Player Matchup

Yemoja
Yemoja
BeAmZaS4744
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 95L
1,382 Elo+
Solo
Merlin
Merlin
Martin171377
Merlin
Level 12
God Stats
8W - 2L
1,590 SR
Queue Stats
12W - 8L
1,273 Elo+
Solo
Fenrir
Fenrir
foreverhilolo12
Fenrir
Level 22
God Stats
7W - 5L
1,488 SR
Queue Stats
25W - 25L
1,352 Elo+
Solo
Neith
Neith
harith_cazador15
Neith
Level 28
God Stats
3W - 2L
1,523 SR
Queue Stats
103W - 103L
1,327 Elo+
Solo
Cthulhu
Cthulhu
stinkers400
Cthulhu
Level 21
God Stats
20W - 14L
1,529 SR
Queue Stats
23W - 21L
1,445 Elo+
Solo
Team Averages
Level 18
1,526 SR
1,356 Elo+

VS

Team Averages
Level 17
1,566 SR
1,359 Elo+
Odin
Odin
AbatedQuill2
Odin
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,200 Elo+
Solo
Tsukuyomi
Tsukuyomi
AngelsCreed3582
Tsukuyomi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,358 Elo+
Solo
Ares
Ares
EDRR1105
Ares
Level 4
God Stats
0W - 1L
1,504 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Zeus
Zeus
Schmegiggle
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,352 Elo+
Solo
Baron Samedi
Baron Samedi
TurdFerguson2246
Baron Samedi
Level 28
God Stats
55W - 50L
1,826 SR
Queue Stats
91W - 107L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
0 / 3 / 29
11,971
921
7,291
13,338
6,407
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
20
6 / 2 / 30
13,441
1,034
20,573
11,185
4,629
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
20 / 1 / 16
14,607
1,124
26,558
19,846
8,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
13 / 2 / 21
14,015
1,078
18,358
11,634
4,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
stinkers400
Cthulhu
20
10 / 2 / 33
14,286
1,099
21,329
16,313
16,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 2
10,514
809
2,865
16,420
6,664
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
AngelsCreed3582
Tsukuyomi
17
2 / 11 / 3
11,498
884
9,465
21,300
8,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
19
2 / 9 / 4
11,863
913
10,500
24,728
24,629
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 9 / 3
12,560
966
26,331
16,847
5,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
TurdFerguson2246
Baron Samedi
19
2 / 11 / 5
12,202
939
17,602
22,735
11,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
27
49
Kills
10
10
Deaths
49
129
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
L
Tsukuyomi
AngelsCreed3582
Tsukuyomi
2
11
3
0.32
W
Yemoja
0
3
29
4.83
L
Ares
2
9
4
0.44
W
Merlin
6
2
30
10.5
L
3
9
3
0.5
L
Baron Samedi
TurdFerguson2246
Baron Samedi
2
11
5
0.41
W
20
1
16
28
W
13
2
21
11.75
W
Cthulhu
stinkers400
Cthulhu
10
2
33
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,109
Damage
66,763
72,316
Taken
102,030
40,325
Mitigated
56,389
16,231
Healing
6,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,865
1,116
0
0
16,420
6,664
0
6,685
9,382
0
15,095
L
Tsukuyomi
AngelsCreed3582
Tsukuyomi
9,465
2,191
0
227
21,300
8,135
0
10,771
10,297
0
37,044
W
Yemoja
7,291
640
2,894
539
13,338
6,407
0
10,429
2,909
15,919
0
L
Ares
10,500
996
0
0
24,728
24,629
0
12,817
11,911
23,522
0
W
Merlin
20,573
2,105
110
3,547
11,185
4,629
0
7,820
3,365
45,215
0
L
26,331
2,793
0
378
16,847
5,635
0
10,617
6,230
46,624
0
L
Baron Samedi
TurdFerguson2246
Baron Samedi
17,602
789
2,867
2,751
22,735
11,326
0
7,707
15,017
47,467
0
W
26,558
6,364
0
1,255
19,846
8,453
0
15,610
4,236
0
32,723
W
18,358
9,241
0
2,373
11,634
4,689
0
9,172
2,462
0
38,255
W
Cthulhu
stinkers400
Cthulhu
21,329
1,458
2,204
3,309
16,313
16,147
0
11,402
4,911
46,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,320
Gold Earned
58,637
210
Minions Killed
199
4
Camps Cleared
2
1,098,181
Distance Traveled
1,004,326
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,514
809
31
2
0
166,909
5
L
Tsukuyomi
11,498
884
46
4
1
230,031
2
W
Yemoja
11,971
921
27
2
0
178,405
2
L
Ares
11,863
913
19
1
0
196,495
0
W
Merlin
13,441
1,034
52
4
2
194,326
1
L
Zeus
12,560
966
55
4
1
192,594
0
L
Baron Samedi
12,202
939
48
4
0
218,297
1
W
Fenrir
14,607
1,124
20
2
1
269,394
0
W
Neith
14,015
1,078
54
4
0
201,051
0
W
Cthulhu
14,286
1,099
57
4
1
255,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role