Player Matchup

Hel
Hel
 
Hel
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Aaizeen
Odin
Level 56
God Stats
3W - 2L
1,500 SR
Queue Stats
168W - 162L
1,480 Elo+
Party 1
Nemesis
Nemesis
HappyEpilepy
Nemesis
Level 144
God Stats
4W - 2L
1,885 SR
Queue Stats
708W - 741L
1,478 Elo+
Party 2
Izanami
Izanami
Katakuuri
Izanami
Level 104
God Stats
20W - 13L
1,651 SR
Queue Stats
301W - 298L
1,442 Elo+
Party 1
Scylla
Scylla
iiEnte
Scylla
Level 88
God Stats
13W - 19L
1,435 SR
Queue Stats
684W - 695L
1,470 Elo+
Party 2
Team Averages
Level 96
1,594 SR
1,474 Elo+

VS

Team Averages
Level 97
1,513 SR
1,490 Elo+
Sol
Sol
Dr G Traum
Sol
Level 98
God Stats
12W - 12L
1,465 SR
Queue Stats
196W - 189L
1,470 Elo+
Party 3
Xing Tian
Xing Tian
ECC Archer
Xing Tian
Level 109
God Stats
8W - 6L
1,412 SR
Queue Stats
555W - 572L
1,472 Elo+
Solo
Hercules
Hercules
Kerzly
Hercules
Level 120
God Stats
13W - 13L
1,627 SR
Queue Stats
469W - 411L
1,554 Elo+
Party 3
Cabrakan
Cabrakan
NeunVier8973389
Cabrakan
Level 109
God Stats
8W - 11L
1,480 SR
Queue Stats
247W - 241L
1,461 Elo+
Party 3
Medusa
Medusa
PlaceboBogen905
Medusa
Level 49
God Stats
8W - 7L
1,584 SR
Queue Stats
28W - 29L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
1 / 4 / 4
6,220
478
2,908
7,349
2,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
Aaizeen
Odin
10
0 / 6 / 2
6,084
468
4,472
9,877
3,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
HappyEpilepy
Nemesis
11
3 / 0 / 2
6,587
507
5,017
7,364
2,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Katakuuri
Izanami
10
2 / 3 / 2
6,183
476
7,041
7,097
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
iiEnte
Scylla
12
1 / 2 / 1
6,687
514
4,708
4,734
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
6,996
538
4,548
6,448
2,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
ECC Archer
Xing Tian
11
2 / 1 / 0
6,553
504
2,608
7,482
3,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Kerzly
Hercules
11
5 / 2 / 2
6,783
522
5,775
10,751
4,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
13
5 / 0 / 0
7,907
608
5,939
8,542
6,151
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 3 / 3
6,467
497
5,296
6,154
1,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
7
Kills
15
15
Deaths
7
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
4
4
0.75
L
Odin
Aaizeen
Odin
0
6
2
0.17
W
1
1
3
2.5
W
Xing Tian
ECC Archer
Xing Tian
2
1
0
2
L
Nemesis
HappyEpilepy
Nemesis
3
0
2
4
L
Izanami
Katakuuri
Izanami
2
3
2
1
W
Hercules
Kerzly
Hercules
5
2
2
3
W
Cabrakan
5
0
0
5
W
2
3
3
1.17
L
Scylla
iiEnte
Scylla
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,146
Damage
24,166
36,421
Taken
39,377
12,060
Mitigated
18,005
10,855
Healing
16,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,908
39
1,006
2,858
7,349
2,204
0
513
6,836
18,574
0
L
Odin
Aaizeen
Odin
4,472
1,304
0
1,589
9,877
3,951
0
6,646
3,231
0
29,661
W
4,548
690
217
3,248
6,448
2,252
1,259
3,170
3,278
37,352
2,135
W
Xing Tian
ECC Archer
Xing Tian
2,608
220
0
615
7,482
3,772
0
1,538
5,944
32,543
5,545
L
Nemesis
HappyEpilepy
Nemesis
5,017
2,208
0
2,157
7,364
2,489
0
2,784
4,580
0
33,880
L
Izanami
Katakuuri
Izanami
7,041
4,876
0
2,017
7,097
1,999
479
0
7,097
0
45,601
W
Hercules
Kerzly
Hercules
5,775
2,101
0
5,396
10,751
4,418
0
1,971
8,780
0
25,475
W
Cabrakan
5,939
1,092
0
5,111
8,542
6,151
78
0
8,542
47,601
0
W
5,296
2,051
381
1,482
6,154
1,412
0
937
5,217
0
30,431
L
Scylla
iiEnte
Scylla
4,708
273
0
1,228
4,734
1,417
0
3,052
1,682
41,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,761
Gold Earned
34,706
333
Minions Killed
363
0
Camps Cleared
0
1,173,427
Distance Traveled
1,155,926
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,220
478
42
3
0
225,845
0
L
Odin
6,084
468
65
5
0
251,045
1
W
Sol
6,996
538
83
6
0
219,380
6
W
Xing Tian
6,553
504
80
6
0
250,719
1
L
Nemesis
6,587
507
54
4
0
265,221
4
L
Izanami
6,183
476
88
7
0
208,813
5
W
Hercules
6,783
522
40
3
0
239,023
5
W
Cabrakan
7,907
608
112
9
0
207,381
0
W
Medusa
6,467
497
48
4
0
239,423
2
L
Scylla
6,687
514
84
6
0
222,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role