Player Matchup

Merlin
Merlin
ElPatoCriollo
Merlin
Level 26
God Stats
3W - 1L
1,699 SR
Queue Stats
57W - 78L
1,356 Elo+
Solo
Loki
Loki
GWerrubio
Loki
Level 21
God Stats
2W - 1L
1,583 SR
Queue Stats
63W - 45L
1,488 Elo+
Solo
Cerberus
Cerberus
Hakeemyy
Cerberus
Level 28
God Stats
4W - 4L
1,684 SR
Queue Stats
71W - 86L
1,461 Elo+
Solo
Heimdallr
Heimdallr
SeaWitches
Heimdallr
Level 28
God Stats
18W - 30L
1,424 SR
Queue Stats
173W - 181L
1,520 Elo+
Solo
Yemoja
Yemoja
lilacgirl1
Yemoja
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 32L
1,267 Elo+
Solo
Team Averages
Level 23
1,578 SR
1,418 Elo+

VS

Team Averages
Level 11
1,355 SR
1,305 Elo+
Ra
Ra
EricRTC
Ra
Level 8
God Stats
0W - 3L
1,083 SR
Queue Stats
0W - 3L
1,076 Elo+
Party 2
Kukulkan
Kukulkan
SaladofPotatoes
Kukulkan
Level 18
God Stats
42W - 36L
1,561 SR
Queue Stats
49W - 50L
1,441 Elo+
Party 1
Bellona
Bellona
SladeWilson1980
Bellona
Level 21
God Stats
55W - 52L
1,546 SR
Queue Stats
55W - 55L
1,464 Elo+
Party 1
Zeus
Zeus
revertpe
Zeus
Level 3
God Stats
0W - 3L
1,083 SR
Queue Stats
0W - 3L
1,076 Elo+
Party 2
Thor
Thor
vv152
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 8 / 20
12,127
1,102
15,978
15,142
6,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
19
16 / 6 / 14
13,932
1,267
17,234
12,076
4,800
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Hakeemyy
Cerberus
20
8 / 2 / 22
12,468
1,133
14,154
13,671
14,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
SeaWitches
Heimdallr
20
6 / 1 / 24
12,771
1,161
19,571
10,012
4,248
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
lilacgirl1
Yemoja
18
3 / 1 / 15
10,848
986
5,333
8,917
5,344
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

181

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 7
10,573
961
6,395
11,479
7,177
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
18
8 / 3 / 8
12,593
1,145
15,831
8,600
3,294
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
6 / 8 / 7
11,860
1,078
10,651
22,661
13,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
17
0 / 10 / 12
10,554
959
11,102
15,710
5,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
vv152
Thor
17
3 / 10 / 9
11,180
1,016
10,511
20,149
8,142
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
61
39
Kills
18
18
Deaths
39
95
Assists
43
Player
Kills
Deaths
Assists
KDA
W
6
8
20
2
L
1
8
7
0.56
W
Loki
16
6
14
3.83
W
Cerberus
Hakeemyy
Cerberus
8
2
22
9.5
L
Kukulkan
8
3
8
4
W
Heimdallr
SeaWitches
Heimdallr
6
1
24
18
L
6
8
7
1.19
W
Yemoja
lilacgirl1
Yemoja
3
1
15
10.5
L
Zeus
0
10
12
0.6
L
Thor
vv152
Thor
3
10
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,270
Damage
54,490
59,818
Taken
78,599
35,030
Mitigated
37,749
7,480
Healing
5,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,978
1,075
428
1,135
15,142
6,095
0
10,440
4,702
44,952
0
L
6,395
1,038
0
1,545
11,479
7,177
0
2,252
9,203
41,538
0
W
Loki
17,234
4,915
0
0
12,076
4,800
0
4,624
7,452
0
32,055
W
Cerberus
Hakeemyy
Cerberus
14,154
297
0
2,224
13,671
14,543
0
5,828
7,843
21,170
0
L
Kukulkan
15,831
1,410
0
98
8,600
3,294
0
3,092
5,494
37,619
0
W
Heimdallr
SeaWitches
Heimdallr
19,571
10,032
0
1,741
10,012
4,248
0
6,385
3,627
0
50,135
L
10,651
3,236
0
3,394
22,661
13,712
0
11,718
10,647
28
19,010
W
Yemoja
lilacgirl1
Yemoja
5,333
989
1,815
137
8,917
5,344
0
6,079
2,838
12,499
0
L
Zeus
11,102
2,331
0
134
15,710
5,424
0
9,222
6,434
27,507
0
L
Thor
vv152
Thor
10,511
2,681
0
0
20,149
8,142
0
8,635
11,356
0
19,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,146
Gold Earned
56,760
212
Minions Killed
194
8
Camps Cleared
5
940,233
Distance Traveled
1,019,628
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,127
1,102
62
6
2
168,616
0
L
Ra
10,573
961
84
8
0
158,273
3
W
Loki
13,932
1,267
22
2
2
205,426
0
W
Cerberus
12,468
1,133
17
2
0
204,740
0
L
Kukulkan
12,593
1,145
45
4
3
207,012
0
W
Heimdallr
12,771
1,161
81
7
3
220,502
0
L
Bellona
11,860
1,078
17
2
0
229,061
1
W
Yemoja
10,848
986
30
3
1
140,949
0
L
Zeus
10,554
959
36
3
0
220,988
4
L
Thor
11,180
1,016
12
1
2
204,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role