Player Matchup

Medusa
Medusa
ChuckyMDM
Medusa
Level 27
God Stats
24W - 16L
1,518 SR
Queue Stats
114W - 136L
1,297 Elo+
Party 3
Cthulhu
Cthulhu
SoulHunterTM
Cthulhu
Level 24
God Stats
1W - 4L
1,260 SR
Queue Stats
218W - 284L
1,250 Elo+
Solo
Susano
Susano
TVSilverWolf
Susano
Level 13
God Stats
3W - 4L
1,422 SR
Queue Stats
13W - 21L
1,282 Elo+
Solo
Ne Zha
Ne Zha
jgbgamer1
Ne Zha
Level 23
God Stats
6W - 5L
1,727 SR
Queue Stats
128W - 155L
1,352 Elo+
Solo
Baron Samedi
Baron Samedi
shavster11
Baron Samedi
Level 29
God Stats
21W - 25L
1,469 SR
Queue Stats
132W - 127L
1,334 Elo+
Party 3
Team Averages
Level 23
1,479 SR
1,303 Elo+

VS

Team Averages
Level 19
1,398 SR
1,286 Elo+
Da Ji
Da Ji
MeliodasAndBon
Da Ji
Level 17
God Stats
11W - 11L
1,335 SR
Queue Stats
19W - 24L
1,243 Elo+
Party 1
Izanami
Izanami
TheRichSniper123
Izanami
Level 13
God Stats
17W - 17L
1,408 SR
Queue Stats
19W - 25L
1,243 Elo+
Party 1
Tiamat
Tiamat
VenDraHelll
Tiamat
Level 16
God Stats
13W - 18L
1,289 SR
Queue Stats
20W - 22L
1,339 Elo+
Solo
Anubis
Anubis
nachobentos2016X
Anubis
Level 22
God Stats
4W - 2L
1,500 SR
Queue Stats
46W - 60L
1,305 Elo+
Party 2
Cerberus
Cerberus
patricio340
Cerberus
Level 28
God Stats
4W - 5L
1,458 SR
Queue Stats
90W - 95L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ChuckyMDM
Medusa
3
1 / 3 / 0
3,690
369
973
1,843
314
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
SoulHunterTM
Cthulhu
8
1 / 3 / 2
5,071
507
1,463
9,491
2,749
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
7
0 / 3 / 0
4,408
441
1,692
4,656
1,346
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ne Zha
jgbgamer1
Ne Zha
5
0 / 4 / 0
4,151
415
1,064
5,653
1,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
shavster11
Baron Samedi
5
0 / 2 / 0
4,236
424
1,091
2,324
589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
9 / 0 / 0
6,121
612
3,913
2,971
1,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 0 / 5
5,450
545
1,618
1,131
254
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
9
1 / 0 / 1
5,521
552
2,103
3,506
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
4 / 1 / 2
5,938
594
3,015
2,764
1,060
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
patricio340
Cerberus
8
0 / 2 / 7
5,717
572
1,754
5,482
2,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
14
15
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
ChuckyMDM
Medusa
1
3
0
0.33
W
9
0
0
9
L
Cthulhu
SoulHunterTM
Cthulhu
1
3
2
0.67
L
Susano
0
3
0
0
W
0
0
5
2.5
W
Tiamat
1
0
1
1.5
L
Ne Zha
jgbgamer1
Ne Zha
0
4
0
0
W
4
1
2
5
W
Cerberus
patricio340
Cerberus
0
2
7
1.75
L
Baron Samedi
shavster11
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,283
Damage
12,403
23,967
Taken
15,854
6,222
Mitigated
6,605
5,810
Healing
5,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ChuckyMDM
Medusa
973
625
0
0
1,843
314
0
190
1,653
0
4,147
W
3,913
1,599
0
845
2,971
1,239
705
38
2,933
0
7,464
L
Cthulhu
SoulHunterTM
Cthulhu
1,463
71
0
2,498
9,491
2,749
0
2,676
6,815
21,523
0
L
Susano
1,692
370
0
695
4,656
1,346
0
1,631
2,749
0
11,838
W
1,618
1,553
0
0
1,131
254
3,334
135
996
0
28,072
W
Tiamat
2,103
265
0
724
3,506
1,798
307
0
3,506
18,192
0
L
Ne Zha
jgbgamer1
Ne Zha
1,064
530
0
2,095
5,653
1,224
11
720
4,903
0
10,515
W
3,015
29
0
1,058
2,764
1,060
1,152
1,192
1,389
20,572
0
W
Cerberus
patricio340
Cerberus
1,754
295
0
2,446
5,482
2,254
366
1,006
4,476
19,510
0
L
Baron Samedi
shavster11
Baron Samedi
1,091
37
0
522
2,324
589
96
1,349
975
10,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,556
Gold Earned
28,747
112
Minions Killed
209
0
Camps Cleared
0
599,465
Distance Traveled
842,672
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,690
369
5
1
0
55,800
0
W
Da Ji
6,121
612
15
2
0
181,031
0
L
Cthulhu
5,071
507
37
4
0
154,107
0
L
Susano
4,408
441
17
2
0
153,503
0
W
Izanami
5,450
545
61
6
0
178,036
1
W
Tiamat
5,521
552
43
4
0
153,814
0
L
Ne Zha
4,151
415
35
4
0
151,646
0
W
Anubis
5,938
594
44
4
0
141,948
0
W
Cerberus
5,717
572
46
5
0
187,843
0
L
Baron Samedi
4,236
424
18
2
0
84,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role