Player Matchup

Chronos
Chronos
CC DESROYER
Chronos
Level 146
God Stats
7W - 3L
1,500 SR
Queue Stats
267W - 250L
1,543 Elo+
Party 1
Sobek
Sobek
Duckislate
Sobek
Level 89
God Stats
1W - 1L
1,565 SR
Queue Stats
188W - 192L
1,450 Elo+
Party 1
Ao Kuang
Ao Kuang
Jissaku
Ao Kuang
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 46L
1,560 Elo+
Party 4
Thanatos
Thanatos
Kapuljaca
Thanatos
Level 29
God Stats
5W - 4L
1,530 SR
Queue Stats
11W - 7L
1,565 Elo+
Party 4
Ullr
Ullr
prettyboicodes
Ullr
Level 13
God Stats
6W - 7L
1,215 SR
Queue Stats
25W - 14L
1,372 Elo+
Party 1
Team Averages
Level 85
1,462 SR
1,498 Elo+

VS

Team Averages
Level 51
1,466 SR
1,476 Elo+
Thanatos
Thanatos
AccursedRakuyo
Thanatos
Level 36
God Stats
21W - 29L
1,421 SR
Queue Stats
327W - 385L
1,531 Elo+
Party 3
Cthulhu
Cthulhu
ELRéneral
Cthulhu
Level 56
God Stats
3W - 2L
1,659 SR
Queue Stats
77W - 70L
1,381 Elo+
Party 2
Merlin
Merlin
Waffenkammer
Merlin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 203L
1,640 Elo+
Party 3
Bellona
Bellona
crumble59
Bellona
Level 47
God Stats
5W - 7L
1,326 SR
Queue Stats
49W - 46L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
ptijuju
Danzaburou
Level 13
God Stats
3W - 5L
1,422 SR
Queue Stats
21W - 25L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CC DESROYER
Chronos
15
11 / 2 / 2
9,191
657
12,574
10,314
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sobek
12
1 / 2 / 14
7,106
508
4,993
13,002
7,931
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Jissaku
Ao Kuang
14
8 / 4 / 4
8,598
614
10,249
12,846
4,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Kapuljaca
Thanatos
13
2 / 3 / 5
7,790
556
5,018
9,523
4,333
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
11 / 3 / 7
9,595
685
9,545
11,641
4,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
3 / 8 / 2
7,539
539
7,280
13,436
4,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
ELRéneral
Cthulhu
11
2 / 6 / 4
6,711
479
7,368
13,050
5,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Merlin
12
3 / 8 / 3
7,754
554
8,343
10,205
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
crumble59
Bellona
14
6 / 4 / 2
8,352
597
11,335
11,040
9,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
ptijuju
Danzaburou
10
0 / 7 / 3
5,907
422
4,818
8,231
2,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
33
Kills
14
14
Deaths
33
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
3
8
2
0.5
W
Chronos
CC DESROYER
Chronos
11
2
2
6
W
Sobek
1
2
14
4
L
Cthulhu
ELRéneral
Cthulhu
2
6
4
0.67
W
Ao Kuang
Jissaku
Ao Kuang
8
4
4
2.5
W
Thanatos
Kapuljaca
Thanatos
2
3
5
1.5
L
Merlin
3
8
3
0.56
L
Bellona
crumble59
Bellona
6
4
2
1.75
W
11
3
7
4.83
L
Danzaburou
ptijuju
Danzaburou
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,379
Damage
39,144
57,326
Taken
55,962
24,435
Mitigated
25,272
20,556
Healing
12,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
7,280
2,608
0
7,391
13,436
4,738
0
4,879
8,557
0
34,577
W
Chronos
CC DESROYER
Chronos
12,574
5,427
0
4,665
10,314
3,071
2,438
3,152
6,748
62,977
0
W
Sobek
4,993
443
306
2,185
13,002
7,931
316
3,703
8,967
17,277
0
L
Cthulhu
ELRéneral
Cthulhu
7,368
656
69
1,251
13,050
5,429
0
9,526
3,524
24,235
0
W
Ao Kuang
Jissaku
Ao Kuang
10,249
3,103
0
4,160
12,846
4,671
0
2,327
10,221
50,063
0
W
Thanatos
Kapuljaca
Thanatos
5,018
1,049
0
7,705
9,523
4,333
0
534
8,987
0
34,830
L
Merlin
8,343
674
0
750
10,205
3,142
0
4,506
5,699
40,272
0
L
Bellona
crumble59
Bellona
11,335
4,212
0
2,010
11,040
9,646
406
4,136
6,904
0
44,958
W
9,545
4,489
0
1,535
11,641
4,429
1,126
4,597
6,692
0
50,513
L
Danzaburou
ptijuju
Danzaburou
4,818
2,573
0
746
8,231
2,317
167
4,769
3,462
0
21,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,280
Gold Earned
36,263
391
Minions Killed
304
0
Camps Cleared
0
1,338,135
Distance Traveled
1,282,077
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,539
539
63
5
0
246,388
0
W
Chronos
9,191
657
112
8
0
253,717
3
W
Sobek
7,106
508
23
2
0
278,014
2
L
Cthulhu
6,711
479
30
2
0
282,430
0
W
Ao Kuang
8,598
614
81
6
0
277,984
4
W
Thanatos
7,790
556
83
6
0
264,513
1
L
Merlin
7,754
554
80
6
0
236,751
0
L
Bellona
8,352
597
83
6
0
265,323
4
W
Ullr
9,595
685
92
7
0
263,907
1
L
Danzaburou
5,907
422
48
3
0
251,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role