Player Matchup

Da Ji
Da Ji
Cymes002
Da Ji
Level 16
God Stats
8W - 13L
1,340 SR
Queue Stats
17W - 33L
1,410 Elo+
Party 2
Hera
Hera
Devadot
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Galaxygohan
Cupid
Level 40
God Stats
12W - 19L
1,521 SR
Queue Stats
189W - 235L
1,401 Elo+
Solo
Kukulkan
Kukulkan
ZjaranyArshavin
Kukulkan
Level 28
God Stats
11W - 19L
1,345 SR
Queue Stats
11W - 22L
1,377 Elo+
Party 2
Chaac
Chaac
lbbPL
Chaac
Level 63
God Stats
0W - 3L
1,208 SR
Queue Stats
34W - 48L
1,434 Elo+
Party 2
Team Averages
Level 55
1,383 SR
1,424 Elo+

VS

Team Averages
Level 71
1,424 SR
1,478 Elo+
Gilgamesh
Gilgamesh
Engagedmango
Gilgamesh
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 52L
1,542 Elo+
Solo
Tiamat
Tiamat
LastyChika
Tiamat
Level 157
God Stats
1W - 5L
1,139 SR
Queue Stats
157W - 132L
1,495 Elo+
Party 1
Chang'e
Chang'e
Ojkieee
Chang'e
Level 27
God Stats
5W - 1L
1,774 SR
Queue Stats
106W - 71L
1,476 Elo+
Party 1
Khepri
Khepri
SmiteIsNotGreat
Khepri
Level 48
God Stats
2W - 1L
1,487 SR
Queue Stats
47W - 51L
1,436 Elo+
Party 3
Danzaburou
Danzaburou
sneakykissii
Danzaburou
Level 57
God Stats
11W - 9L
1,221 SR
Queue Stats
59W - 61L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cymes002
Da Ji
13
2 / 5 / 1
8,617
862
5,535
13,701
5,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
Devadot
Hera
14
0 / 3 / 4
8,696
870
6,862
9,106
3,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 2
9,182
918
12,101
15,090
5,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
15
3 / 4 / 2
9,356
936
10,280
11,214
4,673
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
lbbPL
Chaac
15
0 / 5 / 4
8,903
890
8,587
20,197
17,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

179

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Engagedmango
Gilgamesh
16
6 / 0 / 7
10,813
1,081
10,342
8,508
7,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
LastyChika
Tiamat
17
7 / 0 / 12
11,907
1,191
23,317
7,451
7,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Ojkieee
Chang'e
16
3 / 0 / 12
10,543
1,054
13,372
11,593
6,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 16
9,459
946
6,353
14,609
15,307
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
sneakykissii
Danzaburou
16
4 / 2 / 12
9,983
998
12,974
6,783
3,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
80
7
Kills
21
21
Deaths
7
13
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Cymes002
Da Ji
2
5
1
0.5
L
Hera
Devadot
Hera
0
3
4
0.67
W
Gilgamesh
Engagedmango
Gilgamesh
6
0
7
9.5
L
2
4
2
0.75
W
Tiamat
LastyChika
Tiamat
7
0
12
13
W
Chang'e
Ojkieee
Chang'e
3
0
12
9
W
1
5
16
1.8
L
Kukulkan
3
4
2
1
L
Chaac
lbbPL
Chaac
0
5
4
0.4
W
Danzaburou
sneakykissii
Danzaburou
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,365
Damage
66,358
69,308
Taken
48,944
35,871
Mitigated
40,179
8,157
Healing
14,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Cymes002
Da Ji
5,535
1,430
0
53
13,701
5,034
0
9,936
3,765
0
7,116
L
Hera
Devadot
Hera
6,862
1,990
684
683
9,106
3,242
0
6,291
2,815
26,120
0
W
Gilgamesh
Engagedmango
Gilgamesh
10,342
2,376
0
814
8,508
7,014
0
3,076
5,432
380
27,109
L
12,101
8,086
673
980
15,090
5,263
0
9,671
5,419
0
26,792
W
Tiamat
LastyChika
Tiamat
23,317
2,058
0
2,238
7,451
7,983
0
751
6,700
39,357
0
W
Chang'e
Ojkieee
Chang'e
13,372
546
3,989
5,150
11,593
6,218
0
4,085
7,508
38,103
0
W
6,353
821
0
3
14,609
15,307
0
7,009
7,600
14,869
0
L
Kukulkan
10,280
171
957
775
11,214
4,673
0
5,551
5,663
37,117
0
L
Chaac
lbbPL
Chaac
8,587
714
246
3,106
20,197
17,659
0
11,899
8,298
0
24,453
W
Danzaburou
sneakykissii
Danzaburou
12,974
5,381
1,132
1,345
6,783
3,657
0
2,221
4,562
0
21,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,754
Gold Earned
52,705
176
Minions Killed
185
7
Camps Cleared
5
929,512
Distance Traveled
1,003,080
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,617
862
4
0
1
179,204
0
L
Hera
8,696
870
53
5
1
156,889
0
W
Gilgamesh
10,813
1,081
48
5
0
219,520
0
L
Cupid
9,182
918
27
3
5
178,191
0
W
Tiamat
11,907
1,191
44
4
4
208,216
3
W
Chang'e
10,543
1,054
62
6
0
209,033
0
W
Khepri
9,459
946
13
1
0
176,273
0
L
Kukulkan
9,356
936
52
5
0
202,711
0
L
Chaac
8,903
890
40
4
0
212,517
0
W
Danzaburou
9,983
998
18
2
1
190,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role