Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
KingCobra0914
Tiamat
Level 88
God Stats
19W - 12L
1,594 SR
Queue Stats
311W - 267L
1,504 Elo+
Party 2
Artio
Artio
SwiftThe117
Artio
Level 27
God Stats
0W - 7L
1,260 SR
Queue Stats
233W - 232L
1,541 Elo+
Solo
Team Averages
Level 65
1,451 SR
1,515 Elo+

VS

Team Averages
Level 14
1,482 SR
1,422 Elo+
Hou Yi
Hou Yi
THExSNAGxGOD
Hou Yi
Level 14
God Stats
4W - 2L
1,635 SR
Queue Stats
19W - 19L
1,393 Elo+
Party 1
Chang'e
Chang'e
he cackled
Chang'e
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,555 Elo+
Party 1
Fafnir
Fafnir
sirpuppers
Fafnir
Level 16
God Stats
2W - 1L
1,310 SR
Queue Stats
24W - 56L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
4
0 / 2 / 2
6,484
540
1,206
2,541
838
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
2 / 4 / 6
8,615
718
10,902
8,130
5,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 2 / 2
9,072
756
7,820
17,700
15,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
4 / 2 / 3
8,708
726
7,121
8,426
3,243
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
he cackled
Chang'e
12
3 / 3 / 4
9,158
763
9,189
9,908
4,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
sirpuppers
Fafnir
11
1 / 3 / 6
9,483
790
4,106
9,084
9,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
8
Kills
8
8
Deaths
8
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
2
0.5
L
2
4
6
1.25
L
6
2
2
3.5
W
Hou Yi
4
2
3
2.75
W
Chang'e
he cackled
Chang'e
3
3
4
1.67
W
Fafnir
sirpuppers
Fafnir
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,928
Damage
20,416
28,371
Taken
27,418
21,625
Mitigated
16,298
11,091
Healing
12,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,206
0
0
50
2,541
838
0
975
1,566
0
5,491
L
10,902
489
11
1,608
8,130
5,254
0
5,077
3,053
38,937
0
L
7,820
610
577
8,845
17,700
15,533
0
7,322
10,378
27,484
0
W
Hou Yi
7,121
4,317
0
3,641
8,426
3,243
1,412
5,609
2,817
0
38,114
W
Chang'e
he cackled
Chang'e
9,189
861
2,013
4,580
9,908
4,031
237
7,661
2,247
34,915
0
W
Fafnir
sirpuppers
Fafnir
4,106
822
339
2,270
9,084
9,024
108
5,484
3,600
13,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,171
Gold Earned
27,349
106
Minions Killed
133
0
Camps Cleared
0
499,945
Distance Traveled
602,864
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,484
540
10
1
0
57,777
0
L
Tiamat
8,615
718
69
6
0
201,558
4
L
Artio
9,072
756
27
2
0
240,610
0
W
Hou Yi
8,708
726
64
5
0
191,591
6
W
Chang'e
9,158
763
46
4
0
216,408
4
W
Fafnir
9,483
790
23
2
0
194,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role