Player Matchup

Athena
Athena
ChicoBetoneira
Athena
Level 26
God Stats
1W - 1L
1,559 SR
Queue Stats
3W - 6L
1,397 Elo+
Party 1
Heimdallr
Heimdallr
Laggadin
Heimdallr
Level 26
God Stats
0W - 2L
1,291 SR
Queue Stats
0W - 3L
1,226 Elo+
Party 1
Sun Wukong
Sun Wukong
Lipostracos
Sun Wukong
Level 39
God Stats
4W - 5L
1,454 SR
Queue Stats
19W - 22L
1,344 Elo+
Party 1
Nemesis
Nemesis
NomePraQ
Nemesis
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,243 Elo+
Party 1
Poseidon
Poseidon
Verenfels
Poseidon
Level 100
God Stats
0W - 2L
1,497 SR
Queue Stats
13W - 20L
1,301 Elo+
Party 1
Team Averages
Level 56
1,460 SR
1,302 Elo+

VS

Team Averages
Level 89
1,499 SR
1,470 Elo+
Mulan
Mulan
 
Mulan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Jota_VrYT
Arachne
Level 38
God Stats
25W - 14L
1,567 SR
Queue Stats
207W - 226L
1,386 Elo+
Solo
Nox
Nox
MurphX1
Nox
Level 118
God Stats
1W - 0L
1,697 SR
Queue Stats
46W - 48L
1,479 Elo+
Solo
Merlin
Merlin
anjuser17
Merlin
Level 41
God Stats
1W - 2L
1,241 SR
Queue Stats
65W - 58L
1,496 Elo+
Solo
Heimdallr
Heimdallr
marcostepan
Heimdallr
Level 102
God Stats
23W - 32L
1,488 SR
Queue Stats
567W - 564L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 7
9,366
390
7,160
16,826
12,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Laggadin
Heimdallr
12
0 / 11 / 2
8,277
345
3,235
16,620
4,999
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sun Wukong
Lipostracos
Sun Wukong
17
2 / 4 / 2
10,888
454
9,177
21,504
15,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
NomePraQ
Nemesis
17
7 / 5 / 0
11,396
475
8,950
19,408
10,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
Verenfels
Poseidon
18
1 / 2 / 4
11,399
475
12,729
9,094
3,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
1 / 3 / 10
13,192
550
16,968
24,132
24,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arachne
Jota_VrYT
Arachne
20
12 / 6 / 4
14,181
591
12,675
22,643
10,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nox
18
4 / 1 / 11
13,668
570
6,118
8,706
7,972
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
anjuser17
Merlin
20
1 / 1 / 7
13,932
581
12,382
12,299
5,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
marcostepan
Heimdallr
20
7 / 0 / 8
13,925
580
14,767
16,359
7,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
10
Kills
25
25
Deaths
11
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
3
10
2
L
0
3
7
1.17
W
Arachne
Jota_VrYT
Arachne
12
6
4
2.33
L
Heimdallr
Laggadin
Heimdallr
0
11
2
0.09
L
Sun Wukong
Lipostracos
Sun Wukong
2
4
2
0.75
W
Nox
4
1
11
9.5
L
Nemesis
NomePraQ
Nemesis
7
5
0
1.4
L
Poseidon
Verenfels
Poseidon
1
2
4
1.5
W
Merlin
anjuser17
Merlin
1
1
7
4.5
W
Heimdallr
marcostepan
Heimdallr
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,251
Damage
62,910
83,452
Taken
84,139
47,247
Mitigated
55,947
23,008
Healing
32,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
16,968
2,699
0
9,490
24,132
24,426
903
4,120
20,012
0
87,194
L
7,160
1,053
1,038
2,060
16,826
12,656
0
5,963
10,776
22,230
0
W
Arachne
Jota_VrYT
Arachne
12,675
8,261
0
9,941
22,643
10,339
1,458
5,920
16,723
0
94,144
L
Heimdallr
Laggadin
Heimdallr
3,235
1,525
0
1,608
16,620
4,999
0
2,513
14,066
0
33,825
L
Sun Wukong
Lipostracos
Sun Wukong
9,177
2,069
0
9,050
21,504
15,619
0
4,163
17,229
0
70,775
W
Nox
6,118
1,226
0
1,631
8,706
7,972
1,494
4,143
4,563
50,731
0
L
Nemesis
NomePraQ
Nemesis
8,950
3,513
0
4,750
19,408
10,573
56
2,911
16,393
0
65,457
L
Poseidon
Verenfels
Poseidon
12,729
805
704
3,798
9,094
3,400
254
2,425
6,487
88,655
0
W
Merlin
anjuser17
Merlin
12,382
525
339
4,086
12,299
5,937
1,239
3,404
8,895
121,239
0
W
Heimdallr
marcostepan
Heimdallr
14,767
9,428
0
7,383
16,359
7,273
7,362
4,657
11,702
0
133,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,326
Gold Earned
68,898
530
Minions Killed
728
0
Camps Cleared
0
2,404,225
Distance Traveled
2,355,424
33
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,192
550
164
7
0
465,697
9
L
Athena
9,366
390
31
1
0
529,584
6
W
Arachne
14,181
591
110
5
0
506,184
3
L
Heimdallr
8,277
345
58
2
0
415,421
4
L
Sun Wukong
10,888
454
152
6
0
475,259
2
W
Nox
13,668
570
80
3
0
473,675
7
L
Nemesis
11,396
475
113
5
0
505,133
9
L
Poseidon
11,399
475
176
7
0
478,828
12
W
Merlin
13,932
581
193
8
0
464,223
8
W
Heimdallr
13,925
580
181
8
0
445,645
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role