Player Matchup

Khepri
Khepri
Bhamji
Khepri
Level 139
God Stats
31W - 35L
1,491 SR
Queue Stats
174W - 188L
1,466 Elo+
Party 1
Neith
Neith
Papabolt
Neith
Level 6
God Stats
2W - 3L
1,350 SR
Queue Stats
3W - 4L
1,341 Elo+
Party 1
Nox
Nox
SilverBird1
Nox
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,148 Elo+
Party 1
Ao Kuang
Ao Kuang
VonzStryder
Ao Kuang
Level 139
God Stats
79W - 84L
1,511 SR
Queue Stats
205W - 191L
1,451 Elo+
Party 1
Sun Wukong
Sun Wukong
brytavlinjal
Sun Wukong
Level 49
God Stats
9W - 3L
1,729 SR
Queue Stats
24W - 20L
1,831 Elo+
Solo
Team Averages
Level 72
1,516 SR
1,447 Elo+

VS

Team Averages
Level 38
1,478 SR
1,448 Elo+
Heimdallr
Heimdallr
Døvhakiin
Heimdallr
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 68L
1,472 Elo+
Party 2
Kumbhakarna
Kumbhakarna
N7ReWarZ
Kumbhakarna
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 44L
1,439 Elo+
Party 2
Arachne
Arachne
mancsters
Arachne
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 141L
1,390 Elo+
Party 3
Sun Wukong
Sun Wukong
wxlsh
Sun Wukong
Level 15
God Stats
0W - 2L
1,291 SR
Queue Stats
34W - 40L
1,425 Elo+
Party 3
Nu Wa
Nu Wa
Будораз
Nu Wa
Level 62
God Stats
106W - 88L
1,598 SR
Queue Stats
137W - 156L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bhamji
Khepri
13
2 / 0 / 4
8,164
510
5,878
6,488
4,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Papabolt
Neith
12
2 / 3 / 3
7,210
451
5,365
8,801
2,518
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 4
7,211
451
2,821
5,245
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
VonzStryder
Ao Kuang
15
5 / 2 / 1
9,275
580
6,474
11,477
5,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
brytavlinjal
Sun Wukong
17
8 / 2 / 2
10,561
660
14,163
13,813
13,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Døvhakiin
Heimdallr
10
0 / 3 / 2
6,567
410
5,720
7,519
2,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
N7ReWarZ
Kumbhakarna
10
1 / 3 / 1
6,371
398
1,940
10,658
5,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
mancsters
Arachne
13
2 / 4 / 0
8,107
507
4,989
11,170
4,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
wxlsh
Sun Wukong
13
0 / 4 / 1
7,773
486
3,275
8,558
3,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 3 / 1
9,173
573
12,519
10,555
4,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
17
Kills
9
9
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
Bhamji
Khepri
2
0
4
4
L
Heimdallr
Døvhakiin
Heimdallr
0
3
2
0.33
L
Kumbhakarna
N7ReWarZ
Kumbhakarna
1
3
1
0.5
W
Neith
Papabolt
Neith
2
3
3
1.17
W
0
2
4
1
W
Ao Kuang
VonzStryder
Ao Kuang
5
2
1
2.75
W
Sun Wukong
brytavlinjal
Sun Wukong
8
2
2
4.5
L
Arachne
mancsters
Arachne
2
4
0
0.5
L
Sun Wukong
wxlsh
Sun Wukong
0
4
1
0.13
L
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,701
Damage
28,443
45,824
Taken
48,460
27,483
Mitigated
21,176
17,607
Healing
11,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Bhamji
Khepri
5,878
433
234
2,109
6,488
4,340
186
1,184
5,239
31,441
0
L
Heimdallr
Døvhakiin
Heimdallr
5,720
2,009
0
1,471
7,519
2,512
0
3,398
4,121
0
28,855
L
Kumbhakarna
N7ReWarZ
Kumbhakarna
1,940
455
0
664
10,658
5,716
0
4,698
5,960
12,708
0
W
Neith
Papabolt
Neith
5,365
2,991
0
2,874
8,801
2,518
1,867
3,770
4,879
0
38,319
W
2,821
360
0
1,057
5,245
1,734
295
2,895
2,214
27,611
0
W
Ao Kuang
VonzStryder
Ao Kuang
6,474
1,279
0
7,007
11,477
5,064
594
3,039
8,348
56,089
6,347
W
Sun Wukong
brytavlinjal
Sun Wukong
14,163
3,502
0
4,326
13,813
13,827
334
3,012
10,685
0
81,691
L
Arachne
mancsters
Arachne
4,989
2,979
0
3,666
11,170
4,664
0
2,859
8,311
0
35,922
L
Sun Wukong
wxlsh
Sun Wukong
3,275
225
0
2,596
8,558
3,909
540
0
8,558
0
48,232
L
12,519
4,615
0
3,397
10,555
4,375
612
4,023
6,532
65,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,421
Gold Earned
37,991
436
Minions Killed
362
0
Camps Cleared
0
1,532,271
Distance Traveled
1,529,759
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,164
510
44
3
0
295,313
3
L
Heimdallr
6,567
410
61
4
0
300,603
3
L
Kumbhakarna
6,371
398
18
1
0
305,939
4
W
Neith
7,210
451
70
4
0
252,868
5
W
Nox
7,211
451
51
3
0
305,845
3
W
Ao Kuang
9,275
580
120
8
0
363,912
4
W
Sun Wukong
10,561
660
151
9
0
314,333
4
L
Arachne
8,107
507
65
4
0
343,463
0
L
Sun Wukong
7,773
486
89
6
0
311,009
1
L
Nu Wa
9,173
573
129
8
0
268,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role