Player Matchup

Tsukuyomi
Tsukuyomi
Bawybaw
Tsukuyomi
Level 106
God Stats
1W - 0L
1,276 SR
Queue Stats
96W - 90L
1,563 Elo+
Solo
Scylla
Scylla
LegendReborn16
Scylla
Level 67
God Stats
35W - 19L
1,679 SR
Queue Stats
284W - 252L
1,462 Elo+
Solo
Sol
Sol
blazed-windu
Sol
Level 70
God Stats
6W - 4L
1,491 SR
Queue Stats
378W - 476L
1,313 Elo+
Solo
Hou Yi
Hou Yi
lBuul
Hou Yi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,165 Elo+
Solo
Bellona
Bellona
xXVAMPIRELYFEXx
Bellona
Level 128
God Stats
2W - 3L
1,200 SR
Queue Stats
257W - 253L
1,539 Elo+
Solo
Team Averages
Level 99
1,429 SR
1,408 Elo+

VS

Team Averages
Level 78
1,479 SR
1,510 Elo+
Kali
Kali
Afr0_D1rk4
Kali
Level 87
God Stats
1W - 5L
1,250 SR
Queue Stats
16W - 19L
1,537 Elo+
Solo
Khepri
Khepri
Ccarter
Khepri
Level 141
God Stats
32W - 22L
1,708 SR
Queue Stats
463W - 440L
1,554 Elo+
Party 1
Apollo
Apollo
LyCuS-WoLf
Apollo
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,461 Elo+
Solo
Scylla
Scylla
PlzDntFiteMe
Scylla
Level 62
God Stats
9W - 14L
1,437 SR
Queue Stats
834W - 842L
1,526 Elo+
Party 1
Bastet
Bastet
luiizgamerr
Bastet
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bawybaw
Tsukuyomi
17
11 / 4 / 9
11,424
1,142
14,741
14,075
5,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 2 / 15
11,797
1,180
21,096
7,530
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
5 / 2 / 13
11,052
1,105
11,497
9,179
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
lBuul
Hou Yi
17
4 / 2 / 12
10,825
1,083
14,608
10,168
3,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 2 / 13
10,319
1,032
12,668
13,969
8,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

255

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 6
10,808
1,081
10,473
21,923
10,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Ccarter
Khepri
16
1 / 6 / 8
10,330
1,033
7,083
19,414
21,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
LyCuS-WoLf
Apollo
16
4 / 6 / 5
10,306
1,031
7,275
12,327
5,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
16
0 / 5 / 12
9,722
972
12,255
10,443
4,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
15
3 / 7 / 6
10,087
1,009
11,189
16,862
6,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
49
31
Kills
12
12
Deaths
31
62
Assists
37
Player
Kills
Deaths
Assists
KDA
L
4
7
6
1
W
Tsukuyomi
Bawybaw
Tsukuyomi
11
4
9
3.88
L
Khepri
Ccarter
Khepri
1
6
8
0.83
W
8
2
15
7.75
L
Apollo
LyCuS-WoLf
Apollo
4
6
5
1.08
L
Scylla
0
5
12
1.2
W
5
2
13
5.75
W
Hou Yi
lBuul
Hou Yi
4
2
12
5
L
Bastet
3
7
6
0.86
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,610
Damage
48,275
54,921
Taken
80,969
24,242
Mitigated
46,922
11,058
Healing
4,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,473
4,011
0
2,004
21,923
10,428
0
6,989
14,934
0
25,661
W
Tsukuyomi
Bawybaw
Tsukuyomi
14,741
2,761
0
2,306
14,075
5,579
0
6,094
7,213
0
21,527
L
Khepri
Ccarter
Khepri
7,083
341
123
1,657
19,414
21,034
0
9,375
10,039
13,341
0
W
21,096
1,631
0
1,141
7,530
2,699
0
1,602
5,928
41,613
0
L
Apollo
LyCuS-WoLf
Apollo
7,275
3,204
0
242
12,327
5,088
0
6,029
6,298
0
26,688
L
Scylla
12,255
558
0
0
10,443
4,070
0
3,322
7,121
36,504
0
W
11,497
3,466
927
3,130
9,179
3,267
0
1,871
7,308
29,588
0
W
Hou Yi
lBuul
Hou Yi
14,608
8,460
0
0
10,168
3,936
0
3,774
6,394
0
37,739
L
Bastet
11,189
3,352
0
0
16,862
6,302
0
6,878
9,984
0
25,411
W
12,668
4,091
0
3,554
13,969
8,761
0
5,997
7,972
0
24,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,417
Gold Earned
51,253
206
Minions Killed
167
7
Camps Cleared
6
917,519
Distance Traveled
921,848
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,808
1,081
32
3
2
187,411
0
W
Tsukuyomi
11,424
1,142
12
1
1
184,818
0
L
Khepri
10,330
1,033
13
1
1
187,045
0
W
Scylla
11,797
1,180
65
7
0
194,221
1
L
Apollo
10,306
1,031
25
3
1
169,273
1
L
Scylla
9,722
972
59
6
0
181,027
0
W
Sol
11,052
1,105
52
5
0
172,793
1
W
Hou Yi
10,825
1,083
43
4
5
169,763
0
L
Bastet
10,087
1,009
38
4
2
197,092
1
W
Bellona
10,319
1,032
34
3
1
195,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role