Player Matchup

Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
FriendVinc
Anhur
Level 17
God Stats
24W - 34L
1,376 SR
Queue Stats
309W - 347L
1,279 Elo+
Party 3
Poseidon
Poseidon
HopeSwolo
Poseidon
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
241W - 301L
1,279 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Lilwax
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 86L
1,411 Elo+
Solo
Geb
Geb
dookienature45
Geb
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 34
1,475 SR
1,394 Elo+

VS

Team Averages
Level 23
1,411 SR
1,346 Elo+
Janus
Janus
Labola27
Janus
Level 8
God Stats
0W - 2L
1,303 SR
Queue Stats
3W - 10L
1,265 Elo+
Party 1
Loki
Loki
Osvaldo28
Loki
Level 68
God Stats
0W - 2L
1,442 SR
Queue Stats
4W - 15L
1,292 Elo+
Party 1
Anhur
Anhur
Sourslapp
Anhur
Level 7
God Stats
5W - 2L
1,767 SR
Queue Stats
57W - 67L
1,454 Elo+
Solo
Baba Yaga
Baba Yaga
antonioensis
Baba Yaga
Level 28
God Stats
33W - 40L
1,275 SR
Queue Stats
258W - 304L
1,406 Elo+
Solo
Ra
Ra
qtSlammed
Ra
Level 4
God Stats
0W - 2L
1,270 SR
Queue Stats
1W - 3L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 1 / 1
7,539
580
4,476
5,448
1,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
11
1 / 4 / 0
6,631
510
2,955
7,551
2,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
HopeSwolo
Poseidon
11
0 / 3 / 2
6,752
519
3,873
5,286
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Lilwax
Tsukuyomi
11
2 / 2 / 0
6,502
500
3,489
9,986
3,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 1
5,584
430
1,495
5,622
1,627
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Labola27
Janus
12
3 / 2 / 2
7,256
558
4,612
7,386
2,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
11
2 / 1 / 5
6,448
496
3,154
7,489
2,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
Sourslapp
Anhur
12
3 / 2 / 0
6,877
529
3,435
6,687
2,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
antonioensis
Baba Yaga
13
4 / 1 / 0
7,427
571
5,972
5,382
2,022
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

1
0 / 1 / 0
4,186
322
0
455
90
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
6
Kills
12
12
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
1
2.5
W
Anhur
1
4
0
0.25
W
Poseidon
HopeSwolo
Poseidon
0
3
2
0.33
L
Janus
Labola27
Janus
3
2
2
2
W
Tsukuyomi
Lilwax
Tsukuyomi
2
2
0
1
L
Loki
2
1
5
4.5
L
Anhur
Sourslapp
Anhur
3
2
0
1.5
L
Baba Yaga
antonioensis
Baba Yaga
4
1
0
4
W
1
2
1
0.75
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,288
Damage
17,173
33,893
Taken
27,399
11,207
Mitigated
8,576
8,376
Healing
9,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,476
585
0
2,555
5,448
1,981
279
850
4,598
48,223
4,276
W
Anhur
2,955
1,141
0
1,843
7,551
2,433
1,104
4,546
3,005
0
29,404
W
Poseidon
HopeSwolo
Poseidon
3,873
507
0
0
5,286
1,863
656
2,920
2,366
33,224
0
L
Janus
Labola27
Janus
4,612
124
0
3,067
7,386
2,232
0
3,832
3,260
43,738
0
W
Tsukuyomi
Lilwax
Tsukuyomi
3,489
607
0
2,914
9,986
3,303
0
2,155
7,831
0
35,764
L
Loki
3,154
1,059
0
1,510
7,489
2,163
124
2,239
5,105
0
28,194
L
Anhur
Sourslapp
Anhur
3,435
1,450
0
2,016
6,687
2,069
630
3,277
3,410
0
28,288
L
Baba Yaga
antonioensis
Baba Yaga
5,972
0
0
3,039
5,382
2,022
1,278
0
5,382
41,062
0
W
1,495
99
171
893
5,622
1,627
0
113
5,509
12,090
0
L
0
0
0
0
455
90
0
0
455
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,008
Gold Earned
32,194
298
Minions Killed
250
0
Camps Cleared
0
1,249,169
Distance Traveled
1,038,223
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,539
580
99
8
0
255,607
5
W
Anhur
6,631
510
57
4
0
232,129
0
W
Poseidon
6,752
519
63
5
0
256,318
3
L
Janus
7,256
558
89
7
0
264,032
4
W
Tsukuyomi
6,502
500
67
5
0
285,125
1
L
Loki
6,448
496
48
4
0
289,740
2
L
Anhur
6,877
529
45
3
0
225,775
3
L
Baba Yaga
7,427
571
68
5
0
245,390
1
W
Geb
5,584
430
12
1
0
219,990
3
L
Ra
4,186
322
0
0
0
13,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role