Player Matchup

Kukulkan
Kukulkan
Relikmoon
Kukulkan
Level 145
God Stats
7W - 0L
1,470 SR
Queue Stats
225W - 219L
1,368 Elo+
Solo
Nemesis
Nemesis
Snake52
Nemesis
Level 62
God Stats
2W - 3L
1,242 SR
Queue Stats
72W - 79L
1,431 Elo+
Party 1
Bellona
Bellona
Snakovitch
Bellona
Level 135
God Stats
17W - 17L
1,193 SR
Queue Stats
552W - 522L
1,456 Elo+
Party 1
Neith
Neith
Srymenoob
Neith
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Yougotcagexd
Baron Samedi
Level 81
God Stats
2W - 2L
1,219 SR
Queue Stats
244W - 259L
1,484 Elo+
Solo
Team Averages
Level 103
1,325 SR
1,448 Elo+

VS

Team Averages
Level 62
1,513 SR
1,345 Elo+
Scylla
Scylla
DashieBlue
Scylla
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 148L
1,215 Elo+
Solo
Medusa
Medusa
IVELINBG
Medusa
Level 62
God Stats
91W - 90L
1,531 SR
Queue Stats
110W - 116L
1,452 Elo+
Solo
Nemesis
Nemesis
Not-Sukuna_
Nemesis
Level 62
God Stats
1W - 1L
1,745 SR
Queue Stats
28W - 30L
1,368 Elo+
Party 2
Ymir
Ymir
onuuur067
Ymir
Level 88
God Stats
10W - 6L
1,417 SR
Queue Stats
340W - 326L
1,467 Elo+
Solo
Izanami
Izanami
sharkx03
Izanami
Level 34
God Stats
1W - 2L
1,372 SR
Queue Stats
2W - 10L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Relikmoon
Kukulkan
20
5 / 3 / 5
12,963
648
12,227
9,082
4,085
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Snake52
Nemesis
19
2 / 2 / 3
11,702
585
6,144
10,447
4,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
Snakovitch
Bellona
20
7 / 2 / 3
13,204
660
11,130
14,160
11,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Srymenoob
Neith
19
2 / 2 / 2
13,300
665
2,407
10,070
4,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Yougotcagexd
Baron Samedi
16
3 / 5 / 4
11,016
551
9,101
10,712
5,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DashieBlue
Scylla
10
3 / 2 / 0
7,410
371
2,925
6,012
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
IVELINBG
Medusa
18
5 / 4 / 1
10,563
528
7,412
13,552
5,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
Not-Sukuna_
Nemesis
14
2 / 3 / 4
8,732
437
2,896
13,527
5,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
17
3 / 8 / 1
10,067
503
9,027
17,910
8,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
sharkx03
Izanami
2
0 / 2 / 0
5,293
265
409
1,567
318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
19
Kills
13
14
Deaths
19
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
DashieBlue
Scylla
3
2
0
1.5
L
Medusa
IVELINBG
Medusa
5
4
1
1.38
L
Nemesis
Not-Sukuna_
Nemesis
2
3
4
1.33
W
Kukulkan
Relikmoon
Kukulkan
5
3
5
2.5
W
Nemesis
Snake52
Nemesis
2
2
3
1.75
W
Bellona
Snakovitch
Bellona
7
2
3
4.25
W
Neith
Srymenoob
Neith
2
2
2
1.5
W
Baron Samedi
Yougotcagexd
Baron Samedi
3
5
4
1
L
Ymir
3
8
1
0.44
L
Izanami
sharkx03
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,009
Damage
22,669
54,471
Taken
52,568
29,752
Mitigated
21,442
16,004
Healing
10,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DashieBlue
Scylla
2,925
362
0
1,690
6,012
1,816
0
3,712
2,248
24,331
0
L
Medusa
IVELINBG
Medusa
7,412
2,515
0
3,260
13,552
5,464
0
6,398
6,812
0
79,809
L
Nemesis
Not-Sukuna_
Nemesis
2,896
196
159
3,386
13,527
5,220
0
6,225
7,130
0
38,136
W
Kukulkan
Relikmoon
Kukulkan
12,227
323
0
2,288
9,082
4,085
3,056
3,828
5,126
81,546
0
W
Nemesis
Snake52
Nemesis
6,144
2,569
0
145
10,447
4,696
1,979
1,463
8,948
0
94,129
W
Bellona
Snakovitch
Bellona
11,130
4,257
0
4,731
14,160
11,841
3,191
6,376
7,784
250
88,192
W
Neith
Srymenoob
Neith
2,407
905
0
5,822
10,070
4,092
4,282
0
10,070
0
93,376
W
Baron Samedi
Yougotcagexd
Baron Samedi
9,101
443
459
2,559
10,712
5,038
1,436
95
10,591
54,265
0
L
Ymir
9,027
1,882
0
2,000
17,910
8,624
68
3,843
14,023
58,194
0
L
Izanami
sharkx03
Izanami
409
401
87
201
1,567
318
0
652
777
0
2,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,185
Gold Earned
42,065
741
Minions Killed
417
0
Camps Cleared
0
1,760,535
Distance Traveled
1,277,321
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,410
371
58
3
0
161,641
3
L
Medusa
10,563
528
162
8
0
351,774
4
L
Nemesis
8,732
437
70
4
0
440,893
3
W
Kukulkan
12,963
648
175
9
0
354,565
3
W
Nemesis
11,702
585
133
7
0
421,588
4
W
Bellona
13,204
660
167
8
0
377,127
0
W
Neith
13,300
665
171
9
0
303,743
1
W
Baron Samedi
11,016
551
95
5
0
303,512
3
L
Ymir
10,067
503
125
6
0
275,844
5
L
Izanami
5,293
265
2
0
0
47,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role