Player Matchup

Ymir
Ymir
Hammond_goat
Ymir
Level 128
God Stats
1W - 3L
1,764 SR
Queue Stats
353W - 252L
1,502 Elo+
Party 2
Xing Tian
Xing Tian
RTP_Lukas
Xing Tian
Level 25
God Stats
2W - 1L
1,630 SR
Queue Stats
129W - 73L
1,509 Elo+
Party 2
Yemoja
Yemoja
TOPMAN_545
Yemoja
Level 122
God Stats
6W - 8L
1,412 SR
Queue Stats
107W - 74L
1,454 Elo+
Party 2
Cthulhu
Cthulhu
ashe_goat
Cthulhu
Level 42
God Stats
10W - 13L
1,502 SR
Queue Stats
272W - 182L
1,527 Elo+
Party 2
Cerberus
Cerberus
rein_goat
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,502 Elo+
Party 2
Team Averages
Level 67
1,562 SR
1,499 Elo+

VS

Team Averages
Level 77
1,495 SR
1,611 Elo+
Ao Kuang
Ao Kuang
AliGotRange
Ao Kuang
Level 65
God Stats
76W - 52L
1,606 SR
Queue Stats
354W - 291L
1,524 Elo+
Solo
Neith
Neith
BennyXVI
Neith
Level 124
God Stats
11W - 9L
1,619 SR
Queue Stats
983W - 708L
1,633 Elo+
Party 1
Cerberus
Cerberus
IVIaca-
Cerberus
Level 38
God Stats
2W - 1L
1,270 SR
Queue Stats
249W - 132L
1,670 Elo+
Party 1
Sol
Sol
Jvckko-
Sol
Level 43
God Stats
5W - 3L
1,786 SR
Queue Stats
565W - 361L
1,610 Elo+
Party 1
Chaac
Chaac
Walshyo
Chaac
Level 113
God Stats
4W - 4L
1,192 SR
Queue Stats
737W - 494L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 4
11,464
573
18,770
20,207
15,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
RTP_Lukas
Xing Tian
14
2 / 3 / 9
9,154
458
5,564
15,154
9,761
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yemoja
TOPMAN_545
Yemoja
15
1 / 7 / 8
8,871
444
6,295
15,606
5,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
ashe_goat
Cthulhu
16
2 / 5 / 6
9,806
490
16,147
18,745
19,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
rein_goat
Cerberus
12
1 / 9 / 3
7,717
386
2,580
16,992
9,298
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AliGotRange
Ao Kuang
18
10 / 5 / 5
12,089
604
12,723
19,952
7,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
BennyXVI
Neith
18
3 / 1 / 10
11,350
568
13,336
8,586
3,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
IVIaca-
Cerberus
16
3 / 4 / 15
9,968
498
14,804
21,734
18,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
19
9 / 1 / 6
12,092
605
17,148
14,065
4,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
Walshyo
Chaac
16
1 / 5 / 6
10,720
536
14,981
22,097
16,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
68
16
Kills
26
26
Deaths
16
30
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AliGotRange
Ao Kuang
10
5
5
2.5
W
Neith
BennyXVI
Neith
3
1
10
8
L
10
2
4
6
W
Cerberus
IVIaca-
Cerberus
3
4
15
2.63
W
Sol
9
1
6
12
L
Xing Tian
RTP_Lukas
Xing Tian
2
3
9
2.17
L
Yemoja
TOPMAN_545
Yemoja
1
7
8
0.71
W
Chaac
Walshyo
Chaac
1
5
6
0.8
L
Cthulhu
ashe_goat
Cthulhu
2
5
6
1
L
Cerberus
rein_goat
Cerberus
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,356
Damage
72,992
86,704
Taken
86,434
58,704
Mitigated
51,368
26,443
Healing
35,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AliGotRange
Ao Kuang
12,723
3,213
0
5,374
19,952
7,936
681
10,053
9,845
79,588
0
W
Neith
BennyXVI
Neith
13,336
3,937
0
3,081
8,586
3,426
1,804
4,925
3,417
0
89,447
L
18,770
5,274
0
6,881
20,207
15,091
0
8,469
11,738
74,700
0
W
Cerberus
IVIaca-
Cerberus
14,804
822
397
8,086
21,734
18,665
46
11,922
9,674
54,699
0
W
Sol
17,148
5,269
0
9,682
14,065
4,988
5,613
6,421
7,602
104,832
0
L
Xing Tian
RTP_Lukas
Xing Tian
5,564
356
933
4,260
15,154
9,761
0
9,047
6,107
28,318
0
L
Yemoja
TOPMAN_545
Yemoja
6,295
442
2,104
1,856
15,606
5,154
0
8,786
6,820
43,304
0
W
Chaac
Walshyo
Chaac
14,981
3,082
0
9,199
22,097
16,353
388
15,397
6,540
0
70,243
L
Cthulhu
ashe_goat
Cthulhu
16,147
2,300
2,146
4,842
18,745
19,400
0
6,138
12,607
71,336
0
L
Cerberus
rein_goat
Cerberus
2,580
124
1,370
2,051
16,992
9,298
0
12,235
4,757
23,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,012
Gold Earned
56,219
419
Minions Killed
672
0
Camps Cleared
0
1,857,769
Distance Traveled
1,846,947
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,089
604
110
6
0
393,060
3
W
Neith
11,350
568
167
8
0
356,928
3
L
Ymir
11,464
573
126
6
0
383,109
1
W
Cerberus
9,968
498
93
5
0
374,263
6
W
Sol
12,092
605
159
8
0
360,768
0
L
Xing Tian
9,154
458
50
3
0
408,247
5
L
Yemoja
8,871
444
66
3
0
357,749
1
W
Chaac
10,720
536
143
7
0
361,928
4
L
Cthulhu
9,806
490
128
6
0
356,409
2
L
Cerberus
7,717
386
49
2
0
352,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role