Player Matchup

Zeus
Zeus
ChaneKiller5225
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Uzume-G2
Izanami
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
blackEXses
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
btracy905
Chaac
Level 14
God Stats
0W - 1L
1,452 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
xErrorquotes
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 5
1,490 SR
1,500 Elo+

VS

Team Averages
Level 15
1,414 SR
1,228 Elo+
Zeus
Zeus
GrumpiestZeus97
Zeus
Level 7
God Stats
2W - 1L
1,444 SR
Queue Stats
2W - 6L
1,035 Elo+
Party 1
Nox
Nox
Hercules_K-10
Nox
Level 23
God Stats
4W - 5L
1,349 SR
Queue Stats
17W - 22L
1,288 Elo+
Solo
Sun Wukong
Sun Wukong
JoylessSpoon3
Sun Wukong
Level 8
God Stats
3W - 5L
1,455 SR
Queue Stats
3W - 5L
1,267 Elo+
Party 1
Neith
Neith
lince597feroz
Neith
Level 17
God Stats
3W - 2L
1,358 SR
Queue Stats
28W - 37L
1,218 Elo+
Solo
Fenrir
Fenrir
polarpalidan
Fenrir
Level 21
God Stats
3W - 4L
1,464 SR
Queue Stats
28W - 18L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 12 / 6
9,096
413
8,431
12,830
4,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Uzume-G2
Izanami
2
0 / 0 / 0
4,342
197
0
1,010
282
Fenrir
blackEXses
Fenrir
15
2 / 7 / 2
9,297
423
3,533
14,122
7,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
btracy905
Chaac
17
16 / 3 / 4
11,859
539
19,185
21,432
19,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
2
0 / 0 / 0
5,841
266
0
1,136
386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 5
10,961
498
9,937
11,020
3,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 8 / 5
9,672
440
4,515
8,767
3,212
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
JoylessSpoon3
Sun Wukong
14
2 / 3 / 4
10,334
470
3,923
16,384
9,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 4 / 2
11,259
512
11,284
11,711
4,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
12
3 / 1 / 3
9,758
444
2,354
15,480
5,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
36
20
Kills
17
22
Deaths
24
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
12
6
0.42
W
5
8
5
0.94
W
1
8
5
0.44
W
Sun Wukong
JoylessSpoon3
Sun Wukong
2
3
4
1.33
L
Izanami
Uzume-G2
Izanami
0
0
0
0
L
Fenrir
blackEXses
Fenrir
2
7
2
0.43
L
Chaac
btracy905
Chaac
16
3
4
6
W
6
4
2
1.75
W
Fenrir
3
1
3
4.5
L
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,149
Damage
32,013
50,530
Taken
63,362
32,132
Mitigated
26,261
10,261
Healing
15,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,431
1,940
0
6
12,830
4,441
327
2,891
9,939
35,354
0
W
9,937
2,451
0
1,289
11,020
3,326
1,753
1,657
8,823
48,103
0
W
4,515
422
0
0
8,767
3,212
2,838
2,011
6,320
29,260
0
W
Sun Wukong
JoylessSpoon3
Sun Wukong
3,923
1,497
0
5,784
16,384
9,248
1,228
1,167
15,039
0
61,792
L
Izanami
Uzume-G2
Izanami
0
0
0
0
1,010
282
0
1,010
0
0
0
L
Fenrir
blackEXses
Fenrir
3,533
1,002
0
762
14,122
7,623
1,616
543
13,295
0
31,984
L
Chaac
btracy905
Chaac
19,185
3,562
111
9,382
21,432
19,400
104
8,671
12,560
0
54,894
W
11,284
6,471
0
2,932
11,711
4,916
5,505
2,270
9,018
0
45,326
W
Fenrir
2,354
641
0
5,500
15,480
5,559
897
600
14,522
0
47,949
L
Yemoja
0
0
0
0
1,136
386
0
1,136
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,435
Gold Earned
51,984
198
Minions Killed
354
0
Camps Cleared
0
1,095,094
Distance Traveled
1,761,938
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,096
413
63
3
0
309,311
3
W
Zeus
10,961
498
62
3
0
330,837
1
W
Nox
9,672
440
55
3
0
323,764
2
W
Sun Wukong
10,334
470
99
5
0
382,477
12
L
Izanami
4,342
197
0
0
0
0
0
L
Fenrir
9,297
423
63
3
0
335,342
2
L
Chaac
11,859
539
72
3
0
438,246
0
W
Neith
11,259
512
69
3
0
322,194
0
W
Fenrir
9,758
444
69
3
0
402,666
0
L
Yemoja
5,841
266
0
0
0
12,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role