Player Matchup

Discordia
Discordia
Jordan4421
Discordia
Level 3
God Stats
0W - 2L
1,236 SR
Queue Stats
0W - 4L
1,088 Elo+
Party 3
Thor
Thor
StefanoSpinola
Thor
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,223 Elo+
Party 2
Ymir
Ymir
TickleMyTeabag_
Ymir
Level 7
God Stats
1W - 1L
1,442 SR
Queue Stats
2W - 6L
1,268 Elo+
Party 2
Ra
Ra
caerwyna
Ra
Level 6
God Stats
15W - 19L
1,398 SR
Queue Stats
23W - 40L
1,403 Elo+
Solo
Tiamat
Tiamat
unrund-Nylon
Tiamat
Level 6
God Stats
1W - 5L
1,359 SR
Queue Stats
7W - 16L
1,309 Elo+
Party 3
Team Averages
Level 17
1,387 SR
1,258 Elo+

VS

Team Averages
Level 16
1,626 SR
1,508 Elo+
Baron Samedi
Baron Samedi
Kotohx
Baron Samedi
Level 19
God Stats
21W - 4L
1,878 SR
Queue Stats
319W - 134L
1,797 Elo+
Party 1
Ra
Ra
Nounin
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Medusa
Medusa
RubenKupper2
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,130 Elo+
Solo
Fenrir
Fenrir
lilfat27
Fenrir
Level 28
God Stats
41W - 14L
1,807 SR
Queue Stats
229W - 135L
1,726 Elo+
Party 1
Neith
Neith
papierufki
Neith
Level 19
God Stats
29W - 27L
1,443 SR
Queue Stats
43W - 50L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jordan4421
Discordia
12
0 / 7 / 1
7,286
810
296
6,126
1,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
6 / 5 / 1
9,286
1,032
6,498
11,537
4,298
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 10 / 4
8,423
936
4,480
16,427
8,645
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

14
2 / 15 / 4
9,184
1,020
11,848
17,617
6,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
13
0 / 10 / 2
7,463
829
2,447
11,974
5,754
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kotohx
Baron Samedi
19
14 / 0 / 26
12,407
1,379
25,652
6,237
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ra
15
2 / 4 / 12
8,884
987
3,903
6,295
2,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
15
1 / 4 / 19
8,862
985
5,599
7,913
3,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
lilfat27
Fenrir
19
25 / 1 / 13
13,554
1,506
16,065
7,209
3,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
17
5 / 0 / 25
10,571
1,175
7,030
5,140
1,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
142
9
Kills
47
47
Deaths
9
12
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Discordia
Jordan4421
Discordia
0
7
1
0.07
W
Baron Samedi
Kotohx
Baron Samedi
14
0
26
27
W
Ra
2
4
12
2
W
Medusa
1
4
19
2.63
L
6
5
1
1.3
L
1
10
4
0.3
L
2
15
4
0.27
W
Fenrir
lilfat27
Fenrir
25
1
13
31.5
W
Neith
5
0
25
17.5
L
Tiamat
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,569
Damage
58,249
63,681
Taken
32,794
27,408
Mitigated
14,272
1,942
Healing
11,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Jordan4421
Discordia
296
227
0
0
6,126
1,938
0
2,541
3,473
1,643
0
W
Baron Samedi
Kotohx
Baron Samedi
25,652
2,335
4,044
4,057
6,237
2,842
0
3,232
2,949
40,094
0
W
Ra
3,903
774
62
0
6,295
2,605
0
4,435
1,746
15,832
0
W
Medusa
5,599
3,899
0
537
7,913
3,063
0
4,329
3,460
0
12,637
L
6,498
1,769
0
0
11,537
4,298
0
5,992
5,328
0
20,630
L
4,480
366
0
285
16,427
8,645
0
6,708
9,565
10,060
0
L
11,848
1,575
226
1,027
17,617
6,773
0
8,413
8,906
37,311
0
W
Fenrir
lilfat27
Fenrir
16,065
6,946
0
2,610
7,209
3,784
0
3,936
3,209
0
34,636
W
Neith
7,030
3,782
0
676
5,140
1,978
0
2,695
2,359
0
21,482
L
Tiamat
2,447
1,070
0
404
11,974
5,754
0
4,865
6,854
5,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,642
Gold Earned
54,278
119
Minions Killed
164
1
Camps Cleared
9
644,167
Distance Traveled
764,832
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,286
810
1
0
0
72,106
0
W
Baron Samedi
12,407
1,379
36
4
3
159,442
2
W
Ra
8,884
987
31
3
0
128,515
1
W
Medusa
8,862
985
23
3
0
119,503
0
L
Thor
9,286
1,032
31
3
0
156,449
0
L
Ymir
8,423
936
17
2
0
112,147
1
L
Ra
9,184
1,020
65
7
1
134,437
0
W
Fenrir
13,554
1,506
44
5
5
180,560
1
W
Neith
10,571
1,175
30
3
1
176,812
0
L
Tiamat
7,463
829
5
1
0
169,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role