862
92
8
0
218,030
5
L
Sobek
6,716
611
3
0
0
151,708
0
W
Sun Wukong
8,440
767
50
5
0
246,592
2
W
Geb
7,813
710
19
2
0
228,513
1
L
Vulcan
6,640
604
23
2
0
152,447
1
L
Medusa
7,526
684
46
4
0
202,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role