Player Matchup

Neith
Neith
Labola27
Neith
Level 7
God Stats
2W - 6L
1,304 SR
Queue Stats
3W - 10L
1,292 Elo+
Party 1
Nemesis
Nemesis
OrgasmOk
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,373 Elo+
Solo
Scylla
Scylla
Osvaldo28
Scylla
Level 68
God Stats
0W - 1L
1,437 SR
Queue Stats
4W - 15L
1,313 Elo+
Party 1
Ra
Ra
PiolinTactico
Ra
Level 7
God Stats
1W - 2L
1,516 SR
Queue Stats
6W - 9L
1,391 Elo+
Solo
Ymir
Ymir
Zeno3399
Ymir
Level 22
God Stats
13W - 8L
1,500 SR
Queue Stats
46W - 36L
1,500 Elo+
Solo
Team Averages
Level 21
1,451 SR
1,374 Elo+

VS

Team Averages
Level 15
1,455 SR
1,444 Elo+
Ra
Ra
NYLPD
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,371 Elo+
Party 3
Gilgamesh
Gilgamesh
Pmc52
Gilgamesh
Level 35
God Stats
3W - 2L
1,251 SR
Queue Stats
28W - 32L
1,487 Elo+
Party 2
Set
Set
RocketGG
Set
Level 18
God Stats
5W - 9L
1,522 SR
Queue Stats
28W - 27L
1,492 Elo+
Party 2
Izanami
Izanami
icecr3amkitty
Izanami
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
kkgDoug
Ares
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Labola27
Neith
6
1 / 0 / 0
3,306
661
1,542
2,448
473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
OrgasmOk
Nemesis
1
0 / 0 / 0
933
187
0
0
0
Scylla
Osvaldo28
Scylla
3
0 / 1 / 0
2,714
543
260
1,771
194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 1 / 0
3,258
652
956
1,638
370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
3
1 / 1 / 0
2,868
574
675
2,461
936
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
6
0 / 0 / 2
3,695
739
490
1,227
324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gilgamesh
Pmc52
Gilgamesh
6
1 / 1 / 0
3,577
715
1,675
2,429
709
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
2 / 0 / 0
3,704
741
968
1,778
434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
5
0 / 0 / 0
3,124
625
542
1,544
423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
kkgDoug
Ares
5
0 / 1 / 0
3,260
652
284
2,455
818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
3
3
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
Labola27
Neith
1
0
0
1
W
Ra
0
0
2
1
L
Nemesis
OrgasmOk
Nemesis
0
0
0
0
L
Scylla
Osvaldo28
Scylla
0
1
0
0
L
0
1
0
0
W
Gilgamesh
Pmc52
Gilgamesh
1
1
0
1
W
2
0
0
2
L
Ymir
1
1
0
1
W
Izanami
0
0
0
0
W
Ares
kkgDoug
Ares
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,433
Damage
3,959
8,318
Taken
9,433
1,973
Mitigated
2,708
2,926
Healing
1,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Labola27
Neith
1,542
356
0
1,786
2,448
473
0
284
2,164
0
11,982
W
Ra
490
205
23
96
1,227
324
0
696
461
11,353
0
L
Nemesis
OrgasmOk
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
Osvaldo28
Scylla
260
71
0
604
1,771
194
0
27
1,738
4,271
0
L
956
75
0
327
1,638
370
0
417
1,181
9,016
0
W
Gilgamesh
Pmc52
Gilgamesh
1,675
283
0
637
2,429
709
228
770
1,659
0
10,072
W
968
395
0
65
1,778
434
0
271
1,423
0
12,933
L
Ymir
675
419
0
209
2,461
936
0
0
2,461
1,625
0
W
Izanami
542
322
0
75
1,544
423
32
0
1,544
0
11,433
W
Ares
kkgDoug
Ares
284
34
0
276
2,455
818
0
0
2,455
6,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,079
Gold Earned
17,360
64
Minions Killed
114
0
Camps Cleared
0
378,715
Distance Traveled
466,294
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,306
661
21
4
0
100,710
1
W
Ra
3,695
739
27
5
0
100,307
1
L
Nemesis
933
187
0
0
0
0
0
L
Scylla
2,714
543
11
2
0
96,673
1
L
Ra
3,258
652
30
6
0
102,300
1
W
Gilgamesh
3,577
715
24
5
0
96,888
1
W
Set
3,704
741
28
6
0
103,919
0
L
Ymir
2,868
574
2
0
0
79,032
1
W
Izanami
3,124
625
25
5
0
67,231
0
W
Ares
3,260
652
10
2
0
97,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role