Player Matchup

Ymir
Ymir
Depss
Ymir
Level 5
God Stats
4W - 1L
1,687 SR
Queue Stats
4W - 3L
1,510 Elo+
Party 1
Zhong Kui
Zhong Kui
FELO089
Zhong Kui
Level 6
God Stats
21W - 13L
1,758 SR
Queue Stats
30W - 19L
1,498 Elo+
Party 1
Guan Yu
Guan Yu
JuanMiDios1994
Guan Yu
Level 27
God Stats
3W - 5L
1,327 SR
Queue Stats
269W - 303L
1,405 Elo+
Solo
Medusa
Medusa
Pulse08
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,743 Elo+
Party 1
Kali
Kali
ciru6
Kali
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 169L
1,492 Elo+
Party 1
Team Averages
Level 14
1,554 SR
1,530 Elo+

VS

Team Averages
Level 12
1,570 SR
1,293 Elo+
Ao Kuang
Ao Kuang
MadSpirit
Ao Kuang
Level 23
God Stats
4W - 2L
1,516 SR
Queue Stats
10W - 15L
1,298 Elo+
Party 2
Thor
Thor
MeuSacu
Thor
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
5W - 10L
1,156 Elo+
Party 2
Artio
Artio
Nether1475
Artio
Level 22
God Stats
2W - 2L
1,624 SR
Queue Stats
14W - 18L
1,447 Elo+
Solo
Poseidon
Poseidon
TwitchKillery69
Poseidon
Level 4
God Stats
1W - 1L
1,711 SR
Queue Stats
1W - 3L
1,267 Elo+
Solo
Chernobog
Chernobog
nabusp
Chernobog
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Depss
Ymir
15
3 / 1 / 6
9,874
470
3,872
12,988
12,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
FELO089
Zhong Kui
18
3 / 0 / 6
11,812
562
7,744
10,175
7,292
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
7 / 1 / 5
11,290
538
7,174
12,434
10,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Pulse08
Medusa
17
5 / 3 / 3
11,537
549
8,591
9,864
3,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kali
ciru6
Kali
16
9 / 0 / 4
12,268
584
8,558
18,570
8,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MadSpirit
Ao Kuang
15
2 / 4 / 1
9,673
461
7,014
15,750
5,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
MeuSacu
Thor
12
0 / 8 / 1
7,983
380
4,086
12,405
3,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
10
1 / 3 / 2
7,340
350
1,580
9,426
6,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
10
1 / 7 / 0
7,460
355
5,677
9,706
1,968
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chernobog
nabusp
Chernobog
13
1 / 5 / 1
8,542
407
3,238
9,649
3,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
27
Kills
5
5
Deaths
27
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
Depss
Ymir
3
1
6
6
W
Zhong Kui
FELO089
Zhong Kui
3
0
6
6
W
7
1
5
9.5
L
Ao Kuang
MadSpirit
Ao Kuang
2
4
1
0.63
L
Thor
MeuSacu
Thor
0
8
1
0.06
L
Artio
1
3
2
0.67
W
Medusa
Pulse08
Medusa
5
3
3
2.17
L
Poseidon
1
7
0
0.14
W
Kali
ciru6
Kali
9
0
4
11
L
Chernobog
nabusp
Chernobog
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,939
Damage
21,595
64,031
Taken
56,936
42,962
Mitigated
20,551
20,634
Healing
12,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Depss
Ymir
3,872
494
0
1,309
12,988
12,747
1,216
2,311
10,637
25,123
0
W
Zhong Kui
FELO089
Zhong Kui
7,744
1,592
0
7,076
10,175
7,292
2,294
3,340
6,753
80,347
0
W
7,174
788
1,649
2,815
12,434
10,655
1,324
7,313
5,013
0
49,202
L
Ao Kuang
MadSpirit
Ao Kuang
7,014
1,546
0
8,214
15,750
5,559
980
1,234
14,366
64,055
0
L
Thor
MeuSacu
Thor
4,086
842
0
801
12,405
3,682
806
2,497
9,668
0
33,910
L
Artio
1,580
111
641
1,982
9,426
6,004
260
2,961
6,361
15,263
0
W
Medusa
Pulse08
Medusa
8,591
3,979
0
688
9,864
3,674
5,261
2,849
6,967
0
75,248
L
Poseidon
5,677
1,365
0
261
9,706
1,968
429
1,961
7,625
25,607
0
W
Kali
ciru6
Kali
8,558
4,486
0
7,097
18,570
8,594
3,903
4,745
13,287
0
89,191
L
Chernobog
nabusp
Chernobog
3,238
2,028
0
250
9,649
3,338
168
2,739
6,760
0
34,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,781
Gold Earned
40,998
494
Minions Killed
312
0
Camps Cleared
0
2,078,951
Distance Traveled
1,657,122
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,874
470
32
2
0
383,672
2
W
Zhong Kui
11,812
562
145
7
0
427,553
1
W
Guan Yu
11,290
538
92
4
0
449,897
0
L
Ao Kuang
9,673
461
125
6
0
407,302
2
L
Thor
7,983
380
67
3
0
366,177
2
L
Artio
7,340
350
16
1
0
269,728
1
W
Medusa
11,537
549
116
6
0
370,069
1
L
Poseidon
7,460
355
44
2
0
243,743
0
W
Kali
12,268
584
109
5
0
447,760
3
L
Chernobog
8,542
407
60
3
0
370,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role