Player Matchup

Chaac
Chaac
Gold V
AchillesWill16
Chaac
Gold V
Level 109
God Stats
17W - 8L
1,685 SR
Queue Stats
95W - 91L
1,378 MMR
Party 1
Terra
Terra
Gold IV
KingLarxy
Terra
Gold IV
Level 112
God Stats
13W - 9L
1,714 SR
Queue Stats
16W - 15L
1,763 MMR
Party 1
Sol
Sol
Gold V
The_RadioDemon21
Sol
Gold V
Level 98
God Stats
8W - 4L
1,583 SR
Queue Stats
51W - 50L
1,373 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,661 SR
1,505 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 80
1,527 SR
1,383 MMR
Sun Wukong
Sun Wukong
Gold III
BIG-MONEY33
Sun Wukong
Gold III
Level 86
God Stats
10W - 9L
1,541 SR
Queue Stats
128W - 129L
1,462 MMR
Party 2
Sylvanus
Sylvanus
Gold III
NoLimit2D
Sylvanus
Gold III
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 109L
1,464 MMR
Party 2
Raijin
Raijin
Gold V
pastodapatchman
Raijin
Gold V
Level 80
God Stats
5W - 3L
1,540 SR
Queue Stats
112W - 115L
1,223 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 7
8,177
818
8,985
7,793
4,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
KingLarxy
Terra
11
4 / 1 / 9
8,845
885
7,445
8,722
6,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 8
8,420
842
8,183
5,026
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaGilgameshTiamatHeraDanzaburou

VS

Bans
Cu ChulainnHou YiZhong KuiEsetPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BIG-MONEY33
Sun Wukong
9
0 / 5 / 2
6,357
636
3,641
9,837
3,586
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
NoLimit2D
Sylvanus
10
0 / 5 / 2
6,450
645
3,543
10,950
6,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 4 / 0
7,163
716
4,062
7,289
1,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
2
2
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
Sun Wukong
BIG-MONEY33
Sun Wukong
0
5
2
0.2
W
Terra
KingLarxy
Terra
4
1
9
8.5
L
Sylvanus
NoLimit2D
Sylvanus
0
5
2
0.2
W
5
0
8
9
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,613
Damage
11,246
21,541
Taken
28,076
12,093
Mitigated
12,150
8,119
Healing
7,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,985
1,554
0
1,911
7,793
4,180
690
2,268
5,525
0
32,890
L
Sun Wukong
BIG-MONEY33
Sun Wukong
3,641
614
0
2,060
9,837
3,586
0
5,169
4,428
0
20,134
W
Terra
KingLarxy
Terra
7,445
1,063
2,532
1,921
8,722
6,139
591
3,680
5,042
29,722
0
L
Sylvanus
NoLimit2D
Sylvanus
3,543
1,153
681
3,873
10,950
6,868
0
6,433
4,113
17,347
4,406
W
8,183
717
0
1,755
5,026
1,774
1,488
1,551
3,475
23,549
0
L
4,062
419
0
1,359
7,289
1,696
0
3,258
3,838
16,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,442
Gold Earned
19,970
153
Minions Killed
93
0
Camps Cleared
0
582,983
Distance Traveled
477,323
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,177
818
54
5
0
191,253
1
L
Sun Wukong
6,357
636
25
3
0
161,336
0
W
Terra
8,845
885
50
5
0
193,770
1
L
Sylvanus
6,450
645
43
4
0
141,561
2
W
Sol
8,420
842
49
5
0
197,960
1
L
Raijin
7,163
716
25
3
0
174,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role