Player Matchup

Anhur
Anhur
InfamousFalcon
Anhur
Level 8
God Stats
2W - 2L
1,620 SR
Queue Stats
55W - 46L
1,678 Elo+
Solo
Olorun
Olorun
PodajMiKrzanu
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,889 Elo+
Party 2
Apollo
Apollo
Sphy99
Apollo
Level 27
God Stats
7W - 2L
1,881 SR
Queue Stats
87W - 37L
1,797 Elo+
Solo
Thanatos
Thanatos
Szlampucera
Thanatos
Level 25
God Stats
4W - 2L
1,611 SR
Queue Stats
5W - 5L
1,460 Elo+
Party 2
Merlin
Merlin
sannityreap
Merlin
Level 21
God Stats
2W - 3L
1,682 SR
Queue Stats
47W - 30L
1,675 Elo+
Solo
Team Averages
Level 22
1,659 SR
1,700 Elo+

VS

Team Averages
Level 36
1,559 SR
1,627 Elo+
Jormungandr
Jormungandr
Ayoubii
Jormungandr
Level 11
God Stats
13W - 6L
1,728 SR
Queue Stats
36W - 35L
1,590 Elo+
Solo
Scylla
Scylla
LeFyre
Scylla
Level 23
God Stats
0W - 2L
1,364 SR
Queue Stats
7W - 5L
1,641 Elo+
Party 1
Thanatos
Thanatos
OfficialMXB
Thanatos
Level 105
God Stats
8W - 8L
1,556 SR
Queue Stats
152W - 127L
1,596 Elo+
Party 1
Athena
Athena
UwUStepOnMeUwU
Athena
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,598 Elo+
Party 1
Ullr
Ullr
cgsurf1
Ullr
Level 28
God Stats
15W - 8L
1,649 SR
Queue Stats
119W - 82L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 4
7,497
682
6,091
8,371
2,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 2 / 4
6,568
597
7,057
8,830
4,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Sphy99
Apollo
14
5 / 2 / 0
8,294
754
9,438
7,678
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Szlampucera
Thanatos
13
8 / 3 / 4
8,544
777
8,818
9,548
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
11
3 / 7 / 5
7,202
655
5,136
7,240
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ayoubii
Jormungandr
8
1 / 6 / 1
5,091
463
3,980
9,479
7,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
LeFyre
Scylla
12
5 / 4 / 6
7,364
669
5,419
7,343
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
OfficialMXB
Thanatos
12
9 / 4 / 4
7,820
711
9,536
12,371
4,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 4 / 6
5,257
478
2,083
10,103
3,331
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
cgsurf1
Ullr
10
1 / 5 / 2
5,901
536
4,903
9,653
2,554
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
35
23
Kills
16
17
Deaths
23
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Ayoubii
Jormungandr
1
6
1
0.25
W
5
3
4
2.33
L
Scylla
LeFyre
Scylla
5
4
6
2
L
Thanatos
OfficialMXB
Thanatos
9
4
4
2.75
W
2
2
4
2
W
Apollo
Sphy99
Apollo
5
2
0
2.5
W
Thanatos
Szlampucera
Thanatos
8
3
4
3.33
L
0
4
6
0.75
L
Ullr
cgsurf1
Ullr
1
5
2
0.4
W
Merlin
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,540
Damage
25,921
41,667
Taken
48,949
14,261
Mitigated
19,051
18,895
Healing
12,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Ayoubii
Jormungandr
3,980
959
0
823
9,479
7,317
0
441
9,038
19,162
0
W
6,091
3,185
0
1,846
8,371
2,190
371
1,667
6,704
0
36,276
L
Scylla
LeFyre
Scylla
5,419
1,007
0
934
7,343
1,792
0
1,618
5,725
31,429
0
L
Thanatos
OfficialMXB
Thanatos
9,536
2,126
0
8,055
12,371
4,057
0
1,848
10,523
0
35,595
W
7,057
3,659
529
4,420
8,830
4,707
646
3,280
5,520
32,522
0
W
Apollo
Sphy99
Apollo
9,438
6,522
0
3,010
7,678
1,972
3,176
2,654
4,544
0
51,029
W
Thanatos
Szlampucera
Thanatos
8,818
3,342
0
8,392
9,548
3,218
0
2,447
7,101
0
38,336
L
2,083
710
0
700
10,103
3,331
0
4,728
5,375
3,882
0
L
Ullr
cgsurf1
Ullr
4,903
2,630
0
2,005
9,653
2,554
90
3,558
6,095
0
34,518
W
Merlin
5,136
690
0
698
7,240
2,174
135
924
6,316
34,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,105
Gold Earned
31,433
357
Minions Killed
233
0
Camps Cleared
0
1,046,504
Distance Traveled
1,067,331
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,091
463
27
2
0
192,933
1
W
Anhur
7,497
682
72
7
0
213,310
4
L
Scylla
7,364
669
77
7
0
208,492
1
L
Thanatos
7,820
711
60
5
0
233,982
0
W
Olorun
6,568
597
47
4
0
187,243
2
W
Apollo
8,294
754
102
9
0
209,521
1
W
Thanatos
8,544
777
68
6
0
236,932
5
L
Athena
5,257
478
3
0
0
245,384
2
L
Ullr
5,901
536
66
6
0
186,540
1
W
Merlin
7,202
655
68
6
0
199,498
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role