Player Matchup

Janus
Janus
Niki_Testa
Janus
Level 85
God Stats
47W - 48L
1,481 SR
Queue Stats
422W - 459L
1,417 Elo+
Solo
Anhur
Anhur
PChavez16
Anhur
Level 102
God Stats
69W - 90L
1,442 SR
Queue Stats
517W - 555L
1,370 Elo+
Solo
Gilgamesh
Gilgamesh
buy_me_in_andout
Gilgamesh
Level 75
God Stats
3W - 4L
1,855 SR
Queue Stats
472W - 469L
1,444 Elo+
Party 2
Terra
Terra
chancey899
Terra
Level 72
God Stats
1W - 2L
1,698 SR
Queue Stats
305W - 345L
1,380 Elo+
Party 2
Mercury
Mercury
right-handch
Mercury
Level 50
God Stats
3W - 10L
1,184 SR
Queue Stats
4W - 19L
1,175 Elo+
Solo
Team Averages
Level 77
1,532 SR
1,357 Elo+

VS

Team Averages
Level 80
1,510 SR
1,396 Elo+
Loki
Loki
ArtemisKnox
Loki
Level 81
God Stats
12W - 12L
1,432 SR
Queue Stats
540W - 568L
1,383 Elo+
Party 1
Achilles
Achilles
Lazy SoulReaper
Achilles
Level 66
God Stats
40W - 29L
1,468 SR
Queue Stats
728W - 766L
1,383 Elo+
Party 1
Izanami
Izanami
Redsmokecloud
Izanami
Level 121
God Stats
2W - 1L
1,708 SR
Queue Stats
128W - 127L
1,454 Elo+
Solo
Sol
Sol
SBR Reverb
Sol
Level 46
God Stats
31W - 23L
1,515 SR
Queue Stats
123W - 105L
1,400 Elo+
Party 1
Kuzenbo
Kuzenbo
hackerchubs
Kuzenbo
Level 85
God Stats
29W - 36L
1,427 SR
Queue Stats
349W - 388L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
5 / 7 / 5
10,209
464
15,188
11,385
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
PChavez16
Anhur
17
3 / 5 / 3
10,603
482
10,850
18,550
6,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
14
7 / 10 / 9
10,229
465
14,277
22,902
16,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
12
0 / 4 / 8
7,992
363
5,344
20,386
15,617
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
right-handch
Mercury
16
2 / 8 / 1
10,500
477
3,925
15,970
6,573
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 10
12,491
568
10,228
13,357
6,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
18
10 / 7 / 13
12,003
546
18,057
20,643
23,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
19
2 / 1 / 9
11,750
534
12,030
15,730
5,399
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
8 / 4 / 7
11,673
531
16,847
14,624
5,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
hackerchubs
Kuzenbo
15
5 / 4 / 9
10,692
486
8,555
20,664
21,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
82
17
Kills
34
34
Deaths
17
26
Assists
48
Player
Kills
Deaths
Assists
KDA
W
9
1
10
14
W
Achilles
10
7
13
2.36
L
Janus
5
7
5
1.07
L
Anhur
PChavez16
Anhur
3
5
3
0.9
W
Izanami
2
1
9
6.5
W
8
4
7
2.88
L
Gilgamesh
7
10
9
1.15
L
Terra
0
4
8
1
W
Kuzenbo
hackerchubs
Kuzenbo
5
4
9
2.38
L
Mercury
right-handch
Mercury
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,584
Damage
65,717
89,193
Taken
85,018
49,219
Mitigated
61,497
11,769
Healing
26,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,228
3,025
974
3,732
13,357
6,002
1,997
2,534
10,677
0
76,603
W
Achilles
18,057
4,472
0
4,957
20,643
23,278
700
2,811
17,654
0
60,849
L
Janus
15,188
268
0
597
11,385
3,747
168
4,751
6,340
48,745
0
L
Anhur
PChavez16
Anhur
10,850
4,480
0
4,665
18,550
6,829
86
4,192
14,244
0
78,088
W
Izanami
12,030
7,747
0
5,956
15,730
5,399
4,758
4,131
11,395
0
92,175
W
16,847
2,272
1,565
4,906
14,624
5,090
1,911
4,907
9,423
58,260
0
L
Gilgamesh
14,277
4,422
0
2,810
22,902
16,453
360
6,268
16,408
0
46,318
L
Terra
5,344
698
912
2,137
20,386
15,617
0
5,969
14,271
22,973
0
W
Kuzenbo
hackerchubs
Kuzenbo
8,555
2,995
0
4,144
20,664
21,728
225
5,143
15,337
20,203
0
L
Mercury
right-handch
Mercury
3,925
2,340
0
648
15,970
6,573
1,395
3,197
12,528
0
58,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,533
Gold Earned
58,609
428
Minions Killed
498
0
Camps Cleared
0
1,975,143
Distance Traveled
2,045,603
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,491
568
128
6
0
475,615
0
W
Achilles
12,003
546
101
5
0
403,928
0
L
Janus
10,209
464
91
4
0
365,592
3
L
Anhur
10,603
482
124
6
0
369,252
4
W
Izanami
11,750
534
164
7
0
410,442
2
W
Sol
11,673
531
91
4
0
378,575
0
L
Gilgamesh
10,229
465
71
3
0
383,637
1
L
Terra
7,992
363
30
1
0
395,023
1
W
Kuzenbo
10,692
486
14
1
0
377,043
2
L
Mercury
10,500
477
112
5
0
461,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role