Player Matchup

Chiron
Chiron
Khalyr
Chiron
Level 87
God Stats
3W - 0L
2,044 SR
Queue Stats
10W - 8L
1,633 Elo+
Solo
Danzaburou
Danzaburou
LilHomieJimJim
Danzaburou
Level 129
God Stats
10W - 5L
1,608 SR
Queue Stats
362W - 204L
1,606 Elo+
Party 1
Cthulhu
Cthulhu
LordofNetflix
Cthulhu
Level 109
God Stats
8W - 3L
1,670 SR
Queue Stats
302W - 170L
1,618 Elo+
Party 1
Amaterasu
Amaterasu
MakingYaMoist
Amaterasu
Level 64
God Stats
7W - 7L
1,601 SR
Queue Stats
194W - 112L
1,662 Elo+
Party 1
Scylla
Scylla
SendAnimeFeet
Scylla
Level 108
God Stats
9W - 7L
1,722 SR
Queue Stats
108W - 83L
1,632 Elo+
Party 1
Team Averages
Level 99
1,729 SR
1,630 Elo+

VS

Team Averages
Level 123
1,485 SR
1,528 Elo+
Heimdallr
Heimdallr
El Squatcho69
Heimdallr
Level 152
God Stats
1W - 3L
1,325 SR
Queue Stats
35W - 34L
1,613 Elo+
Party 2
Bastet
Bastet
FilthyNingen338
Bastet
Level 57
God Stats
3W - 5L
1,504 SR
Queue Stats
4W - 7L
1,580 Elo+
Party 2
Mulan
Mulan
MetaIMariachi
Mulan
Level 149
God Stats
2W - 3L
1,539 SR
Queue Stats
28W - 40L
1,519 Elo+
Party 2
Zeus
Zeus
Thekukukachuu
Zeus
Level 129
God Stats
1W - 1L
1,775 SR
Queue Stats
309W - 307L
1,576 Elo+
Solo
Terra
Terra
frostbite956
Terra
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
7W - 25L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Khalyr
Chiron
16
4 / 0 / 7
10,066
1,007
11,529
5,896
1,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
LilHomieJimJim
Danzaburou
16
3 / 2 / 8
10,247
1,025
10,524
9,293
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
16
2 / 1 / 11
9,767
977
9,034
15,465
11,115
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
MakingYaMoist
Amaterasu
16
0 / 1 / 11
9,117
912
3,491
11,897
10,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 0 / 8
10,126
1,013
11,836
6,338
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

262

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
El Squatcho69
Heimdallr
15
1 / 2 / 3
9,373
937
12,646
11,954
5,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 4 / 2
8,626
863
3,359
8,360
3,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 4 / 3
8,844
884
7,109
12,163
9,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
2 / 3 / 2
9,903
990
17,629
7,724
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 0 / 3
10,070
1,007
5,034
10,565
14,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
13
Kills
4
4
Deaths
13
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
El Squatcho69
Heimdallr
1
2
3
1.25
L
0
4
2
0.25
W
Chiron
Khalyr
Chiron
4
0
7
7.5
W
Danzaburou
LilHomieJimJim
Danzaburou
3
2
8
3.5
W
Cthulhu
2
1
11
7.5
W
Amaterasu
MakingYaMoist
Amaterasu
0
1
11
5.5
L
0
4
3
0.38
W
4
0
8
8
L
2
3
2
1
L
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,414
Damage
45,777
48,889
Taken
50,766
29,533
Mitigated
36,240
10,809
Healing
5,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
El Squatcho69
Heimdallr
12,646
2,942
0
631
11,954
5,126
0
7,199
4,755
0
33,418
L
3,359
396
0
0
8,360
3,462
0
2,600
5,760
0
8,749
W
Chiron
Khalyr
Chiron
11,529
1,582
1,183
819
5,896
1,866
0
4,354
1,542
0
25,467
W
Danzaburou
LilHomieJimJim
Danzaburou
10,524
4,915
0
1,814
9,293
4,050
0
2,626
6,667
0
34,414
W
Cthulhu
9,034
562
829
4,178
15,465
11,115
0
7,970
7,495
39,673
0
W
Amaterasu
MakingYaMoist
Amaterasu
3,491
1,159
0
1,474
11,897
10,331
0
6,334
5,563
0
6,045
L
7,109
1,148
0
1,364
12,163
9,693
0
4,883
7,280
453
23,924
W
11,836
796
0
512
6,338
2,171
0
1,560
4,778
27,129
0
L
17,629
1,314
0
862
7,724
3,331
0
2,448
5,276
56,390
0
L
5,034
744
1,213
1,781
10,565
14,628
0
3,740
6,825
9,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,323
Gold Earned
46,816
212
Minions Killed
214
8
Camps Cleared
9
1,101,815
Distance Traveled
969,145
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,373
937
55
6
2
184,878
0
L
Bastet
8,626
863
15
2
1
199,289
0
W
Chiron
10,066
1,007
35
4
1
216,252
1
W
Danzaburou
10,247
1,025
45
5
1
198,044
2
W
Cthulhu
9,767
977
71
7
2
247,102
0
W
Amaterasu
9,117
912
8
1
1
224,246
0
L
Mulan
8,844
884
43
4
2
201,382
2
W
Scylla
10,126
1,013
53
5
3
216,171
0
L
Zeus
9,903
990
88
9
4
176,100
1
L
Terra
10,070
1,007
13
1
0
207,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role