Player Matchup

Tsukuyomi
Tsukuyomi
Arjun_K_
Tsukuyomi
Level 29
God Stats
71W - 60L
1,559 SR
Queue Stats
131W - 110L
1,490 Elo+
Party 1
Ymir
Ymir
DrunkF3ver18
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,878 Elo+
Solo
Loki
Loki
GSP_04
Loki
Level 27
God Stats
50W - 37L
1,623 SR
Queue Stats
91W - 57L
1,613 Elo+
Party 1
Neith
Neith
JayS_07_
Neith
Level 18
God Stats
24W - 17L
1,588 SR
Queue Stats
39W - 40L
1,514 Elo+
Party 1
Merlin
Merlin
Leo-xxvv
Merlin
Level 22
God Stats
6W - 6L
1,593 SR
Queue Stats
122W - 120L
1,594 Elo+
Solo
Team Averages
Level 20
1,572 SR
1,618 Elo+

VS

Team Averages
Level 15
1,577 SR
1,561 Elo+
Neith
Neith
AB0_type
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,590 Elo+
Solo
Fenrir
Fenrir
AJLeex33237
Fenrir
Level 26
God Stats
6W - 2L
1,885 SR
Queue Stats
76W - 32L
1,712 Elo+
Solo
Nemesis
Nemesis
DexterShine
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Bacchus
Bacchus
Vanax1080
Bacchus
Level 27
God Stats
7W - 3L
1,500 SR
Queue Stats
137W - 120L
1,505 Elo+
Solo
Skadi
Skadi
yelonas
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arjun_K_
Tsukuyomi
16
7 / 1 / 3
9,483
593
10,465
9,520
4,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 4 / 6
7,802
488
6,372
12,575
7,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
GSP_04
Loki
16
8 / 1 / 5
9,633
602
6,074
10,719
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
JayS_07_
Neith
13
2 / 2 / 4
7,555
472
4,199
5,341
1,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Leo-xxvv
Merlin
16
13 / 2 / 6
10,794
675
20,362
10,449
4,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AB0_type
Neith
9
2 / 6 / 2
6,160
385
5,680
11,373
3,326
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
13
5 / 6 / 1
8,215
513
11,967
17,455
7,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
DexterShine
Nemesis
9
0 / 14 / 1
5,787
362
1,555
16,058
6,884
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Vanax1080
Bacchus
13
3 / 2 / 3
8,533
533
5,542
10,058
9,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
yelonas
Skadi
7
0 / 5 / 0
5,602
350
738
4,399
1,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
33
Kills
10
10
Deaths
33
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
AB0_type
Neith
2
6
2
0.5
L
Fenrir
5
6
1
0.92
W
Tsukuyomi
Arjun_K_
Tsukuyomi
7
1
3
8.5
L
Nemesis
DexterShine
Nemesis
0
14
1
0.04
W
3
4
6
1.5
W
Loki
GSP_04
Loki
8
1
5
10.5
W
Neith
JayS_07_
Neith
2
2
4
2
W
Merlin
Leo-xxvv
Merlin
13
2
6
8
L
Bacchus
Vanax1080
Bacchus
3
2
3
2.25
L
Skadi
yelonas
Skadi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,472
Damage
25,482
48,604
Taken
59,343
22,877
Mitigated
29,617
14,507
Healing
6,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AB0_type
Neith
5,680
1,432
0
1,845
11,373
3,326
165
4,977
6,182
0
28,746
L
Fenrir
11,967
5,111
0
2,834
17,455
7,886
0
6,711
10,604
0
50,541
W
Tsukuyomi
Arjun_K_
Tsukuyomi
10,465
3,808
89
2,657
9,520
4,678
2,626
423
9,097
0
60,982
L
Nemesis
DexterShine
Nemesis
1,555
622
0
806
16,058
6,884
0
9,854
5,880
0
15,229
W
6,372
1,461
0
2,790
12,575
7,981
70
1,371
11,204
25,522
0
W
Loki
GSP_04
Loki
6,074
2,259
0
6,175
10,719
4,219
0
731
9,988
0
63,428
W
Neith
JayS_07_
Neith
4,199
1,582
0
1,446
5,341
1,617
1,632
2,218
3,123
0
25,736
W
Merlin
Leo-xxvv
Merlin
20,362
2,827
0
1,350
10,449
4,382
1,152
799
9,650
78,738
0
L
Bacchus
Vanax1080
Bacchus
5,542
842
0
1,480
10,058
9,974
0
4,382
5,544
19,157
0
L
Skadi
yelonas
Skadi
738
389
0
20
4,399
1,547
206
0
4,399
0
11,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,267
Gold Earned
34,297
468
Minions Killed
203
0
Camps Cleared
0
1,530,172
Distance Traveled
1,179,245
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,160
385
42
3
0
233,482
3
L
Fenrir
8,215
513
81
5
0
278,119
0
W
Tsukuyomi
9,483
593
116
7
0
332,410
5
L
Nemesis
5,787
362
29
2
0
241,350
0
W
Ymir
7,802
488
43
3
0
268,170
6
W
Loki
9,633
602
118
7
0
358,203
1
W
Neith
7,555
472
45
3
0
312,197
0
W
Merlin
10,794
675
146
9
0
259,192
2
L
Bacchus
8,533
533
29
2
0
287,296
0
L
Skadi
5,602
350
22
1
0
138,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role