Player Matchup

Bacchus
Bacchus
DeDe_Eu
Bacchus
Level 28
God Stats
0W - 1L
1,444 SR
Queue Stats
25W - 16L
1,572 Elo+
Party 1
Anhur
Anhur
MIDEFFORT
Anhur
Level 19
God Stats
3W - 5L
1,743 SR
Queue Stats
22W - 17L
1,524 Elo+
Party 1
Anubis
Anubis
SpeedyAtomic
Anubis
Level 24
God Stats
2W - 2L
1,535 SR
Queue Stats
34W - 33L
1,510 Elo+
Solo
Ares
Ares
UzziRO
Ares
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
saikenCHun
Loki
Level 10
God Stats
0W - 2L
1,715 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 22
1,587 SR
1,521 Elo+

VS

Team Averages
Level 16
1,511 SR
1,495 Elo+
Bellona
Bellona
Judes07
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,497 Elo+
Party 2
Apollo
Apollo
KanameZPㅤ
Apollo
Level 26
God Stats
7W - 3L
1,500 SR
Queue Stats
59W - 57L
1,519 Elo+
Solo
Eset
Eset
Tyr99
Eset
Level 28
God Stats
10W - 3L
1,718 SR
Queue Stats
75W - 66L
1,496 Elo+
Solo
Yemoja
Yemoja
Zeroqill
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,450 Elo+
Party 2
Set
Set
reoneo30
Set
Level 19
God Stats
4W - 7L
1,338 SR
Queue Stats
103W - 125L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DeDe_Eu
Bacchus
11
3 / 5 / 5
7,574
399
5,806
16,070
10,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
MIDEFFORT
Anhur
14
2 / 8 / 3
9,036
476
6,094
13,647
3,492
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
16
7 / 9 / 1
9,879
520
9,638
15,660
8,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
UzziRO
Ares
12
3 / 7 / 6
7,709
406
5,906
14,670
10,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
7 / 7 / 7
9,891
521
7,840
15,422
4,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Judes07
Bellona
14
3 / 5 / 9
9,652
508
7,021
10,943
8,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
19
11 / 1 / 2
11,911
627
17,910
15,863
5,768
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
Tyr99
Eset
19
14 / 4 / 6
12,805
674
20,924
12,424
4,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Zeroqill
Yemoja
11
0 / 5 / 7
8,156
429
3,016
11,842
6,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
7 / 7 / 4
10,317
543
8,305
15,223
5,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
63
22
Kills
35
36
Deaths
22
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DeDe_Eu
Bacchus
3
5
5
1.1
W
Bellona
Judes07
Bellona
3
5
9
1.5
W
Apollo
11
1
2
12
L
Anhur
MIDEFFORT
Anhur
2
8
3
0.44
L
Anubis
7
9
1
0.83
W
Eset
Tyr99
Eset
14
4
6
4.25
L
Ares
UzziRO
Ares
3
7
6
0.86
W
Yemoja
Zeroqill
Yemoja
0
5
7
0.7
W
7
7
4
1.29
L
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,284
Damage
57,176
75,469
Taken
66,295
36,964
Mitigated
31,841
13,133
Healing
18,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DeDe_Eu
Bacchus
5,806
740
0
3,203
16,070
10,380
0
4,668
11,334
14,939
0
W
Bellona
Judes07
Bellona
7,021
2,327
0
609
10,943
8,890
356
5,370
5,573
0
33,790
W
Apollo
17,910
12,250
0
7,923
15,863
5,768
84
3,495
12,368
0
100,696
L
Anhur
MIDEFFORT
Anhur
6,094
3,810
0
1,808
13,647
3,492
0
2,408
11,199
0
42,692
L
Anubis
9,638
562
0
4,246
15,660
8,363
0
6,576
8,514
54,048
0
W
Eset
Tyr99
Eset
20,924
1,557
28
2,703
12,424
4,764
1,571
5,668
6,756
74,643
0
L
Ares
UzziRO
Ares
5,906
573
0
708
14,670
10,248
74
5,439
9,095
12,391
0
W
Yemoja
Zeroqill
Yemoja
3,016
1,016
1,260
1,531
11,842
6,811
526
4,399
7,443
24,621
0
W
8,305
4,506
0
4,276
15,223
5,608
162
3,512
11,711
0
59,271
L
7,840
2,508
0
3,168
15,422
4,481
0
3,948
11,387
0
46,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,089
Gold Earned
52,841
287
Minions Killed
474
0
Camps Cleared
0
1,526,943
Distance Traveled
1,614,776
23
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,574
399
15
1
0
344,715
8
W
Bellona
9,652
508
52
3
0
310,386
0
W
Apollo
11,911
627
140
7
0
344,880
1
L
Anhur
9,036
476
88
5
0
305,751
5
L
Anubis
9,879
520
103
5
0
263,771
4
W
Eset
12,805
674
146
8
0
329,495
2
L
Ares
7,709
406
13
1
0
296,351
5
W
Yemoja
8,156
429
36
2
0
300,217
0
W
Set
10,317
543
100
5
0
329,798
0
L
Loki
9,891
521
68
4
0
316,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role