Player Matchup

Bacchus
Bacchus
Belfc
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
FoiSolado
Poseidon
Level 101
God Stats
0W - 3L
1,316 SR
Queue Stats
136W - 144L
1,447 Elo+
Party 2
Medusa
Medusa
fidelinus
Medusa
Level 59
God Stats
3W - 5L
1,483 SR
Queue Stats
12W - 14L
1,501 Elo+
Party 4
King Arthur
King Arthur
pisciner
King Arthur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
viviCodex
Arachne
Level 106
God Stats
8W - 4L
1,471 SR
Queue Stats
299W - 321L
1,456 Elo+
Party 2
Team Averages
Level 85
1,454 SR
1,481 Elo+

VS

Team Averages
Level 92
1,566 SR
1,550 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
MalaMalaJ0ng
Xing Tian
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Nonoha
Poseidon
Level 29
God Stats
18W - 3L
1,720 SR
Queue Stats
171W - 63L
1,744 Elo+
Party 1
Scylla
Scylla
Proerd0Fimo
Scylla
Level 80
God Stats
11W - 8L
1,590 SR
Queue Stats
210W - 198L
1,504 Elo+
Party 3
Cernunnos
Cernunnos
ramboous
Cernunnos
Level 116
God Stats
19W - 17L
1,521 SR
Queue Stats
689W - 688L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Belfc
Bacchus
9
1 / 2 / 2
5,681
516
3,321
6,693
5,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
FoiSolado
Poseidon
10
1 / 4 / 1
6,088
553
2,561
5,339
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
fidelinus
Medusa
8
1 / 4 / 0
5,037
458
2,861
5,660
1,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
pisciner
King Arthur
10
0 / 3 / 2
5,749
523
5,153
11,022
6,737
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arachne
viviCodex
Arachne
9
1 / 1 / 1
5,516
501
2,074
7,189
2,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 1 / 3
6,274
570
2,476
7,955
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
MalaMalaJ0ng
Xing Tian
11
2 / 0 / 5
6,593
599
4,348
7,663
4,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Nonoha
Poseidon
13
5 / 2 / 1
7,074
643
4,777
4,955
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
12
4 / 0 / 3
6,524
593
3,087
2,877
878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
ramboous
Cernunnos
12
2 / 1 / 3
6,366
579
6,823
6,850
2,353
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
14
14
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
1
3
2.5
L
Bacchus
Belfc
Bacchus
1
2
2
1
L
Poseidon
FoiSolado
Poseidon
1
4
1
0.38
W
Xing Tian
MalaMalaJ0ng
Xing Tian
2
0
5
4.5
W
Poseidon
Nonoha
Poseidon
5
2
1
2.75
W
Scylla
4
0
3
5.5
L
Medusa
fidelinus
Medusa
1
4
0
0.25
L
King Arthur
pisciner
King Arthur
0
3
2
0.33
W
Cernunnos
ramboous
Cernunnos
2
1
3
3.5
L
Arachne
viviCodex
Arachne
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,970
Damage
21,511
35,903
Taken
30,300
17,329
Mitigated
12,052
7,636
Healing
10,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,476
990
0
3,255
7,955
3,134
0
918
7,037
0
33,690
L
Bacchus
Belfc
Bacchus
3,321
169
0
1,377
6,693
5,290
0
3,337
3,290
10,127
0
L
Poseidon
FoiSolado
Poseidon
2,561
450
0
732
5,339
1,443
18
2,646
2,571
33,442
0
W
Xing Tian
MalaMalaJ0ng
Xing Tian
4,348
322
0
1,561
7,663
4,218
93
2,751
4,912
19,218
0
W
Poseidon
Nonoha
Poseidon
4,777
709
0
1,324
4,955
1,469
318
1,036
3,919
51,953
0
W
Scylla
3,087
431
0
1,348
2,877
878
0
939
1,938
31,483
0
L
Medusa
fidelinus
Medusa
2,861
747
0
500
5,660
1,599
0
3,439
2,221
0
24,747
L
King Arthur
pisciner
King Arthur
5,153
656
0
3,035
11,022
6,737
0
973
10,009
0
32,754
W
Cernunnos
ramboous
Cernunnos
6,823
3,072
0
3,272
6,850
2,353
1,096
238
6,612
0
39,485
L
Arachne
viviCodex
Arachne
2,074
1,673
0
1,992
7,189
2,260
66
1,545
5,600
0
25,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,071
Gold Earned
32,831
255
Minions Killed
372
0
Camps Cleared
0
1,121,086
Distance Traveled
1,085,967
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,274
570
71
6
0
239,876
1
L
Bacchus
5,681
516
15
1
0
231,609
1
L
Poseidon
6,088
553
73
7
0
214,590
4
W
Xing Tian
6,593
599
36
3
0
243,908
2
W
Poseidon
7,074
643
111
10
0
206,971
2
W
Scylla
6,524
593
79
7
0
228,911
2
L
Medusa
5,037
458
41
4
0
216,343
1
L
King Arthur
5,749
523
69
6
0
234,072
0
W
Cernunnos
6,366
579
75
7
0
166,301
2
L
Arachne
5,516
501
57
5
0
224,472
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role